Player Matchup

Hera
Hera
Dejisan
Hera
Level 82
God Stats
1W - 5L
1,276 SR
Queue Stats
41W - 83L
1,302 Elo+
Party 1
Cabrakan
Cabrakan
Sifusin
Cabrakan
Level 87
God Stats
6W - 15L
1,276 SR
Queue Stats
48W - 94L
1,306 Elo+
Party 1
Thanatos
Thanatos
turtleiyua23
Thanatos
Level 115
God Stats
9W - 11L
1,588 SR
Queue Stats
202W - 268L
1,374 Elo+
Solo
Team Averages
Level 95
1,380 SR
1,328 Elo+

VS

Team Averages
Level 73
1,347 SR
1,206 Elo+
Chronos
Chronos
 
Chronos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DrakeKennyWolf
Da Ji
Level 15
God Stats
0W - 2L
1,225 SR
Queue Stats
1W - 4L
1,059 Elo+
Party 2
Cerberus
Cerberus
xAylux3
Cerberus
Level 106
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 4L
1,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dejisan
Hera
19
6 / 0 / 8
12,477
693
20,209
8,195
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Sifusin
Cabrakan
16
2 / 2 / 9
11,362
631
13,099
19,937
21,638
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
turtleiyua23
Thanatos
17
8 / 5 / 7
13,263
737
18,221
17,100
8,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 4 / 3
10,815
601
13,690
15,033
6,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 8 / 4
9,444
525
3,984
15,828
5,862
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
xAylux3
Cerberus
15
3 / 4 / 3
11,008
612
11,798
29,880
31,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
6
7
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
4
3
1.13
W
Hera
Dejisan
Hera
6
0
8
10
L
0
8
4
0.25
W
Cabrakan
Sifusin
Cabrakan
2
2
9
3.25
W
Thanatos
turtleiyua23
Thanatos
8
5
7
2.3
L
Cerberus
xAylux3
Cerberus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,529
Damage
29,472
45,232
Taken
60,741
33,680
Mitigated
43,310
24,978
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
13,690
6,412
0
4,750
15,033
6,348
0
9,573
4,860
46,425
4,311
W
Hera
Dejisan
Hera
20,209
6,154
423
3,129
8,195
3,490
352
5,649
2,546
46,490
0
L
3,984
1,066
0
2,016
15,828
5,862
0
8,258
7,054
0
14,506
W
Cabrakan
Sifusin
Cabrakan
13,099
113
256
6,416
19,937
21,638
136
8,396
10,141
40,963
0
W
Thanatos
turtleiyua23
Thanatos
18,221
5,025
0
14,754
17,100
8,552
1,249
10,391
6,709
0
58,703
L
Cerberus
xAylux3
Cerberus
11,798
1,124
315
9,345
29,880
31,100
0
14,700
13,746
31,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,102
Gold Earned
31,267
175
Minions Killed
136
9
Camps Cleared
5
952,119
Distance Traveled
889,163
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,815
601
77
4
4
296,723
5
W
Hera
12,477
693
60
3
0
334,808
0
L
Da Ji
9,444
525
15
1
1
277,105
3
W
Cabrakan
11,362
631
48
3
2
294,722
4
W
Thanatos
13,263
737
67
4
7
322,589
3
L
Cerberus
11,008
612
44
2
0
315,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role