Player Matchup

Ymir
Ymir
Ace_Arsham
Ymir
Level 46
God Stats
17W - 20L
1,460 SR
Queue Stats
32W - 56L
1,415 Elo+
Party 2
Charybdis
Charybdis
JamesL1801
Charybdis
Level 45
God Stats
6W - 12L
1,295 SR
Queue Stats
428W - 430L
1,570 Elo+
Solo
Zeus
Zeus
asot0001monash
Zeus
Level 66
God Stats
59W - 77L
1,549 SR
Queue Stats
132W - 202L
1,387 Elo+
Party 2
Nike
Nike
gorgonzola2121
Nike
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,501 Elo+
Solo
Cliodhna
Cliodhna
oript2005
Cliodhna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,823 Elo+
Solo
Team Averages
Level 62
1,461 SR
1,539 Elo+

VS

Team Averages
Level 70
1,459 SR
1,483 Elo+
Neith
Neith
Blackout2b
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,232 Elo+
Party 1
Arachne
Arachne
Dylsan31
Arachne
Level 124
God Stats
6W - 11L
1,295 SR
Queue Stats
40W - 53L
1,296 Elo+
Party 1
Cthulhu
Cthulhu
SleyO Taiko
Cthulhu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Mulan
Mulan
YlSeCtOrNrV
Mulan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,652 Elo+
Solo
Agni
Agni
lucas47ye
Agni
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 1
4,446
342
315
1,048
254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
JamesL1801
Charybdis
13
4 / 2 / 2
7,711
593
9,601
8,858
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 5 / 5
6,914
532
6,726
6,354
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 2
6,541
503
4,480
8,619
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
oript2005
Cliodhna
11
4 / 4 / 3
6,887
530
4,259
7,496
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 3 / 1
6,530
502
2,743
5,010
1,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Dylsan31
Arachne
14
5 / 1 / 0
8,328
641
3,551
8,297
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SleyO Taiko
Cthulhu
10
1 / 3 / 0
6,540
503
1,448
11,382
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 2 / 1
7,685
591
5,566
9,744
6,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
13
4 / 3 / 3
8,101
623
5,318
5,434
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
12
Kills
14
14
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Neith
1
3
1
0.5
W
Arachne
Dylsan31
Arachne
5
1
0
5
L
Charybdis
JamesL1801
Charybdis
4
2
2
2.5
W
Cthulhu
SleyO Taiko
Cthulhu
1
3
0
0.33
W
3
2
1
1.75
L
3
5
5
1.1
L
1
3
2
0.67
W
Agni
4
3
3
1.83
L
Cliodhna
oript2005
Cliodhna
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,381
Damage
18,626
32,375
Taken
39,867
10,802
Mitigated
16,032
9,507
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
315
130
186
247
1,048
254
0
71
977
2,037
0
W
Neith
2,743
452
0
1,439
5,010
1,256
190
1,112
3,898
0
31,251
W
Arachne
Dylsan31
Arachne
3,551
2,236
0
1,783
8,297
2,533
148
1,553
6,702
0
54,255
L
Charybdis
JamesL1801
Charybdis
9,601
5,289
0
3,987
8,858
2,402
0
2,185
6,599
0
51,754
W
Cthulhu
SleyO Taiko
Cthulhu
1,448
246
0
3,160
11,382
4,602
24
1,506
9,876
15,384
0
W
5,566
314
0
3,978
9,744
6,383
550
1,637
7,497
9,500
26,034
L
6,726
1,277
0
804
6,354
1,801
992
1,901
4,291
29,683
0
L
4,480
464
0
1,873
8,619
4,222
600
780
7,245
0
28,910
W
Agni
5,318
291
0
250
5,434
1,258
200
1,233
4,162
38,057
0
L
Cliodhna
oript2005
Cliodhna
4,259
551
111
2,299
7,496
2,123
0
2,333
4,946
0
31,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,499
Gold Earned
37,184
270
Minions Killed
350
0
Camps Cleared
0
927,729
Distance Traveled
1,279,963
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,446
342
7
1
0
53,511
0
W
Neith
6,530
502
71
5
0
232,965
0
W
Arachne
8,328
641
92
7
0
310,812
0
L
Charybdis
7,711
593
95
7
0
228,625
2
W
Cthulhu
6,540
503
28
2
0
235,415
0
W
Mulan
7,685
591
87
7
0
249,088
1
L
Zeus
6,914
532
46
4
0
205,894
0
L
Nike
6,541
503
56
4
0
257,967
2
W
Agni
8,101
623
72
6
0
251,683
3
L
Cliodhna
6,887
530
66
5
0
181,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role