Player Matchup

Gilgamesh
Gilgamesh
CNFireDragon
Gilgamesh
Level 41
God Stats
3W - 3L
1,741 SR
Queue Stats
49W - 58L
1,501 Elo+
Solo
Janus
Janus
Snens-Offical
Janus
Level 69
God Stats
1W - 1L
1,665 SR
Queue Stats
57W - 56L
1,434 Elo+
Party 2
Jing Wei
Jing Wei
TriplexFire
Jing Wei
Level 129
God Stats
5W - 3L
1,715 SR
Queue Stats
55W - 50L
1,418 Elo+
Party 2
Geb
Geb
hal0killer27
Geb
Level 37
God Stats
4W - 5L
1,500 SR
Queue Stats
175W - 181L
1,178 Elo+
Solo
Loki
Loki
iTzZ_OpTik
Loki
Level 49
God Stats
5W - 4L
1,425 SR
Queue Stats
20W - 15L
1,462 Elo+
Party 2
Team Averages
Level 65
1,609 SR
1,399 Elo+

VS

Team Averages
Level 117
1,623 SR
1,820 Elo+
Tyr
Tyr
OoLawdy
Tyr
Level 42
God Stats
23W - 5L
1,999 SR
Queue Stats
199W - 89L
2,160 Elo+
Party 1
Bacchus
Bacchus
PatataPata
Bacchus
Level 138
God Stats
6W - 9L
1,614 SR
Queue Stats
243W - 130L
1,929 Elo+
Party 1
Arachne
Arachne
SmellyMeatball
Arachne
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
150W - 121L
1,753 Elo+
Party 1
Charybdis
Charybdis
TheWaydn
Charybdis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 158L
1,389 Elo+
Solo
Raijin
Raijin
peperoni123
Raijin
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
323W - 215L
1,867 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CNFireDragon
Gilgamesh
9
1 / 3 / 2
5,737
574
2,933
7,208
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 0
5,493
549
2,061
4,353
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TriplexFire
Jing Wei
9
0 / 0 / 1
4,838
484
2,463
4,362
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,874
487
1,470
6,341
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
2 / 4 / 2
5,404
540
5,081
6,720
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
0 / 2 / 3
6,031
603
3,470
6,863
3,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
PatataPata
Bacchus
9
2 / 0 / 0
5,657
566
3,873
5,018
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 3
6,289
629
2,512
7,503
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
TheWaydn
Charybdis
10
0 / 1 / 1
5,394
539
3,120
3,688
949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
12
9 / 1 / 0
7,349
735
6,122
4,539
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
13
13
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CNFireDragon
Gilgamesh
1
3
2
0.67
W
Tyr
0
2
3
0.75
W
Bacchus
PatataPata
Bacchus
2
0
0
2
W
2
0
3
3.5
L
1
5
0
0.2
W
Charybdis
TheWaydn
Charybdis
0
1
1
0.5
L
Jing Wei
TriplexFire
Jing Wei
0
0
1
0.5
L
0
1
1
0.5
L
2
4
2
0.75
W
Raijin
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,008
Damage
19,097
28,984
Taken
27,611
11,604
Mitigated
11,401
7,309
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CNFireDragon
Gilgamesh
2,933
970
0
2,163
7,208
4,551
0
1,585
5,623
0
26,378
W
Tyr
3,470
576
0
2,755
6,863
3,456
0
0
6,863
3,587
29,485
W
Bacchus
PatataPata
Bacchus
3,873
573
212
1,699
5,018
3,367
0
782
4,236
17,577
0
W
2,512
2,013
0
4,209
7,503
2,276
15
371
7,132
0
35,537
L
2,061
60
0
0
4,353
881
0
3,518
835
26,940
0
W
Charybdis
TheWaydn
Charybdis
3,120
994
0
460
3,688
949
0
688
3,000
0
36,697
L
Jing Wei
TriplexFire
Jing Wei
2,463
1,531
0
1,790
4,362
1,322
0
1,943
2,419
0
29,351
L
1,470
125
265
1,220
6,341
3,331
0
1,200
5,141
12,651
0
L
5,081
1,659
144
1,727
6,720
1,519
0
2,368
4,352
0
22,985
W
Raijin
6,122
857
0
917
4,539
1,353
89
1,690
2,849
42,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,346
Gold Earned
30,720
240
Minions Killed
333
0
Camps Cleared
0
939,013
Distance Traveled
991,626
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,737
574
61
6
0
191,610
2
W
Tyr
6,031
603
72
7
0
214,488
2
W
Bacchus
5,657
566
22
2
0
203,944
4
W
Arachne
6,289
629
83
8
0
236,012
2
L
Janus
5,493
549
49
5
0
193,535
3
W
Charybdis
5,394
539
76
8
0
168,255
4
L
Jing Wei
4,838
484
66
7
0
165,045
1
L
Geb
4,874
487
17
2
0
204,968
0
L
Loki
5,404
540
47
5
0
183,855
0
W
Raijin
7,349
735
80
8
0
168,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role