Player Matchup

Olorun
Olorun
 
Olorun
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AngelInvestor-
Mulan
Level 106
God Stats
0W - 2L
1,310 SR
Queue Stats
6W - 11L
1,311 Elo+
Party 1
Jormungandr
Jormungandr
DoctorKaduceus
Jormungandr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,378 Elo+
Party 1
Bastet
Bastet
KingyeWest
Bastet
Level 138
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 75L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
Xerpa9
Baron Samedi
Level 160
God Stats
15W - 19L
1,500 SR
Queue Stats
872W - 975L
1,524 Elo+
Solo
Team Averages
Level 121
1,462 SR
1,424 Elo+

VS

Team Averages
Level 131
1,737 SR
1,682 Elo+
Neith
Neith
Gallardoman
Neith
Level 129
God Stats
34W - 17L
1,834 SR
Queue Stats
183W - 166L
1,757 Elo+
Party 2
Janus
Janus
Omegavolcano
Janus
Level 143
God Stats
29W - 31L
1,829 SR
Queue Stats
194W - 173L
1,851 Elo+
Party 2
Bastet
Bastet
ivanathletic
Bastet
Level 141
God Stats
16W - 2L
1,996 SR
Queue Stats
106W - 75L
1,881 Elo+
Party 2
Kukulkan
Kukulkan
ooOkarmaxOoo
Kukulkan
Level 122
God Stats
9W - 7L
1,250 SR
Queue Stats
16W - 16L
1,512 Elo+
Solo
Tiamat
Tiamat
wertyu007
Tiamat
Level 122
God Stats
14W - 9L
1,776 SR
Queue Stats
36W - 36L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 3 / 0
7,698
770
4,208
10,018
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 1
6,979
698
1,117
10,527
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
DoctorKaduceus
Jormungandr
13
0 / 2 / 1
6,778
678
927
9,760
6,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
KingyeWest
Bastet
13
0 / 1 / 3
6,996
700
5,784
6,420
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Xerpa9
Baron Samedi
13
1 / 5 / 0
6,985
699
3,336
9,011
6,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
8,197
820
5,376
5,907
2,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 1 / 8
8,372
837
7,596
3,872
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
15
3 / 0 / 9
8,086
809
8,858
4,913
1,777
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
ooOkarmaxOoo
Kukulkan
15
2 / 0 / 2
7,862
786
8,071
878
345
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
wertyu007
Tiamat
14
3 / 2 / 3
7,731
773
5,291
4,956
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
14
14
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
3
0
0.67
L
0
3
1
0.17
L
Jormungandr
DoctorKaduceus
Jormungandr
0
2
1
0.25
W
3
0
3
4.5
L
Bastet
KingyeWest
Bastet
0
1
3
1.5
W
3
1
8
7
L
Baron Samedi
Xerpa9
Baron Samedi
1
5
0
0.2
W
Bastet
3
0
9
7.5
W
Kukulkan
ooOkarmaxOoo
Kukulkan
2
0
2
3
W
Tiamat
wertyu007
Tiamat
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,372
Damage
35,192
45,736
Taken
20,526
24,774
Mitigated
8,023
10,730
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,208
1,878
618
3,922
10,018
4,453
0
4,025
5,785
31,600
0
L
1,117
154
104
1,511
10,527
5,334
157
4,918
5,491
0
10,755
L
Jormungandr
DoctorKaduceus
Jormungandr
927
738
0
858
9,760
6,122
10
5,971
3,773
18,877
0
W
5,376
2,254
0
2,010
5,907
2,214
2,162
1,846
4,061
0
31,288
L
Bastet
KingyeWest
Bastet
5,784
682
0
1,748
6,420
2,746
0
1,727
4,599
0
19,746
W
7,596
395
0
250
3,872
1,301
893
2,344
1,528
38,054
0
L
Baron Samedi
Xerpa9
Baron Samedi
3,336
92
273
1,696
9,011
6,119
0
3,829
5,130
25,144
0
W
Bastet
8,858
1,779
0
1,541
4,913
1,777
0
1,602
3,311
0
21,834
W
Kukulkan
ooOkarmaxOoo
Kukulkan
8,071
259
0
331
878
345
0
699
179
33,268
0
W
Tiamat
wertyu007
Tiamat
5,291
806
0
1,025
4,956
2,386
1,212
1,980
2,976
13,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,436
Gold Earned
40,248
248
Minions Killed
252
0
Camps Cleared
0
946,509
Distance Traveled
1,029,002
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,698
770
64
6
0
179,293
3
L
Mulan
6,979
698
25
3
0
195,286
0
L
Jormungandr
6,778
678
67
7
0
191,618
0
W
Neith
8,197
820
66
7
0
201,583
1
L
Bastet
6,996
700
46
5
0
239,555
0
W
Janus
8,372
837
77
8
0
217,520
1
L
Baron Samedi
6,985
699
46
5
0
140,757
3
W
Bastet
8,086
809
27
3
0
249,203
2
W
Kukulkan
7,862
786
59
6
0
173,900
1
W
Tiamat
7,731
773
23
2
0
186,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role