Player Matchup

Sun Wukong
Sun Wukong
HeyItsRūku
Sun Wukong
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 325L
1,455 Elo+
Solo
Ares
Ares
KHA1MERA_
Ares
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1
Sol
Sol
PWJAKEJJ
Sol
Level 88
God Stats
0W - 1L
1,285 SR
Queue Stats
27W - 32L
1,488 Elo+
Solo
Kali
Kali
Radamanthys999
Kali
Level 122
God Stats
39W - 48L
1,374 SR
Queue Stats
1,235W - 1,354L
1,422 Elo+
Solo
Janus
Janus
SMF Chaos
Janus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 94L
1,500 Elo+
Party 1
Team Averages
Level 79
1,432 SR
1,473 Elo+

VS

Team Averages
Level 81
1,406 SR
1,552 Elo+
Morgan Le Fay
Morgan Le Fay
Chaperona23
Morgan Le Fay
Level 55
God Stats
23W - 25L
1,132 SR
Queue Stats
617W - 730L
1,381 Elo+
Party 2
Gilgamesh
Gilgamesh
ImNotGonnaRotate
Gilgamesh
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,790 Elo+
Party 3
Ares
Ares
PsychodstHC
Ares
Level 148
God Stats
9W - 11L
1,500 SR
Queue Stats
736W - 852L
1,381 Elo+
Party 2
Charybdis
Charybdis
ponyprancing
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,790 Elo+
Party 3
Awilix
Awilix
xTITT3S-N-B33Rx
Awilix
Level 133
God Stats
5W - 4L
1,396 SR
Queue Stats
132W - 119L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeyItsRūku
Sun Wukong
16
3 / 5 / 3
10,433
522
12,528
20,795
21,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
13
1 / 4 / 1
8,251
413
4,685
17,486
14,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 2 / 0
6,101
305
1,864
3,932
753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 5 / 1
9,233
462
10,120
17,432
7,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
SMF Chaos
Janus
15
1 / 8 / 4
9,217
461
8,795
10,526
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chaperona23
Morgan Le Fay
16
3 / 3 / 4
10,235
512
7,102
12,260
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
17
6 / 1 / 12
12,085
604
10,337
16,856
17,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 4 / 2
9,899
495
9,297
15,736
17,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
ponyprancing
Charybdis
20
11 / 0 / 6
13,268
663
18,913
14,259
5,761
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 3
10,394
520
4,445
13,268
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
11
Kills
24
24
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chaperona23
Morgan Le Fay
3
3
4
1.67
L
Sun Wukong
HeyItsRūku
Sun Wukong
3
5
3
0.9
W
Gilgamesh
6
1
12
12
L
Ares
1
4
1
0.38
L
0
2
0
0
W
1
4
2
0.5
L
6
5
1
1.3
L
Janus
SMF Chaos
Janus
1
8
4
0.38
W
Charybdis
ponyprancing
Charybdis
11
0
6
14
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,992
Damage
50,094
70,171
Taken
72,379
47,225
Mitigated
49,553
16,200
Healing
26,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chaperona23
Morgan Le Fay
7,102
794
0
2,451
12,260
4,375
1,087
5,027
7,233
60,467
0
L
Sun Wukong
HeyItsRūku
Sun Wukong
12,528
3,009
0
5,509
20,795
21,032
158
8,460
10,913
0
71,264
W
Gilgamesh
10,337
2,879
2,668
4,288
16,856
17,366
0
5,260
11,596
1,486
40,273
L
Ares
4,685
810
0
4,181
17,486
14,382
0
2,133
15,353
18,956
0
L
1,864
824
172
721
3,932
753
0
0
3,932
16,043
0
W
9,297
1,475
0
5,692
15,736
17,395
102
0
15,736
54,601
0
L
10,120
5,747
0
5,492
17,432
7,964
0
1,821
15,611
0
64,829
L
Janus
SMF Chaos
Janus
8,795
855
0
125
10,526
3,094
96
2,733
7,793
60,640
0
W
Charybdis
ponyprancing
Charybdis
18,913
7,072
0
6,918
14,259
5,761
2,585
3,877
10,382
0
141,637
W
4,445
2,290
0
4,830
13,268
4,656
0
1,180
11,494
0
59,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
55,881
406
Minions Killed
586
0
Camps Cleared
0
1,556,402
Distance Traveled
1,957,909
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,235
512
105
5
0
375,544
0
L
Sun Wukong
10,433
522
139
7
0
355,589
2
W
Gilgamesh
12,085
604
51
3
0
412,937
5
L
Ares
8,251
413
33
2
0
343,739
15
L
Sol
6,101
305
30
2
0
116,302
1
W
Ares
9,899
495
92
5
0
364,919
8
L
Kali
9,233
462
93
5
0
396,499
0
L
Janus
9,217
461
111
6
0
344,273
6
W
Charybdis
13,268
663
234
12
0
379,592
1
W
Awilix
10,394
520
104
5
0
424,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role