Player Matchup

He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BoyKilled9
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,204 Elo+
Solo
Cupid
Cupid
DentedMooseMeat
Cupid
Level 82
God Stats
1W - 3L
1,178 SR
Queue Stats
45W - 49L
1,413 Elo+
Solo
Athena
Athena
Pedronh0
Athena
Level 156
God Stats
1W - 5L
1,500 SR
Queue Stats
550W - 574L
1,458 Elo+
Solo
Xing Tian
Xing Tian
astromankickin
Xing Tian
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 175L
1,413 Elo+
Solo
Team Averages
Level 113
1,436 SR
1,398 Elo+

VS

Team Averages
Level 123
1,565 SR
1,388 Elo+
Ne Zha
Ne Zha
ExecutedJoko
Ne Zha
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
402W - 420L
1,351 Elo+
Solo
Baron Samedi
Baron Samedi
farrell14
Baron Samedi
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 187L
1,434 Elo+
Solo
Xing Tian
Xing Tian
ferric_spark
Xing Tian
Level 104
God Stats
13W - 4L
1,500 SR
Queue Stats
698W - 710L
1,369 Elo+
Solo
Izanami
Izanami
ohlala123
Izanami
Level 153
God Stats
9W - 10L
1,500 SR
Queue Stats
514W - 522L
1,299 Elo+
Solo
Geb
Geb
whitneyhoustoned
Geb
Level 109
God Stats
10W - 4L
1,824 SR
Queue Stats
879W - 842L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 4 / 8
8,440
767
13,156
12,635
5,810
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
BoyKilled9
Osiris
13
3 / 3 / 7
7,866
715
9,002
12,038
10,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 3 / 9
8,726
793
11,021
11,983
5,298
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Pedronh0
Athena
13
1 / 6 / 11
7,613
692
5,693
15,500
15,463
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
astromankickin
Xing Tian
16
3 / 2 / 8
8,924
811
7,497
13,730
15,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
3 / 2 / 9
9,322
847
8,188
7,590
5,343
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
farrell14
Baron Samedi
14
3 / 5 / 6
8,910
810
11,609
10,772
5,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
ferric_spark
Xing Tian
16
4 / 3 / 12
9,734
885
10,342
14,568
14,843
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
ohlala123
Izanami
18
8 / 2 / 10
10,708
973
22,431
9,036
4,309
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 13
8,767
797
7,149
16,120
18,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
68
15
Kills
18
18
Deaths
15
43
Assists
50
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
4
8
2
L
Osiris
BoyKilled9
Osiris
3
3
7
2.17
L
4
3
9
2.83
W
Ne Zha
3
2
9
3.75
L
Athena
Pedronh0
Athena
1
6
11
1.08
L
Xing Tian
astromankickin
Xing Tian
3
2
8
3.5
W
Baron Samedi
farrell14
Baron Samedi
3
5
6
1.2
W
Xing Tian
ferric_spark
Xing Tian
4
3
12
3.33
W
Izanami
ohlala123
Izanami
8
2
10
6.5
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,369
Damage
59,719
65,886
Taken
58,086
52,441
Mitigated
49,209
29,493
Healing
25,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,156
1,203
3,067
3,893
12,635
5,810
0
5,328
7,307
26,791
0
L
Osiris
BoyKilled9
Osiris
9,002
2,857
2,307
3,022
12,038
10,649
0
5,178
6,860
0
17,429
L
11,021
5,805
4,548
4,991
11,983
5,298
0
5,181
6,802
0
19,941
W
Ne Zha
8,188
1,546
2,119
969
7,590
5,343
456
2,910
4,680
0
13,648
L
Athena
Pedronh0
Athena
5,693
387
2,218
3,106
15,500
15,463
0
6,465
9,035
9,612
0
L
Xing Tian
astromankickin
Xing Tian
7,497
723
1,437
904
13,730
15,221
0
6,948
6,782
14,700
0
W
Baron Samedi
farrell14
Baron Samedi
11,609
1,459
5,087
3,546
10,772
5,813
639
6,722
4,050
24,884
0
W
Xing Tian
ferric_spark
Xing Tian
10,342
307
1,899
1,834
14,568
14,843
441
5,131
9,437
20,510
0
W
Izanami
ohlala123
Izanami
22,431
16,306
2,280
2,733
9,036
4,309
3,289
2,618
6,418
0
46,632
W
7,149
1,021
1,948
3,135
16,120
18,901
416
8,965
7,155
12,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,569
Gold Earned
47,441
94
Minions Killed
124
0
Camps Cleared
0
1,032,306
Distance Traveled
1,109,296
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,440
767
26
2
0
186,787
3
L
Osiris
7,866
715
12
1
0
208,891
1
L
Cupid
8,726
793
35
3
0
217,650
1
W
Ne Zha
9,322
847
11
1
0
225,977
4
L
Athena
7,613
692
5
0
0
207,961
0
L
Xing Tian
8,924
811
16
1
0
211,017
0
W
Baron Samedi
8,910
810
37
3
0
204,325
1
W
Xing Tian
9,734
885
23
2
0
246,186
0
W
Izanami
10,708
973
41
4
0
201,415
0
W
Geb
8,767
797
12
1
0
231,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role