Player Matchup

Set
Set
ALLSKUARE97
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
DonutsGSA
Amaterasu
Level 10
God Stats
1W - 2L
1,499 SR
Queue Stats
2W - 5L
1,437 Elo+
Solo
Neith
Neith
Schmitty2109046
Neith
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 90L
1,469 Elo+
Solo
Nu Wa
Nu Wa
aria2022
Nu Wa
Level 29
God Stats
1W - 6L
1,307 SR
Queue Stats
4W - 12L
1,268 Elo+
Solo
Ymir
Ymir
hecteter12
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 14
1,461 SR
1,435 Elo+

VS

Team Averages
Level 66
1,391 SR
1,401 Elo+
Atlas
Atlas
Apiknes999
Atlas
Level 82
God Stats
3W - 2L
1,285 SR
Queue Stats
61W - 71L
1,248 Elo+
Party 2
Merlin
Merlin
Corrps
Merlin
Level 36
God Stats
13W - 12L
1,408 SR
Queue Stats
63W - 81L
1,443 Elo+
Party 1
Zeus
Zeus
Myrdas
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,475 Elo+
Party 1
Camazotz
Camazotz
UtasMask06
Camazotz
Level 128
God Stats
2W - 2L
1,532 SR
Queue Stats
32W - 44L
1,600 Elo+
Party 1
Fenrir
Fenrir
alkahli
Fenrir
Level 18
God Stats
58W - 65L
1,232 SR
Queue Stats
61W - 68L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
6,830
621
2,201
9,446
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
DonutsGSA
Amaterasu
13
1 / 4 / 1
7,832
712
4,191
15,528
12,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 3 / 2
7,266
661
3,913
9,138
4,953
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
aria2022
Nu Wa
12
0 / 4 / 1
6,805
619
4,615
7,629
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 0
7,352
668
4,648
17,667
14,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 2 / 12
9,067
824
6,462
12,034
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Corrps
Merlin
16
2 / 0 / 12
8,983
817
12,967
4,999
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
Myrdas
Zeus
17
14 / 0 / 5
10,523
957
16,824
4,637
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
UtasMask06
Camazotz
16
5 / 1 / 8
9,412
856
9,381
12,257
9,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
alkahli
Fenrir
13
2 / 0 / 8
8,104
737
4,742
5,998
3,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
2
Kills
25
25
Deaths
3
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Atlas
2
2
12
4
W
Merlin
Corrps
Merlin
2
0
12
8
L
Amaterasu
DonutsGSA
Amaterasu
1
4
1
0.38
W
Zeus
Myrdas
Zeus
14
0
5
16.5
L
0
3
2
0.33
W
Camazotz
UtasMask06
Camazotz
5
1
8
9
W
Fenrir
alkahli
Fenrir
2
0
8
6
L
Nu Wa
aria2022
Nu Wa
0
4
1
0.13
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,568
Damage
50,376
59,408
Taken
39,925
39,805
Mitigated
27,804
9,507
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,201
500
0
628
9,446
5,200
0
7,540
1,906
0
7,412
W
Atlas
6,462
2,216
61
1,778
12,034
11,274
726
3,415
8,457
18,220
0
W
Merlin
Corrps
Merlin
12,967
989
207
1,305
4,999
2,314
1,965
1,590
3,373
44,143
0
L
Amaterasu
DonutsGSA
Amaterasu
4,191
1,451
1,203
2,989
15,528
12,525
0
9,798
5,730
0
14,235
W
Zeus
Myrdas
Zeus
16,824
672
86
1,656
4,637
1,690
2,636
902
3,735
46,770
0
L
3,913
751
0
1,424
9,138
4,953
0
4,053
5,085
0
23,080
W
Camazotz
UtasMask06
Camazotz
9,381
3,116
272
6,678
12,257
9,419
1,565
1,011
11,131
0
37,588
W
Fenrir
alkahli
Fenrir
4,742
1,073
0
2,363
5,998
3,107
322
2,345
3,617
0
8,205
L
Nu Wa
aria2022
Nu Wa
4,615
787
0
0
7,629
2,679
0
4,578
3,051
16,235
0
L
4,648
1,465
69
3,194
17,667
14,448
0
10,284
7,383
17,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
46,089
118
Minions Killed
229
0
Camps Cleared
0
974,347
Distance Traveled
1,153,787
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,830
621
15
1
0
209,036
1
W
Atlas
9,067
824
28
3
0
221,269
0
W
Merlin
8,983
817
68
6
0
226,388
2
L
Amaterasu
7,832
712
15
1
0
222,319
0
W
Zeus
10,523
957
72
7
0
226,551
1
L
Neith
7,266
661
42
4
0
178,147
0
W
Camazotz
9,412
856
53
5
0
210,534
0
W
Fenrir
8,104
737
8
1
0
269,045
0
L
Nu Wa
6,805
619
25
2
0
173,167
0
L
Ymir
7,352
668
21
2
0
191,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role