Player Matchup

Raijin
Raijin
GoYuckFourself
Raijin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,662 Elo+
Solo
Kali
Kali
III0 I00I 00II
Kali
Level 44
God Stats
5W - 4L
1,651 SR
Queue Stats
74W - 97L
1,482 Elo+
Solo
Heimdallr
Heimdallr
IIIlGooselIII
Heimdallr
Level 75
God Stats
3W - 6L
1,500 SR
Queue Stats
182W - 223L
1,420 Elo+
Solo
Mulan
Mulan
Jrobtheslob1999
Mulan
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
63W - 75L
1,269 Elo+
Solo
Freya
Freya
Penguinadmirer
Freya
Level 29
God Stats
17W - 10L
1,580 SR
Queue Stats
37W - 26L
1,473 Elo+
Solo
Team Averages
Level 35
1,546 SR
1,461 Elo+

VS

Team Averages
Level 48
1,476 SR
1,601 Elo+
Skadi
Skadi
BlackAndWhiteM
Skadi
Level 63
God Stats
61W - 49L
1,594 SR
Queue Stats
65W - 61L
1,528 Elo+
Solo
Tiamat
Tiamat
Forsensu
Tiamat
Level 69
God Stats
0W - 3L
1,285 SR
Queue Stats
30W - 26L
1,534 Elo+
Party 1
Loki
Loki
Notnips
Loki
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 21L
1,721 Elo+
Party 1
Hel
Hel
Scarecroh
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,721 Elo+
Party 1
Ares
Ares
XxcmntxX123
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
6,156
1,026
6,191
3,366
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 5
5,307
885
1,441
3,549
1,239
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
IIIlGooselIII
Heimdallr
11
1 / 1 / 4
5,599
933
1,953
3,632
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 4
5,616
936
3,629
5,103
1,725
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

12
4 / 1 / 5
6,225
1,038
5,399
4,308
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,895
816
2,960
4,437
1,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Forsensu
Tiamat
11
2 / 1 / 1
5,304
884
3,717
4,227
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Notnips
Loki
10
2 / 2 / 1
5,078
846
4,248
3,792
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 3
4,991
832
2,622
4,638
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 5 / 0
4,455
743
1,272
5,972
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
4
4
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Tiamat
Forsensu
Tiamat
2
1
1
2.5
W
5
0
4
7
W
0
1
5
2.5
W
Heimdallr
IIIlGooselIII
Heimdallr
1
1
4
3
W
3
1
4
5
L
Loki
Notnips
Loki
2
2
1
1.25
W
4
1
5
6.5
L
0
3
3
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,613
Damage
14,819
19,958
Taken
23,066
7,045
Mitigated
10,700
4,920
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,960
1,455
194
923
4,437
1,435
0
2,594
1,734
0
12,039
L
Tiamat
Forsensu
Tiamat
3,717
305
0
1,274
4,227
2,231
0
892
3,323
12,484
0
W
6,191
886
0
451
3,366
1,120
140
1,455
1,897
17,836
0
W
1,441
679
0
948
3,549
1,239
237
715
2,720
0
9,209
W
Heimdallr
IIIlGooselIII
Heimdallr
1,953
1,333
0
937
3,632
1,236
943
1,297
2,251
0
18,337
W
3,629
614
314
579
5,103
1,725
160
2,395
2,472
0
7,730
L
Loki
Notnips
Loki
4,248
1,131
0
51
3,792
1,419
0
2,264
1,396
0
10,014
W
5,399
1,831
0
1,691
4,308
1,725
0
1,255
3,007
14,458
1,233
L
2,622
658
725
1,393
4,638
1,628
0
2,592
1,938
11,433
0
L
1,272
300
0
60
5,972
3,987
0
2,249
3,587
2,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
24,723
132
Minions Killed
83
0
Camps Cleared
0
673,517
Distance Traveled
639,303
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,895
816
25
4
0
116,496
0
L
Tiamat
5,304
884
30
5
0
147,714
1
W
Raijin
6,156
1,026
32
5
0
145,371
0
W
Kali
5,307
885
21
4
0
138,007
0
W
Heimdallr
5,599
933
38
6
0
126,539
1
W
Mulan
5,616
936
11
2
0
139,782
2
L
Loki
5,078
846
8
1
0
131,562
3
W
Freya
6,225
1,038
30
5
0
123,818
0
L
Hel
4,991
832
16
3
0
130,062
2
L
Ares
4,455
743
4
1
0
113,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role