Player Matchup

Ra
Ra
ClakDatchetZ
Ra
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 89L
1,552 Elo+
Party 1
Serqet
Serqet
CutesyCat
Serqet
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 82L
1,692 Elo+
Party 1
Cthulhu
Cthulhu
X10A Freedom 42
Cthulhu
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 89L
1,552 Elo+
Party 1
Team Averages
Level 151
1,500 SR
1,599 Elo+

VS

Team Averages
Level 51
1,676 SR
1,387 Elo+
Scylla
Scylla
HazeyUWUHalez
Scylla
Level 86
God Stats
42W - 43L
1,799 SR
Queue Stats
133W - 155L
1,490 Elo+
Party 2
Ares
Ares
Ywine
Ares
Level 6
God Stats
62W - 83L
1,728 SR
Queue Stats
62W - 84L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
xX_KingRaiden_Xx
Gilgamesh
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 12
8,913
743
5,696
4,864
1,810
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
CutesyCat
Serqet
15
6 / 1 / 9
9,469
789
8,294
7,190
2,801
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 0 / 9
9,439
787
10,404
7,049
4,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,033
586
3,608
7,813
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Ywine
Ares
9
0 / 4 / 1
7,306
609
2,319
11,731
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
10
1 / 6 / 0
7,062
589
3,833
9,991
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
1
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
W
Serqet
CutesyCat
Serqet
6
1
9
10.5
L
0
6
1
0.08
W
7
0
9
11.5
L
Ares
Ywine
Ares
0
4
1
0.13
L
Gilgamesh
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,394
Damage
9,760
19,103
Taken
29,535
9,303
Mitigated
12,405
6,102
Healing
1,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,696
300
1,129
1,860
4,864
1,810
1,075
1,857
2,813
34,664
0
W
Serqet
CutesyCat
Serqet
8,294
1,133
0
1,028
7,190
2,801
557
2,064
4,984
0
30,752
L
3,608
333
0
223
7,813
2,230
0
3,857
3,443
25,194
0
W
10,404
634
131
1,954
7,049
4,692
534
2,125
4,766
27,419
0
L
Ares
Ywine
Ares
2,319
120
0
674
11,731
5,652
0
5,867
5,029
7,167
0
L
Gilgamesh
3,833
657
0
463
9,991
4,523
0
5,486
4,232
0
11,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
21,401
160
Minions Killed
85
8
Camps Cleared
3
712,575
Distance Traveled
600,602
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,913
743
68
6
5
241,871
0
W
Serqet
9,469
789
51
4
2
228,129
3
L
Scylla
7,033
586
52
4
2
187,011
2
W
Cthulhu
9,439
787
41
3
1
242,575
1
L
Ares
7,306
609
6
1
0
207,251
3
L
Gilgamesh
7,062
589
27
2
1
206,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role