Player Matchup

Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
babowecka
Ullr
Level 105
God Stats
0W - 5L
1,500 SR
Queue Stats
390W - 413L
1,540 Elo+
Party 1
Mercury
Mercury
blackency971
Mercury
Level 109
God Stats
8W - 11L
1,197 SR
Queue Stats
281W - 299L
1,474 Elo+
Solo
Thor
Thor
oneTwoLou
Thor
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 160L
1,428 Elo+
Party 1
Terra
Terra
pomerants
Terra
Level 63
God Stats
5W - 3L
1,833 SR
Queue Stats
193W - 197L
1,528 Elo+
Solo
Team Averages
Level 86
1,506 SR
1,494 Elo+

VS

Team Averages
Level 97
1,426 SR
1,441 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Béliel
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,244 Elo+
Solo
Zhong Kui
Zhong Kui
Mr_sakis
Zhong Kui
Level 127
God Stats
13W - 9L
1,500 SR
Queue Stats
1,104W - 1,147L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Piemelhoofd
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,486 Elo+
Solo
Bacchus
Bacchus
qmanmatt
Bacchus
Level 89
God Stats
10W - 10L
1,129 SR
Queue Stats
876W - 910L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
6 / 4 / 12
11,626
775
12,469
15,757
18,526
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
16
6 / 4 / 11
10,328
689
11,339
11,418
3,606
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
blackency971
Mercury
19
11 / 7 / 7
11,779
785
19,075
14,796
6,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
15
2 / 7 / 14
10,023
668
8,781
14,613
4,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
pomerants
Terra
17
1 / 5 / 19
10,103
674
11,271
18,143
21,914
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 6 / 15
11,496
766
10,973
18,285
21,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Béliel
Sylvanus
18
5 / 5 / 9
12,075
805
9,904
16,328
17,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Mr_sakis
Zhong Kui
17
10 / 5 / 7
12,056
804
14,882
13,361
8,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Piemelhoofd
Ah Muzen Cab
20
8 / 4 / 13
12,690
846
21,669
11,867
6,198
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
qmanmatt
Bacchus
16
1 / 6 / 19
10,742
716
5,998
22,467
23,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
90
26
Kills
27
27
Deaths
26
63
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
6
4
12
3
W
Bellona
 
Bellona
3
6
15
1.75
W
Sylvanus
Béliel
Sylvanus
5
5
9
1.9
W
Zhong Kui
Mr_sakis
Zhong Kui
10
5
7
2.7
W
Ah Muzen Cab
Piemelhoofd
Ah Muzen Cab
8
4
13
3.63
L
Ullr
6
4
11
2.88
L
Mercury
blackency971
Mercury
11
7
7
2.07
L
Thor
2
7
14
1.29
L
Terra
pomerants
Terra
1
5
19
2.1
W
Bacchus
qmanmatt
Bacchus
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,935
Damage
63,426
74,727
Taken
82,308
55,032
Mitigated
77,762
27,472
Healing
27,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,469
354
4,072
6,314
15,757
18,526
0
7,221
8,536
39,325
0
W
Bellona
 
Bellona
10,973
1,949
2,119
3,291
18,285
21,063
906
3,409
14,876
108
24,706
W
Sylvanus
Béliel
Sylvanus
9,904
2,083
2,970
4,913
16,328
17,962
1,461
6,617
9,583
20,044
0
W
Zhong Kui
Mr_sakis
Zhong Kui
14,882
494
961
3,128
13,361
8,575
1,369
5,896
7,465
30,136
0
W
Ah Muzen Cab
Piemelhoofd
Ah Muzen Cab
21,669
7,118
629
2,856
11,867
6,198
1,582
3,561
8,306
0
49,761
L
Ullr
11,339
6,680
634
1,714
11,418
3,606
609
5,679
5,739
0
23,056
L
Mercury
blackency971
Mercury
19,075
8,717
1,064
2,845
14,796
6,359
507
4,311
10,485
0
31,929
L
Thor
8,781
2,584
971
1,646
14,613
4,627
144
7,152
7,461
0
14,213
L
Terra
pomerants
Terra
11,271
914
4,629
3,583
18,143
21,914
124
6,524
11,619
20,123
0
W
Bacchus
qmanmatt
Bacchus
5,998
692
2,917
4,190
22,467
23,964
599
4,129
18,338
9,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,859
Gold Earned
59,059
155
Minions Killed
128
0
Camps Cleared
0
1,246,338
Distance Traveled
1,221,945
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,626
775
68
5
0
241,046
1
W
Bellona
11,496
766
27
2
0
247,518
0
W
Sylvanus
12,075
805
17
1
0
238,952
1
W
Zhong Kui
12,056
804
33
2
0
220,613
1
W
Ah Muzen Cab
12,690
846
43
3
0
253,414
0
L
Ullr
10,328
689
18
1
0
268,178
0
L
Mercury
11,779
785
35
2
0
269,597
0
L
Thor
10,023
668
9
1
0
209,090
0
L
Terra
10,103
674
25
2
0
258,427
1
W
Bacchus
10,742
716
8
1
0
261,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role