Player Matchup

Ymir
Ymir
Agend_LiL_10
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
Carigno
Persephone
Level 21
God Stats
4W - 5L
1,743 SR
Queue Stats
24W - 37L
1,018 Elo+
Party 2
Athena
Athena
CarognaTossica
Athena
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,132 Elo+
Party 2
Thoth
Thoth
Sergioelcrack560
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Solo
Danzaburou
Danzaburou
szyderca15243
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 171L
1,432 Elo+
Solo
Team Averages
Level 31
1,549 SR
1,278 Elo+

VS

Team Averages
Level 81
1,550 SR
1,490 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
A-alfa-M
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,168 Elo+
Solo
King Arthur
King Arthur
KyraUwU
King Arthur
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,699 Elo+
Party 1
Hou Yi
Hou Yi
Pepesima
Hou Yi
Level 21
God Stats
4W - 0L
1,749 SR
Queue Stats
40W - 59L
1,383 Elo+
Solo
Ravana
Ravana
YoruOkami02
Ravana
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
7,762
706
3,662
16,777
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Carigno
Persephone
15
4 / 4 / 3
8,731
794
12,655
10,807
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 4
8,356
760
4,194
16,171
15,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 7 / 4
8,193
745
3,343
10,979
4,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
szyderca15243
Danzaburou
15
5 / 8 / 5
8,866
806
12,892
13,920
5,602
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
11 / 4 / 6
10,033
912
15,422
13,688
4,676
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
A-alfa-M
Discordia
15
1 / 5 / 14
8,490
772
6,243
7,388
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
KyraUwU
King Arthur
15
2 / 0 / 20
9,261
842
10,520
11,497
11,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Pepesima
Hou Yi
15
3 / 3 / 13
8,728
793
8,878
7,562
2,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
18
13 / 2 / 9
10,661
969
14,255
10,716
5,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
14
Kills
30
30
Deaths
14
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
4
6
3.5
W
Discordia
A-alfa-M
Discordia
1
5
14
1.6
L
0
8
2
0.13
L
Persephone
Carigno
Persephone
4
4
3
1.38
L
3
3
4
1.67
W
King Arthur
KyraUwU
King Arthur
2
0
20
12
W
Hou Yi
Pepesima
Hou Yi
3
3
13
3.17
L
2
7
4
0.57
W
Ravana
13
2
9
8.75
L
Danzaburou
szyderca15243
Danzaburou
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,746
Damage
55,318
68,654
Taken
50,851
42,229
Mitigated
25,969
8,742
Healing
12,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,422
7,562
0
3,531
13,688
4,676
3,234
6,085
7,427
33,148
0
W
Discordia
A-alfa-M
Discordia
6,243
801
1,111
778
7,388
2,225
1,249
2,003
5,279
24,647
0
L
3,662
761
0
374
16,777
12,617
288
5,058
11,333
17,063
0
L
Persephone
Carigno
Persephone
12,655
670
0
2,880
10,807
4,076
178
4,951
5,634
33,774
0
L
4,194
1,264
394
2,087
16,171
15,882
12
4,088
11,509
11,169
0
W
King Arthur
KyraUwU
King Arthur
10,520
1,444
0
1,802
11,497
11,196
366
4,938
6,366
0
22,201
W
Hou Yi
Pepesima
Hou Yi
8,878
4,323
598
1,379
7,562
2,745
1,309
3,179
4,261
0
24,506
L
3,343
1,092
79
314
10,979
4,052
778
2,790
7,965
14,058
0
W
Ravana
14,255
4,282
0
3,150
10,716
5,127
1,381
6,818
3,664
0
31,423
L
Danzaburou
szyderca15243
Danzaburou
12,892
6,378
419
2,195
13,920
5,602
715
4,584
9,027
0
32,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,908
Gold Earned
47,173
168
Minions Killed
168
0
Camps Cleared
0
973,617
Distance Traveled
1,135,230
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,033
912
46
4
0
220,964
1
W
Discordia
8,490
772
45
4
0
206,519
4
L
Ymir
7,762
706
25
2
0
173,914
0
L
Persephone
8,731
794
50
5
0
222,121
0
L
Athena
8,356
760
17
2
0
193,734
0
W
King Arthur
9,261
842
14
1
0
240,468
3
W
Hou Yi
8,728
793
28
3
0
227,266
3
L
Thoth
8,193
745
36
3
0
189,991
0
W
Ravana
10,661
969
35
3
0
240,013
0
L
Danzaburou
8,866
806
40
4
0
193,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role