Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Filthmoinen
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Mepukas
Aphrodite
Level 9
God Stats
56W - 51L
1,760 SR
Queue Stats
156W - 152L
1,391 Elo+
Party 2
Neith
Neith
xXAsgard_1337Xx
Neith
Level 8
God Stats
83W - 86L
1,371 SR
Queue Stats
98W - 111L
1,347 Elo+
Party 1
Thanatos
Thanatos
zmarth
Thanatos
Level 134
God Stats
8W - 13L
1,285 SR
Queue Stats
175W - 194L
1,279 Elo+
Party 1
Team Averages
Level 32
1,483 SR
1,403 Elo+

VS

Team Averages
Level 10
1,579 SR
1,401 Elo+
Neith
Neith
Dalion18008
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,298 Elo+
Solo
Ra
Ra
Eckharttolle92
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,549 Elo+
Solo
Artemis
Artemis
Vantipko
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Amaterasu
Amaterasu
超级忽悠猫
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,279 Elo+
Party 3
Odin
Odin
风雪银城
Odin
Level 8
God Stats
6W - 2L
1,893 SR
Queue Stats
44W - 55L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 2
4,765
794
2,965
2,464
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 1
5,266
878
2,339
4,054
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
Mepukas
Aphrodite
10
1 / 0 / 2
4,942
824
2,135
3,119
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 0 / 4
5,403
901
2,923
3,395
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
zmarth
Thanatos
12
5 / 1 / 1
5,894
982
3,810
4,330
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,460
743
2,094
5,573
1,759
Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 1
4,736
789
1,414
1,085
379
Artemis
Vantipko
Artemis
7
0 / 2 / 0
4,210
702
1,316
2,233
529
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
超级忽悠猫
Amaterasu
10
1 / 0 / 0
5,263
877
1,168
2,720
1,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
4,578
763
1,638
4,979
2,629
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
2
1
L
0
3
0
0
L
0
0
1
0.5
W
0
0
1
0.5
W
Aphrodite
Mepukas
Aphrodite
1
0
2
2
L
Artemis
Vantipko
Artemis
0
2
0
0
W
1
0
4
3
W
Thanatos
zmarth
Thanatos
5
1
1
5.5
L
Amaterasu
超级忽悠猫
Amaterasu
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,172
Damage
7,630
17,362
Taken
16,590
8,413
Mitigated
6,660
10,693
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,965
421
0
0
2,464
798
451
50
2,414
11,669
0
L
2,094
442
316
816
5,573
1,759
0
2,835
2,738
0
9,462
L
1,414
96
56
48
1,085
379
0
448
637
6,663
0
W
2,339
284
0
1,854
4,054
2,407
266
277
3,777
8,348
0
W
Aphrodite
Mepukas
Aphrodite
2,135
320
1,779
2,127
3,119
1,914
884
682
2,437
7,548
0
L
Artemis
Vantipko
Artemis
1,316
155
90
423
2,233
529
0
444
1,789
0
1,774
W
2,923
1,230
0
1,316
3,395
1,074
2,230
258
3,137
0
13,823
W
Thanatos
zmarth
Thanatos
3,810
1,141
0
3,617
4,330
2,220
0
147
4,183
0
19,155
L
Amaterasu
超级忽悠猫
Amaterasu
1,168
41
616
1,320
2,720
1,364
0
1,415
1,305
0
2,019
L
1,638
263
0
630
4,979
2,629
0
2,297
2,682
0
8,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,270
Gold Earned
23,247
117
Minions Killed
53
0
Camps Cleared
0
606,731
Distance Traveled
538,511
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,765
794
19
3
0
105,044
3
L
Neith
4,460
743
14
2
0
112,620
1
L
Ra
4,736
789
13
2
0
100,982
0
W
Ares
5,266
878
9
2
0
136,216
0
W
Aphrodite
4,942
824
16
3
0
109,289
0
L
Artemis
4,210
702
6
1
0
56,550
0
W
Neith
5,403
901
32
5
0
111,226
0
W
Thanatos
5,894
982
41
7
0
144,956
4
L
Amaterasu
5,263
877
4
1
0
140,703
2
L
Odin
4,578
763
16
3
0
127,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role