Player Matchup

Tiamat
Tiamat
BoNuS3280
Tiamat
Level 153
God Stats
32W - 25L
1,546 SR
Queue Stats
271W - 283L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
D_KaaY_
Kumbhakarna
Level 102
God Stats
5W - 1L
1,500 SR
Queue Stats
67W - 38L
1,574 Elo+
Solo
Danzaburou
Danzaburou
Gonzo8606
Danzaburou
Level 38
God Stats
1W - 1L
1,505 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Team Averages
Level 98
1,517 SR
1,532 Elo+

VS

Team Averages
Level 50
1,699 SR
1,546 Elo+
Ares
Ares
KFRNoMerci
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,546 Elo+
Party 1
Hades
Hades
Khepprrii
Hades
Level 59
God Stats
2W - 1L
1,856 SR
Queue Stats
2W - 5L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
faaawzi
Danzaburou
Level 66
God Stats
2W - 1L
1,742 SR
Queue Stats
2W - 4L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BoNuS3280
Tiamat
13
6 / 1 / 8
8,408
841
11,203
5,226
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
D_KaaY_
Kumbhakarna
12
5 / 0 / 10
8,824
882
4,183
8,151
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Gonzo8606
Danzaburou
12
5 / 2 / 9
8,330
833
9,467
7,388
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,478
748
2,831
12,686
9,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Khepprrii
Hades
10
1 / 6 / 2
6,706
671
9,671
11,818
7,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
faaawzi
Danzaburou
10
0 / 5 / 3
6,545
655
4,823
9,052
3,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
3
3
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BoNuS3280
Tiamat
6
1
8
10
W
Kumbhakarna
D_KaaY_
Kumbhakarna
5
0
10
10
W
Danzaburou
Gonzo8606
Danzaburou
5
2
9
4.75
L
2
5
1
0.5
L
Hades
Khepprrii
Hades
1
6
2
0.33
L
Danzaburou
faaawzi
Danzaburou
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,853
Damage
17,325
20,765
Taken
33,556
14,937
Mitigated
19,962
6,051
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BoNuS3280
Tiamat
11,203
1,382
0
2,108
5,226
3,959
389
3,812
1,414
33,846
0
W
Kumbhakarna
D_KaaY_
Kumbhakarna
4,183
474
393
1,469
8,151
7,642
57
4,428
3,723
8,561
0
W
Danzaburou
Gonzo8606
Danzaburou
9,467
4,450
597
1,484
7,388
3,336
969
4,698
2,690
0
19,286
L
2,831
413
488
2,076
12,686
9,807
0
5,241
7,163
9,482
0
L
Hades
Khepprrii
Hades
9,671
852
953
3,517
11,818
7,000
0
5,256
6,294
20,750
0
L
Danzaburou
faaawzi
Danzaburou
4,823
1,998
26
2,272
9,052
3,155
0
4,247
4,567
0
20,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
20,729
88
Minions Killed
86
5
Camps Cleared
2
564,781
Distance Traveled
467,213
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,408
841
55
6
4
193,675
1
W
Kumbhakarna
8,824
882
9
1
0
195,295
2
W
Danzaburou
8,330
833
24
2
1
175,811
0
L
Ares
7,478
748
13
1
1
143,055
1
L
Hades
6,706
671
34
3
1
152,822
2
L
Danzaburou
6,545
655
39
4
0
171,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role