Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold III
DontCare8616
Freya
Gold III
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 93L
1,828 MMR
Solo
Cabrakan
Cabrakan
Gold II
Jordan8114
Cabrakan
Gold II
Level 122
God Stats
1W - 1L
1,733 SR
Queue Stats
15W - 9L
1,715 MMR
Solo
Cliodhna
Cliodhna
Platinum II
jonm650
Cliodhna
Platinum II
Level 61
God Stats
7W - 4L
1,773 SR
Queue Stats
275W - 258L
1,859 MMR
Party 1
Medusa
Medusa
Platinum II
oKillerz
Medusa
Platinum II
Level 140
God Stats
27W - 16L
1,655 SR
Queue Stats
277W - 258L
1,859 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,632 SR
1,752 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,578 SR
1,822 MMR
Cthulhu
Cthulhu
Platinum III
Js_Horror
Cthulhu
Platinum III
Level 106
God Stats
100W - 77L
1,614 SR
Queue Stats
146W - 114L
1,911 MMR
Solo
Nemesis
Nemesis
Gold II
Risedroid
Nemesis
Gold II
Level 160
God Stats
6W - 7L
1,512 SR
Queue Stats
338W - 308L
1,705 MMR
Solo
Agni
Agni
Platinum I
TRAWW1213
Agni
Platinum I
Level 158
God Stats
50W - 26L
1,899 SR
Queue Stats
101W - 83L
2,083 MMR
Solo
Geb
Geb
Platinum V
Whats Livin
Geb
Platinum V
Level 160
God Stats
36W - 27L
1,367 SR
Queue Stats
307W - 288L
1,713 MMR
Solo
Skadi
Skadi
Gold II
WxLBlackstar826
Skadi
Gold II
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 52L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 0
5,328
533
2,857
7,326
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
4,978
498
1,454
7,333
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Jordan8114
Cabrakan
5
0 / 1 / 0
4,372
437
1,408
6,115
2,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
jonm650
Cliodhna
10
1 / 3 / 0
5,484
548
2,784
6,911
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
oKillerz
Medusa
9
0 / 1 / 0
5,105
511
1,710
2,680
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AchillesOdinBastetLoki

VS

Bans
AtlasSolArtioNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Js_Horror
Cthulhu
10
1 / 0 / 2
5,986
599
4,344
7,139
7,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Risedroid
Nemesis
11
4 / 1 / 3
6,374
637
5,430
7,022
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
11
2 / 0 / 4
6,213
621
3,820
3,080
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 4
6,135
614
1,663
4,285
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 0 / 1
6,417
642
2,188
3,526
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
10
11
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
0
4
1
0.13
L
Cabrakan
Jordan8114
Cabrakan
0
1
0
0
W
Cthulhu
Js_Horror
Cthulhu
1
0
2
2
W
Nemesis
Risedroid
Nemesis
4
1
3
5.5
W
Agni
2
0
4
4
W
1
0
4
3
W
2
0
1
2.5
L
Cliodhna
jonm650
Cliodhna
1
3
0
0.33
L
Medusa
oKillerz
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,213
Damage
17,445
30,365
Taken
25,052
12,748
Mitigated
14,544
8,806
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,857
661
0
2,802
7,326
6,091
0
4,159
3,167
0
27,673
L
1,454
381
0
2,900
7,333
1,957
0
2,046
5,063
24,896
0
L
Cabrakan
Jordan8114
Cabrakan
1,408
122
616
1,088
6,115
2,314
0
1,341
4,728
5,495
0
W
Cthulhu
Js_Horror
Cthulhu
4,344
821
94
2,895
7,139
7,474
0
0
6,647
31,179
0
W
Nemesis
Risedroid
Nemesis
5,430
2,040
0
757
7,022
2,165
0
1,269
5,753
0
39,457
W
Agni
3,820
418
0
747
3,080
885
43
403
2,677
32,526
0
W
1,663
244
294
2,211
4,285
3,093
0
771
3,514
11,145
0
W
2,188
1,196
0
2,300
3,526
927
0
419
3,107
0
44,931
L
Cliodhna
jonm650
Cliodhna
2,784
549
0
617
6,911
1,741
0
1,657
5,104
0
33,712
L
Medusa
oKillerz
Medusa
1,710
389
0
783
2,680
645
0
204
2,476
0
22,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,267
Gold Earned
31,125
260
Minions Killed
331
0
Camps Cleared
0
868,239
Distance Traveled
1,000,524
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,328
533
59
6
0
160,316
2
L
Freya
4,978
498
57
6
0
170,517
4
L
Cabrakan
4,372
437
6
1
0
143,487
2
W
Cthulhu
5,986
599
69
7
0
198,668
2
W
Nemesis
6,374
637
69
7
0
220,788
1
W
Agni
6,213
621
77
8
0
190,030
4
W
Geb
6,135
614
16
2
0
201,644
2
W
Skadi
6,417
642
100
10
0
189,394
2
L
Cliodhna
5,484
548
71
7
0
231,038
1
L
Medusa
5,105
511
67
7
0
162,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role