Player Matchup

Geb
Geb
DoobyDaniel
Geb
Level 7
God Stats
5W - 2L
1,744 SR
Queue Stats
41W - 36L
1,420 Elo+
Party 1
Anubis
Anubis
ItsPlum
Anubis
Level 44
God Stats
7W - 4L
1,645 SR
Queue Stats
153W - 142L
1,420 Elo+
Party 1
Neith
Neith
NzTWeber
Neith
Level 5
God Stats
7W - 4L
1,635 SR
Queue Stats
8W - 7L
1,420 Elo+
Party 1
Chaac
Chaac
Pabou
Chaac
Level 63
God Stats
3W - 1L
1,387 SR
Queue Stats
67W - 61L
1,420 Elo+
Party 1
Mercury
Mercury
iSMELLKIDS
Mercury
Level 6
God Stats
11W - 8L
1,479 SR
Queue Stats
48W - 47L
1,420 Elo+
Party 1
Team Averages
Level 25
1,578 SR
1,420 Elo+

VS

Team Averages
Level 26
1,383 SR
1,367 Elo+
Bacchus
Bacchus
DrChlamydia
Bacchus
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 7L
1,390 Elo+
Party 2
Pele
Pele
SleepySeaWitch
Pele
Level 48
God Stats
1W - 3L
1,616 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
SleepySkyBird
Gilgamesh
Level 28
God Stats
0W - 1L
1,076 SR
Queue Stats
1W - 3L
1,486 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Snubiss
Morgan Le Fay
Level 7
God Stats
1W - 2L
1,440 SR
Queue Stats
2W - 5L
1,303 Elo+
Party 3
Thor
Thor
clampzix
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 12
11,204
800
14,237
15,025
7,109
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
ItsPlum
Anubis
20
13 / 3 / 4
12,100
864
19,381
12,778
6,701
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
NzTWeber
Neith
19
2 / 1 / 12
11,661
833
11,444
11,103
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Pabou
Chaac
16
1 / 5 / 14
10,105
722
8,424
17,686
7,413
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
iSMELLKIDS
Mercury
17
5 / 3 / 13
11,008
786
6,603
8,194
3,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrChlamydia
Bacchus
17
3 / 3 / 10
10,918
780
7,981
13,525
14,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 8 / 10
9,648
689
6,174
16,683
5,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SleepySkyBird
Gilgamesh
18
6 / 7 / 6
11,628
831
12,191
18,141
11,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Snubiss
Morgan Le Fay
18
6 / 5 / 5
11,031
788
13,447
12,296
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
14
0 / 5 / 3
8,905
636
1,838
9,928
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
50
28
Kills
16
18
Deaths
28
55
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
6
12
2.17
L
Bacchus
DrChlamydia
Bacchus
3
3
10
2.67
W
Anubis
ItsPlum
Anubis
13
3
4
5
W
Neith
NzTWeber
Neith
2
1
12
8
W
Chaac
Pabou
Chaac
1
5
14
1.6
L
1
8
10
0.75
L
Gilgamesh
SleepySkyBird
Gilgamesh
6
7
6
1.29
L
Morgan Le Fay
Snubiss
Morgan Le Fay
6
5
5
1.7
L
Thor
0
5
3
0.3
W
Mercury
iSMELLKIDS
Mercury
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,089
Damage
41,631
64,786
Taken
70,573
28,830
Mitigated
40,550
18,459
Healing
15,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,237
1,516
461
794
15,025
7,109
788
4,386
10,272
34,329
0
L
Bacchus
DrChlamydia
Bacchus
7,981
679
1,109
1,958
13,525
14,735
0
7,139
6,294
15,388
0
W
Anubis
ItsPlum
Anubis
19,381
1,393
464
4,747
12,778
6,701
1,568
4,670
7,666
54,973
0
W
Neith
NzTWeber
Neith
11,444
6,824
0
5,953
11,103
4,483
3,088
3,205
7,821
0
63,978
W
Chaac
Pabou
Chaac
8,424
2,125
400
4,688
17,686
7,413
259
6,073
10,816
0
25,428
L
6,174
1,073
717
4,657
16,683
5,480
24
8,327
8,324
0
33,697
L
Gilgamesh
SleepySkyBird
Gilgamesh
12,191
2,927
0
3,219
18,141
11,351
0
8,668
9,335
0
29,819
L
Morgan Le Fay
Snubiss
Morgan Le Fay
13,447
689
0
1,543
12,296
4,831
64
5,514
6,692
30,867
0
L
Thor
1,838
300
0
2,255
9,928
4,153
0
3,729
6,145
0
7,168
W
Mercury
iSMELLKIDS
Mercury
6,603
3,267
50
902
8,194
3,124
1,754
3,094
4,935
31
23,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,078
Gold Earned
52,130
249
Minions Killed
164
0
Camps Cleared
0
1,419,305
Distance Traveled
1,192,055
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,204
800
36
3
0
312,866
0
L
Bacchus
10,918
780
16
1
0
286,138
0
W
Anubis
12,100
864
56
4
0
265,067
0
W
Neith
11,661
833
97
7
0
244,475
0
W
Chaac
10,105
722
32
2
0
290,838
0
L
Pele
9,648
689
56
4
0
239,307
1
L
Gilgamesh
11,628
831
35
3
0
271,132
1
L
Morgan Le Fay
11,031
788
40
3
0
271,293
0
L
Thor
8,905
636
17
1
0
124,185
1
W
Mercury
11,008
786
28
2
0
306,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role