Player Matchup

Chaac
Chaac
 
Chaac
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Asikira
Freya
Level 157
God Stats
6W - 3L
1,722 SR
Queue Stats
283W - 266L
1,626 Elo+
Solo
Yemoja
Yemoja
GFFStaticX
Yemoja
Level 84
God Stats
4W - 0L
1,500 SR
Queue Stats
124W - 157L
1,400 Elo+
Party 1
Hera
Hera
NotABot2
Hera
Level 143
God Stats
7W - 1L
1,500 SR
Queue Stats
51W - 32L
1,590 Elo+
Solo
Bakasura
Bakasura
Wiewich
Bakasura
Level 59
God Stats
1W - 1L
1,310 SR
Queue Stats
178W - 208L
1,488 Elo+
Party 1
Team Averages
Level 104
1,506 SR
1,521 Elo+

VS

Team Averages
Level 80
1,580 SR
1,541 Elo+
Kukulkan
Kukulkan
AgendPanda
Kukulkan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,492 Elo+
Solo
Izanami
Izanami
JDDJ
Izanami
Level 109
God Stats
16W - 9L
1,775 SR
Queue Stats
234W - 233L
1,612 Elo+
Party 2
Mulan
Mulan
JRV10
Mulan
Level 117
God Stats
4W - 7L
1,500 SR
Queue Stats
192W - 161L
1,500 Elo+
Solo
Thanatos
Thanatos
KaKaGaDoL
Thanatos
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Matiki7
Ymir
Level 29
God Stats
14W - 13L
1,627 SR
Queue Stats
36W - 29L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 4
7,993
571
11,078
17,065
12,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Freya
Asikira
Freya
14
7 / 1 / 1
8,482
606
9,782
7,943
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
GFFStaticX
Yemoja
13
1 / 0 / 7
7,029
502
3,871
4,523
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
16
9 / 0 / 3
9,898
707
8,732
4,430
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Wiewich
Bakasura
13
7 / 3 / 6
8,575
613
7,327
10,976
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AgendPanda
Kukulkan
9
0 / 8 / 2
5,822
416
2,766
9,014
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JDDJ
Izanami
12
0 / 3 / 1
6,770
484
2,871
8,413
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
JRV10
Mulan
12
1 / 5 / 3
7,122
509
10,684
15,623
8,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
KaKaGaDoL
Thanatos
12
5 / 5 / 0
7,297
521
5,413
11,861
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Matiki7
Ymir
9
1 / 4 / 1
6,219
444
3,512
9,663
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
25
Kills
7
7
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
4
1
L
Kukulkan
AgendPanda
Kukulkan
0
8
2
0.13
W
Freya
Asikira
Freya
7
1
1
7.5
W
Yemoja
GFFStaticX
Yemoja
1
0
7
4.5
L
Izanami
JDDJ
Izanami
0
3
1
0.17
L
Mulan
JRV10
Mulan
1
5
3
0.5
L
Thanatos
KaKaGaDoL
Thanatos
5
5
0
1
L
Ymir
Matiki7
Ymir
1
4
1
0.38
W
Hera
9
0
3
10.5
W
Bakasura
Wiewich
Bakasura
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,790
Damage
25,246
44,937
Taken
54,574
24,016
Mitigated
23,225
19,512
Healing
20,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,078
3,625
0
7,150
17,065
12,151
0
921
15,293
0
50,109
L
Kukulkan
AgendPanda
Kukulkan
2,766
505
0
1,037
9,014
1,918
0
4,421
4,208
26,468
0
W
Freya
Asikira
Freya
9,782
4,074
4
4,286
7,943
2,694
0
1,584
6,359
58,185
6,871
W
Yemoja
GFFStaticX
Yemoja
3,871
1,493
1,005
679
4,523
3,640
144
1,433
3,090
19,650
4,258
L
Izanami
JDDJ
Izanami
2,871
1,639
0
2,696
8,413
2,511
0
5,866
2,547
0
50,044
L
Mulan
JRV10
Mulan
10,684
3,007
0
6,994
15,623
8,696
0
431
14,850
1,093
46,332
L
Thanatos
KaKaGaDoL
Thanatos
5,413
1,180
0
8,381
11,861
2,806
166
4,866
6,995
158
33,329
L
Ymir
Matiki7
Ymir
3,512
573
281
845
9,663
7,294
0
6,253
3,151
16,991
0
W
Hera
8,732
1,986
0
1,313
4,430
1,670
108
990
3,440
73,617
0
W
Bakasura
Wiewich
Bakasura
7,327
4,682
0
5,075
10,976
3,861
0
1,682
9,192
0
33,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,977
Gold Earned
33,230
492
Minions Killed
366
0
Camps Cleared
0
1,380,215
Distance Traveled
1,305,738
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,993
571
109
8
0
237,048
2
L
Kukulkan
5,822
416
47
3
0
271,712
4
W
Freya
8,482
606
119
9
0
266,570
4
W
Yemoja
7,029
502
43
3
0
252,010
7
L
Izanami
6,770
484
116
8
0
264,451
4
L
Mulan
7,122
509
102
7
0
245,277
1
L
Thanatos
7,297
521
68
5
0
263,266
1
L
Ymir
6,219
444
33
2
0
261,032
6
W
Hera
9,898
707
147
11
0
310,249
5
W
Bakasura
8,575
613
74
5
0
314,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role