Player Matchup

Merlin
Merlin
CehpalonFreezTTV
Merlin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,196 Elo+
Solo
Gilgamesh
Gilgamesh
WiffleQ
Gilgamesh
Level 41
God Stats
7W - 0L
1,500 SR
Queue Stats
13W - 2L
1,500 Elo+
Party 1
Neith
Neith
Yourselff
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,399 Elo+

VS

Team Averages
Level 31
1,351 SR
1,357 Elo+
Medusa
Medusa
Deadshot2002500
Medusa
Level 45
God Stats
2W - 6L
1,263 SR
Queue Stats
31W - 48L
1,332 Elo+
Party 2
Cabrakan
Cabrakan
FaultyBrute475
Cabrakan
Level 45
God Stats
9W - 24L
1,289 SR
Queue Stats
11W - 28L
1,240 Elo+
Party 2
Ra
Ra
NangaRoo18
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 18
8,436
844
5,898
5,449
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
WiffleQ
Gilgamesh
13
6 / 2 / 15
8,462
846
8,565
10,648
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Yourselff
Neith
14
14 / 3 / 7
9,601
960
13,557
8,189
3,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
7,542
754
4,907
9,610
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
10
1 / 8 / 1
6,378
638
4,543
13,041
12,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 7 / 1
6,556
656
3,820
7,834
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
23
Kills
4
5
Deaths
23
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
18
12
L
2
8
2
0.38
L
Cabrakan
1
8
1
0.19
L
1
7
1
0.21
W
Gilgamesh
WiffleQ
Gilgamesh
6
2
15
6.75
W
Neith
Yourselff
Neith
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,020
Damage
13,270
24,286
Taken
30,485
10,080
Mitigated
17,959
4,632
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,898
580
0
833
5,449
1,993
979
2,284
3,165
31,128
0
L
4,907
2,081
0
995
9,610
3,321
0
1,244
7,936
0
15,492
L
Cabrakan
4,543
525
0
1,114
13,041
12,474
0
3,145
9,547
6,236
0
L
3,820
363
328
578
7,834
2,164
0
913
6,794
22,668
0
W
Gilgamesh
WiffleQ
Gilgamesh
8,565
2,881
0
1,009
10,648
4,928
141
3,758
6,605
0
20,506
W
Neith
Yourselff
Neith
13,557
4,940
0
2,790
8,189
3,159
970
2,307
5,769
0
30,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
20,476
138
Minions Killed
75
8
Camps Cleared
1
530,954
Distance Traveled
476,069
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,436
844
68
7
4
189,076
1
L
Medusa
7,542
754
28
3
0
164,452
2
L
Cabrakan
6,378
638
5
1
0
146,658
0
L
Ra
6,556
656
42
4
1
164,959
1
W
Gilgamesh
8,462
846
25
3
3
175,781
1
W
Neith
9,601
960
45
5
1
166,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role