Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Calyan
Charybdis
Level 160
God Stats
19W - 28L
1,281 SR
Queue Stats
543W - 608L
1,404 Elo+
Solo
Chaac
Chaac
NextLevelWolf
Chaac
Level 108
God Stats
4W - 4L
1,247 SR
Queue Stats
37W - 41L
1,420 Elo+
Solo
Poseidon
Poseidon
lyefae
Poseidon
Level 64
God Stats
3W - 3L
1,660 SR
Queue Stats
104W - 97L
1,452 Elo+
Solo
Achilles
Achilles
moerte69
Achilles
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,306 Elo+
Solo
Team Averages
Level 98
1,438 SR
1,417 Elo+

VS

Team Averages
Level 36
1,500 SR
1,380 Elo+
Agni
Agni
Skiillu
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,536 Elo+
Solo
Skadi
Skadi
oddoverd
Skadi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,395 Elo+
Solo
Odin
Odin
rolo1976barcelo
Odin
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 30L
1,417 Elo+
Solo
Yemoja
Yemoja
超级忽悠猫
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,218 Elo+
Party 1
Neith
Neith
风雪银城
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 3 / 5
9,096
758
13,047
20,253
15,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Calyan
Charybdis
16
5 / 0 / 4
9,391
783
8,262
7,467
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 1 / 9
9,186
766
11,411
11,158
10,854
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
lyefae
Poseidon
17
8 / 1 / 8
10,219
852
12,243
9,206
3,784
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
moerte69
Achilles
16
2 / 0 / 7
9,013
751
3,218
8,039
9,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Skiillu
Agni
15
2 / 8 / 1
8,298
692
8,262
11,575
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
oddoverd
Skadi
15
2 / 6 / 2
8,624
719
10,000
13,937
4,493
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 2
7,483
624
3,609
9,315
8,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 1
7,501
625
5,624
10,266
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 1
7,681
640
8,083
10,555
3,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
22
Kills
5
5
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
5
2.17
W
Charybdis
Calyan
Charybdis
5
0
4
7
W
3
1
9
7.5
L
Agni
Skiillu
Agni
2
8
1
0.31
W
Poseidon
lyefae
Poseidon
8
1
8
12
W
Achilles
moerte69
Achilles
2
0
7
5.5
L
Skadi
oddoverd
Skadi
2
6
2
0.5
L
0
2
2
0.5
L
0
2
1
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,181
Damage
35,578
56,123
Taken
55,648
42,104
Mitigated
29,963
17,346
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,047
852
318
7,513
20,253
15,112
429
6,330
13,923
31,357
0
W
Charybdis
Calyan
Charybdis
8,262
3,643
0
1,841
7,467
3,032
2,079
1,825
5,642
0
32,863
W
11,411
848
0
2,711
11,158
10,854
330
1,916
9,242
0
36,004
L
Agni
Skiillu
Agni
8,262
558
300
1,681
11,575
3,788
0
5,249
6,174
30,440
0
W
Poseidon
lyefae
Poseidon
12,243
1,872
0
2,253
9,206
3,784
2,138
1,803
7,403
45,535
0
W
Achilles
moerte69
Achilles
3,218
674
715
1,995
8,039
9,322
702
2,012
6,027
48
16,273
L
Skadi
oddoverd
Skadi
10,000
3,588
240
2,932
13,937
4,493
0
6,229
7,452
0
34,560
L
3,609
698
0
280
9,315
8,542
0
4,648
4,440
0
13,205
L
5,624
355
891
1,114
10,266
9,155
0
4,035
5,925
11,733
0
L
8,083
2,532
0
1,341
10,555
3,985
0
3,932
6,304
0
23,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,905
Gold Earned
39,587
234
Minions Killed
163
0
Camps Cleared
0
1,213,039
Distance Traveled
1,034,736
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,096
758
29
2
0
251,039
3
W
Charybdis
9,391
783
57
5
0
229,048
0
W
Chaac
9,186
766
62
5
0
255,900
0
L
Agni
8,298
692
37
3
0
201,943
2
W
Poseidon
10,219
852
56
5
0
246,722
1
W
Achilles
9,013
751
30
3
0
230,330
2
L
Skadi
8,624
719
56
5
0
204,556
2
L
Odin
7,483
624
27
2
0
224,731
0
L
Yemoja
7,501
625
7
1
0
199,930
3
L
Neith
7,681
640
36
3
0
203,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role