Player Matchup

Janus
Janus
Redvenomjr
Janus
Level 128
God Stats
7W - 3L
1,500 SR
Queue Stats
281W - 190L
1,870 Elo+
Party 2
Neith
Neith
Restriction16
Neith
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 82L
1,308 Elo+
Solo
King Arthur
King Arthur
YourGay69
King Arthur
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 53L
1,780 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,653 Elo+

VS

Team Averages
Level 58
1,489 SR
1,456 Elo+
Nike
Nike
That1Black0G
Nike
Level 64
God Stats
6W - 10L
1,534 SR
Queue Stats
122W - 125L
1,500 Elo+
Solo
Fenrir
Fenrir
Zeus_021
Fenrir
Level 26
God Stats
6W - 17L
1,433 SR
Queue Stats
6W - 19L
1,460 Elo+
Party 1
Hades
Hades
xReckless_Jx
Hades
Level 85
God Stats
9W - 10L
1,500 SR
Queue Stats
121W - 172L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
4 / 2 / 5
8,018
729
10,096
7,580
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 0 / 5
7,917
720
6,656
5,935
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
YourGay69
King Arthur
12
2 / 3 / 7
7,716
701
5,566
13,827
7,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
7,426
675
9,275
11,354
6,151
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Zeus_021
Fenrir
12
2 / 1 / 1
7,197
654
5,360
6,749
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 5 / 3
6,893
627
7,900
11,516
5,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
5
5
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
4
2
5
3.25
W
4
0
5
6.5
L
3
4
2
1
W
King Arthur
YourGay69
King Arthur
2
3
7
1.83
L
Fenrir
Zeus_021
Fenrir
2
1
1
2.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,318
Damage
22,535
27,342
Taken
29,619
11,450
Mitigated
14,783
4,217
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
10,096
1,198
0
250
7,580
2,228
0
2,241
4,740
33,203
0
W
6,656
3,598
0
387
5,935
2,003
0
2,498
2,948
0
15,033
L
9,275
870
0
2,723
11,354
6,151
0
3,201
8,153
1,478
13,292
W
King Arthur
YourGay69
King Arthur
5,566
1,395
0
3,580
13,827
7,219
26
3,484
9,335
0
15,542
L
Fenrir
Zeus_021
Fenrir
5,360
1,101
0
2,861
6,749
2,940
0
1,786
4,963
0
12,935
L
7,900
151
339
3,052
11,516
5,692
0
5,586
5,930
31,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,651
Gold Earned
21,516
102
Minions Killed
96
5
Camps Cleared
5
607,009
Distance Traveled
610,987
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,018
729
64
6
4
202,072
5
W
Neith
7,917
720
23
2
0
190,832
0
L
Nike
7,426
675
16
1
0
193,919
5
W
King Arthur
7,716
701
15
1
1
214,105
3
L
Fenrir
7,197
654
17
2
2
222,367
2
L
Hades
6,893
627
63
6
3
194,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role