Player Matchup

Olorun
Olorun
 
Olorun
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Van7
Hou Yi
Level 145
God Stats
4W - 5L
1,718 SR
Queue Stats
172W - 219L
1,471 Elo+
Solo
Hun Batz
Hun Batz
miki1947
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,239 Elo+
Party 2
Sylvanus
Sylvanus
spurcat47
Sylvanus
Level 64
God Stats
0W - 2L
1,270 SR
Queue Stats
5W - 10L
1,275 Elo+
Party 2
Team Averages
Level 95
1,498 SR
1,397 Elo+

VS

Team Averages
Level 103
1,514 SR
1,443 Elo+
Nu Wa
Nu Wa
Alaneo
Nu Wa
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,649 Elo+
Solo
Awilix
Awilix
N0Tomorrow
Awilix
Level 129
God Stats
2W - 2L
1,501 SR
Queue Stats
93W - 83L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
azéyos
Baron Samedi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,153 Elo+
Party 1
Ullr
Ullr
escanorsenpai
Ullr
Level 126
God Stats
20W - 12L
1,519 SR
Queue Stats
37W - 25L
1,468 Elo+
Party 1
Ravana
Ravana
ounagar
Ravana
Level 66
God Stats
9W - 4L
1,549 SR
Queue Stats
14W - 11L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
3 / 2 / 1
10,480
616
10,433
10,697
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
 
Poseidon
11
0 / 6 / 2
7,543
444
6,089
11,757
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Van7
Hou Yi
12
3 / 6 / 1
7,577
446
2,193
12,177
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
miki1947
Hun Batz
14
3 / 6 / 3
8,706
512
5,256
12,282
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
spurcat47
Sylvanus
11
1 / 4 / 3
7,398
435
4,428
10,829
8,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alaneo
Nu Wa
17
4 / 2 / 6
10,076
593
7,150
6,908
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
N0Tomorrow
Awilix
15
7 / 3 / 6
9,245
544
10,400
12,918
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
azéyos
Baron Samedi
12
3 / 3 / 7
7,382
434
7,309
6,666
4,050
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
10 / 0 / 7
9,931
584
14,888
8,540
2,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ravana
ounagar
Ravana
15
0 / 2 / 0
7,786
458
1,740
10,881
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
10
Kills
24
24
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
2
1
1.75
L
Poseidon
 
Poseidon
0
6
2
0.17
W
Nu Wa
Alaneo
Nu Wa
4
2
6
3.5
W
Awilix
N0Tomorrow
Awilix
7
3
6
3.33
L
Hou Yi
Van7
Hou Yi
3
6
1
0.58
W
Baron Samedi
azéyos
Baron Samedi
3
3
7
2.17
W
10
0
7
13.5
L
Hun Batz
miki1947
Hun Batz
3
6
3
0.75
W
Ravana
ounagar
Ravana
0
2
0
0
L
Sylvanus
spurcat47
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,399
Damage
41,487
57,742
Taken
45,913
23,466
Mitigated
20,549
17,371
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,433
5,653
0
6,590
10,697
4,081
74
3,159
7,168
77,894
10,041
L
Poseidon
 
Poseidon
6,089
1,098
0
2,240
11,757
3,145
473
4,019
7,508
49,841
0
W
Nu Wa
Alaneo
Nu Wa
7,150
1,848
0
1,802
6,908
2,188
1,209
3,118
3,790
66,221
0
W
Awilix
N0Tomorrow
Awilix
10,400
4,355
0
5,265
12,918
4,014
0
4,244
8,674
0
53,869
L
Hou Yi
Van7
Hou Yi
2,193
812
0
2,491
12,177
3,419
0
1,869
10,250
0
39,474
W
Baron Samedi
azéyos
Baron Samedi
7,309
664
811
1,977
6,666
4,050
176
2,552
4,114
17,083
0
W
14,888
8,111
0
459
8,540
2,866
560
2,845
5,695
0
72,281
L
Hun Batz
miki1947
Hun Batz
5,256
1,170
0
2,893
12,282
3,852
0
1,953
10,210
0
43,448
W
Ravana
ounagar
Ravana
1,740
101
0
3,361
10,881
7,431
472
6,459
4,422
0
45,164
L
Sylvanus
spurcat47
Sylvanus
4,428
956
614
2,543
10,829
8,969
0
2,843
7,914
22,666
7,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,704
Gold Earned
44,420
446
Minions Killed
478
0
Camps Cleared
0
1,368,999
Distance Traveled
1,503,198
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,480
616
159
9
0
294,024
8
L
Poseidon
7,543
444
88
5
0
262,702
5
W
Nu Wa
10,076
593
142
8
0
263,430
2
W
Awilix
9,245
544
91
5
0
383,289
1
L
Hou Yi
7,577
446
66
4
0
228,630
3
W
Baron Samedi
7,382
434
11
1
0
247,588
6
W
Ullr
9,931
584
140
8
0
331,519
4
L
Hun Batz
8,706
512
76
4
0
321,404
2
W
Ravana
7,786
458
94
6
0
277,372
3
L
Sylvanus
7,398
435
57
3
0
262,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role