Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Jafarroo
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Provisaurus
Gilgamesh
Level 106
God Stats
5W - 2L
1,468 SR
Queue Stats
7W - 7L
1,578 Elo+
Solo
Team Averages
Level 111
1,489 SR
1,526 Elo+

VS

Team Averages
Level 91
1,422 SR
1,422 Elo+
Hera
Hera
EnesDmn
Hera
Level 104
God Stats
13W - 7L
1,458 SR
Queue Stats
187W - 189L
1,383 Elo+
Solo
Hou Yi
Hou Yi
Hugo-Lescargott
Hou Yi
Level 88
God Stats
0W - 2L
1,309 SR
Queue Stats
41W - 59L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
XyGamer59
Sylvanus
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 23L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 1 / 2
8,790
733
11,137
6,556
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jafarroo
Izanami
12
0 / 3 / 4
7,698
642
3,657
7,072
2,234
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Provisaurus
Gilgamesh
14
3 / 2 / 2
8,983
749
4,327
9,163
6,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
EnesDmn
Hera
14
5 / 3 / 1
8,376
698
10,316
9,876
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
0 / 0 / 0
5,892
491
0
0
0
Sylvanus
XyGamer59
Sylvanus
14
1 / 3 / 5
7,892
658
6,661
11,804
10,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
6
6
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
2
4
L
Hera
EnesDmn
Hera
5
3
1
1.83
L
0
0
0
0
W
Izanami
Jafarroo
Izanami
0
3
4
0.67
W
Gilgamesh
Provisaurus
Gilgamesh
3
2
2
2
L
Sylvanus
XyGamer59
Sylvanus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,121
Damage
16,977
22,791
Taken
21,680
10,763
Mitigated
13,832
2,100
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,137
370
0
479
6,556
2,188
65
5,089
1,239
28,631
0
L
Hera
EnesDmn
Hera
10,316
1,341
0
7
9,876
3,331
17
4,702
4,745
30,598
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Jafarroo
Izanami
3,657
1,801
0
355
7,072
2,234
439
5,545
1,305
0
22,442
W
Gilgamesh
Provisaurus
Gilgamesh
4,327
1,411
60
1,206
9,163
6,341
47
6,436
2,542
0
32,825
L
Sylvanus
XyGamer59
Sylvanus
6,661
1,360
1,142
4,158
11,804
10,501
17
5,446
5,798
18,677
2,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
22,160
150
Minions Killed
93
8
Camps Cleared
3
626,419
Distance Traveled
400,072
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,790
733
45
4
1
227,864
2
L
Hera
8,376
698
58
5
1
215,946
2
L
Hou Yi
5,892
491
0
0
0
610
0
W
Izanami
7,698
642
46
4
2
195,236
0
W
Gilgamesh
8,983
749
59
5
5
203,319
1
L
Sylvanus
7,892
658
35
3
2
183,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role