Player Matchup

Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum IV
 
Susano
Platinum IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
Exonarthex
Mulan
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,731 MMR
Party 1
Cerberus
Cerberus
Gold III
Priden
Cerberus
Gold III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 185L
1,795 MMR
Solo
Zeus
Zeus
Gold I
Ragnrokk
Zeus
Gold I
Level 158
God Stats
4W - 2L
1,775 SR
Queue Stats
247W - 235L
1,777 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,555 SR
1,661 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,507 SR
1,793 MMR
Ullr
Ullr
Platinum IV
Aiiitch
Ullr
Platinum IV
Level 113
God Stats
10W - 8L
1,285 SR
Queue Stats
129W - 123L
1,874 MMR
Party 2
Horus
Horus
Gold I
AmphibianRoyalty
Horus
Gold I
Level 89
God Stats
16W - 15L
1,534 SR
Queue Stats
86W - 78L
1,777 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Eshinox
Sun Wukong
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,775 MMR
Solo
Poseidon
Poseidon
Platinum V
JuanYuu
Poseidon
Platinum V
Level 89
God Stats
2W - 1L
1,717 SR
Queue Stats
56W - 60L
1,797 MMR
Party 2
Anhur
Anhur
Gold II
Nestboy071
Anhur
Gold II
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 53L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 2 / 10
14,127
642
19,099
18,998
5,517
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
 
Susano
20
9 / 3 / 11
14,103
641
18,275
16,521
6,459
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
20
4 / 1 / 10
13,856
630
17,122
21,234
24,474
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Priden
Cerberus
18
5 / 3 / 12
12,840
584
9,545
25,769
26,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
20
8 / 1 / 8
14,998
682
14,699
12,353
4,522
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bans
AnubisGebCliodhnaKhepri

VS

Bans
FenrirOlorunBastetCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aiiitch
Ullr
16
1 / 10 / 3
10,270
467
13,076
19,485
5,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 6 / 1
7,999
364
7,710
22,455
17,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Eshinox
Sun Wukong
18
2 / 3 / 3
11,498
523
12,194
19,888
14,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
JuanYuu
Poseidon
18
3 / 8 / 4
11,177
508
14,094
16,323
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
17
3 / 6 / 2
10,163
462
13,195
20,108
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
33
Kills
10
10
Deaths
33
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
10
6
W
Susano
 
Susano
9
3
11
4.83
L
Ullr
Aiiitch
Ullr
1
10
3
0.25
L
1
6
1
0.25
L
Sun Wukong
Eshinox
Sun Wukong
2
3
3
1.17
W
Mulan
4
1
10
9
L
Poseidon
JuanYuu
Poseidon
3
8
4
0.63
L
Anhur
3
6
2
0.67
W
Cerberus
Priden
Cerberus
5
3
12
3.67
W
Zeus
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,740
Damage
60,269
94,875
Taken
98,259
67,314
Mitigated
45,559
44,946
Healing
22,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,099
10,459
0
11,753
18,998
5,517
5,926
3,697
15,108
0
131,784
W
Susano
 
Susano
18,275
6,923
0
6,716
16,521
6,459
661
3,646
12,875
0
94,961
L
Ullr
Aiiitch
Ullr
13,076
4,896
0
628
19,485
5,435
0
7,584
11,807
0
69,452
L
7,710
3,094
1,150
4,477
22,455
17,078
0
2,813
19,481
0
20,666
L
Sun Wukong
Eshinox
Sun Wukong
12,194
1,329
0
8,297
19,888
14,541
0
5,478
13,394
0
87,874
W
Mulan
17,122
1,119
0
11,990
21,234
24,474
1,263
2,815
18,419
0
92,965
L
Poseidon
JuanYuu
Poseidon
14,094
1,851
0
3,155
16,323
3,370
0
4,525
11,762
94,636
0
L
Anhur
13,195
6,931
0
4,763
20,108
5,135
0
2,825
17,097
0
70,992
W
Cerberus
Priden
Cerberus
9,545
223
888
8,252
25,769
26,342
96
4,033
21,736
41,044
2,416
W
Zeus
14,699
1,937
0
5,347
12,353
4,522
3,178
2,004
10,183
126,397
1,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,924
Gold Earned
51,107
775
Minions Killed
592
0
Camps Cleared
0
2,206,987
Distance Traveled
2,007,999
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,127
642
184
8
0
434,962
6
W
Susano
14,103
641
138
6
0
472,125
3
L
Ullr
10,270
467
133
6
0
392,633
4
L
Horus
7,999
364
21
1
0
406,958
8
L
Sun Wukong
11,498
523
182
8
0
408,694
4
W
Mulan
13,856
630
175
8
0
442,861
6
L
Poseidon
11,177
508
148
7
0
419,516
1
L
Anhur
10,163
462
108
5
0
380,198
6
W
Cerberus
12,840
584
78
4
0
435,165
6
W
Zeus
14,998
682
200
9
0
421,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role