Player Matchup

Yemoja
Yemoja
Pitbull2313
Yemoja
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
SIRO_AKA09
Guan Yu
Level 147
God Stats
19W - 3L
1,500 SR
Queue Stats
451W - 290L
1,434 Elo+
Solo
Sol
Sol
kingbarrera93
Sol
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
150W - 148L
1,598 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mickeynotgood
Ah Muzen Cab
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 184L
1,673 Elo+
Party 2
Ravana
Ravana
tmtmtm
Ravana
Level 49
God Stats
5W - 10L
1,906 SR
Queue Stats
282W - 269L
1,835 Elo+
Solo
Team Averages
Level 95
1,581 SR
1,608 Elo+

VS

Team Averages
Level 80
1,559 SR
1,612 Elo+
Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GoldenPotatoz
Hou Yi
Level 3
God Stats
0W - 2L
1,289 SR
Queue Stats
2W - 9L
1,502 Elo+
Party 1
Janus
Janus
Spread Deagle69
Janus
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 24L
1,635 Elo+
Party 1
Sobek
Sobek
TheyCallMeCap
Sobek
Level 18
God Stats
3W - 4L
1,747 SR
Queue Stats
15W - 19L
1,635 Elo+
Party 1
Sun Wukong
Sun Wukong
TyphanXv
Sun Wukong
Level 117
God Stats
3W - 2L
1,759 SR
Queue Stats
287W - 278L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 2 / 17
12,545
502
8,278
24,166
31,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
SIRO_AKA09
Guan Yu
20
5 / 3 / 10
13,607
544
14,969
30,941
43,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 2 / 10
13,400
536
13,288
17,497
6,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
mickeynotgood
Ah Muzen Cab
20
10 / 2 / 9
16,436
657
25,511
17,024
8,462
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
tmtmtm
Ravana
20
14 / 5 / 9
14,554
582
20,701
22,435
10,756
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
3 / 7 / 6
11,949
478
16,968
20,544
9,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 1
9,319
373
6,814
12,662
3,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

18
6 / 8 / 3
12,657
506
21,040
18,702
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 4
9,725
389
10,315
31,101
37,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
TyphanXv
Sun Wukong
17
4 / 3 / 4
11,547
462
13,849
24,155
24,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
32
32
Kills
14
14
Deaths
32
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
7
6
0.86
L
0
6
1
0.08
W
Yemoja
1
2
17
4.75
W
Guan Yu
SIRO_AKA09
Guan Yu
5
3
10
3.33
L
6
8
3
0.94
L
1
8
4
0.38
L
Sun Wukong
TyphanXv
Sun Wukong
4
3
4
2
W
2
2
10
3.5
W
Ah Muzen Cab
mickeynotgood
Ah Muzen Cab
10
2
9
7.25
W
Ravana
tmtmtm
Ravana
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,747
Damage
68,986
112,063
Taken
107,164
100,372
Mitigated
79,619
55,951
Healing
19,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
16,968
5,903
0
4,232
20,544
9,584
168
1,721
18,634
0
79,199
L
6,814
2,011
0
485
12,662
3,220
0
961
11,543
0
49,331
W
Yemoja
8,278
2,308
4,513
7,440
24,166
31,219
1,067
7,576
16,376
33,297
0
W
Guan Yu
SIRO_AKA09
Guan Yu
14,969
2,864
4,454
17,034
30,941
43,264
506
8,593
22,016
0
81,614
L
21,040
374
0
1,565
18,702
5,486
0
4,509
13,895
70,291
0
L
10,315
898
378
4,642
31,101
37,222
0
8,910
21,594
28,235
0
L
Sun Wukong
TyphanXv
Sun Wukong
13,849
2,526
0
8,449
24,155
24,107
0
5,966
17,209
0
78,456
W
13,288
3,091
0
7,106
17,497
6,671
5,784
7,909
9,240
92,058
0
W
Ah Muzen Cab
mickeynotgood
Ah Muzen Cab
25,511
19,033
2
9,016
17,024
8,462
6,051
3,653
13,339
0
179,725
W
Ravana
tmtmtm
Ravana
20,701
7,991
0
6,386
22,435
10,756
0
5,807
16,468
0
97,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,542
Gold Earned
55,197
674
Minions Killed
515
0
Camps Cleared
0
2,449,339
Distance Traveled
2,339,763
39
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,949
478
132
5
0
478,853
1
L
Hou Yi
9,319
373
112
4
0
417,176
0
W
Yemoja
12,545
502
32
1
0
415,486
13
W
Guan Yu
13,607
544
129
5
0
531,298
6
L
Janus
12,657
506
111
4
0
493,984
2
L
Sobek
9,725
389
27
1
0
459,929
1
L
Sun Wukong
11,547
462
133
5
0
489,821
3
W
Sol
13,400
536
153
6
0
486,025
8
W
Ah Muzen Cab
16,436
657
236
9
0
476,375
10
W
Ravana
14,554
582
124
5
0
540,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role