Player Matchup

Medusa
Medusa
Giaulins
Medusa
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
126W - 136L
1,529 Elo+
Party 1
Ra
Ra
KosanKarpuZ
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,541 Elo+
Solo
Ymir
Ymir
MunDus92
Ymir
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 54L
1,526 Elo+
Party 1
Awilix
Awilix
ccarreau0
Awilix
Level 124
God Stats
9W - 16L
1,187 SR
Queue Stats
124W - 112L
1,459 Elo+
Solo
Ganesha
Ganesha
honzulka
Ganesha
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 41L
1,620 Elo+
Solo
Team Averages
Level 110
1,437 SR
1,535 Elo+

VS

Team Averages
Level 101
1,632 SR
1,585 Elo+
Hou Yi
Hou Yi
IskypaC
Hou Yi
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 92L
1,571 Elo+
Solo
Hades
Hades
Linkjee
Hades
Level 96
God Stats
7W - 8L
1,851 SR
Queue Stats
23W - 21L
1,690 Elo+
Party 2
Zeus
Zeus
ThiccWick
Zeus
Level 89
God Stats
8W - 7L
1,623 SR
Queue Stats
63W - 58L
1,593 Elo+
Party 2
Sun Wukong
Sun Wukong
ilanmeiss
Sun Wukong
Level 131
God Stats
5W - 3L
1,520 SR
Queue Stats
123W - 117L
1,542 Elo+
Solo
Bastet
Bastet
vizionarr46
Bastet
Level 94
God Stats
12W - 6L
1,663 SR
Queue Stats
86W - 97L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Giaulins
Medusa
17
2 / 5 / 5
10,744
467
12,347
18,523
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 7 / 2
11,267
490
10,736
16,846
6,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
16
4 / 3 / 5
10,993
478
6,493
25,568
25,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
ccarreau0
Awilix
19
4 / 9 / 4
11,884
517
10,334
18,938
6,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
honzulka
Ganesha
18
0 / 5 / 2
10,966
477
15,673
21,675
21,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IskypaC
Hou Yi
20
7 / 2 / 6
14,354
624
22,291
14,826
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Linkjee
Hades
20
3 / 1 / 6
14,089
613
11,369
22,187
14,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
20
5 / 2 / 8
13,911
605
16,000
11,393
3,634
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ilanmeiss
Sun Wukong
17
4 / 4 / 12
12,329
536
12,966
24,711
23,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
20
10 / 2 / 6
14,283
621
19,522
16,820
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
11
Kills
29
29
Deaths
11
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
Giaulins
Medusa
2
5
5
0.9
W
Hou Yi
IskypaC
Hou Yi
7
2
6
5
L
1
7
2
0.29
W
Hades
Linkjee
Hades
3
1
6
6
L
Ymir
4
3
5
2.17
W
Zeus
5
2
8
4.5
L
Awilix
ccarreau0
Awilix
4
9
4
0.67
L
Ganesha
honzulka
Ganesha
0
5
2
0.2
W
Sun Wukong
ilanmeiss
Sun Wukong
4
4
12
2.5
W
Bastet
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,583
Damage
82,148
101,550
Taken
89,937
65,634
Mitigated
53,491
25,338
Healing
33,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Giaulins
Medusa
12,347
5,564
0
5,366
18,523
6,284
696
2,969
15,480
0
92,471
W
Hou Yi
IskypaC
Hou Yi
22,291
11,251
0
5,941
14,826
5,340
2,209
4,303
10,487
0
134,943
L
10,736
273
2,374
5,138
16,846
6,394
0
6,148
10,466
99,597
0
W
Hades
Linkjee
Hades
11,369
2,197
292
12,828
22,187
14,778
570
13,678
8,442
100,175
0
L
Ymir
6,493
944
606
6,974
25,568
25,075
0
4,859
20,451
32,184
0
W
Zeus
16,000
1,944
186
3,240
11,393
3,634
1,108
4,959
6,294
110,848
0
L
Awilix
ccarreau0
Awilix
10,334
3,613
0
230
18,938
6,466
0
3,524
15,284
0
77,722
L
Ganesha
honzulka
Ganesha
15,673
1,955
0
4,650
21,675
21,415
0
9,295
12,380
85,916
0
W
Sun Wukong
ilanmeiss
Sun Wukong
12,966
1,592
315
3,086
24,711
23,461
622
6,348
17,323
0
45,780
W
Bastet
19,522
8,880
0
8,055
16,820
6,278
1,682
3,157
13,449
0
112,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,854
Gold Earned
68,966
630
Minions Killed
799
0
Camps Cleared
0
2,131,475
Distance Traveled
2,274,914
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,744
467
124
5
0
414,213
3
W
Hou Yi
14,354
624
184
8
0
429,244
4
L
Ra
11,267
490
191
8
0
434,722
7
W
Hades
14,089
613
214
9
0
416,294
5
L
Ymir
10,993
478
46
2
0
469,912
7
W
Zeus
13,911
605
195
8
0
456,026
11
L
Awilix
11,884
517
121
5
0
449,837
2
L
Ganesha
10,966
477
148
6
0
362,791
3
W
Sun Wukong
12,329
536
46
2
0
474,506
8
W
Bastet
14,283
621
160
7
0
498,844
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role