Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Piepur13
Arachne
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,372 Elo+
Solo
Chaac
Chaac
RikB94
Chaac
Level 140
God Stats
6W - 3L
1,500 SR
Queue Stats
253W - 248L
1,607 Elo+
Solo
Osiris
Osiris
pnevm0mish
Osiris
Level 41
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 7L
1,561 Elo+
Solo
Team Averages
Level 100
1,546 SR
1,508 Elo+

VS

Team Averages
Level 140
1,500 SR
1,500 Elo+
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Belzebueb
Baron Samedi
Level 160
God Stats
16W - 10L
1,500 SR
Queue Stats
949W - 1,029L
1,473 Elo+
Solo
Thoth
Thoth
ElquantoTV
Thoth
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,536 Elo+
Solo
Sobek
Sobek
a1071494008
Sobek
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
236W - 242L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 4 / 5
9,742
749
16,816
15,384
7,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
 
Tiamat
14
3 / 4 / 8
8,608
662
14,490
9,988
5,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Piepur13
Arachne
15
1 / 4 / 8
8,040
618
7,907
15,614
10,224
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
RikB94
Chaac
16
0 / 5 / 12
9,311
716
12,965
29,656
30,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
pnevm0mish
Osiris
14
2 / 5 / 5
8,329
641
6,189
13,174
13,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
9 / 0 / 11
11,141
857
18,950
9,590
4,679
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
 
Arachne
15
6 / 5 / 10
9,784
753
11,412
14,656
6,647
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Belzebueb
Baron Samedi
17
1 / 1 / 20
9,913
763
16,933
13,570
9,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
18
4 / 2 / 12
10,731
825
17,125
9,569
4,668
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 5 / 15
10,503
808
8,883
29,457
38,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
90
12
Kills
22
22
Deaths
13
38
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
4
5
2.13
L
Tiamat
 
Tiamat
3
4
8
1.75
W
Hera
 
Hera
9
0
11
14.5
W
Arachne
 
Arachne
6
5
10
2.2
W
Baron Samedi
Belzebueb
Baron Samedi
1
1
20
11
W
Thoth
4
2
12
5
L
Arachne
Piepur13
Arachne
1
4
8
1.25
L
Chaac
RikB94
Chaac
0
5
12
1.2
W
2
5
15
1.9
L
Osiris
pnevm0mish
Osiris
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,367
Damage
73,303
83,816
Taken
76,842
67,232
Mitigated
63,974
40,508
Healing
38,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
16,816
352
7,112
7,318
15,384
7,336
0
12,181
3,203
40,255
0
L
Tiamat
 
Tiamat
14,490
439
1,066
2,098
9,988
5,982
141
6,958
3,030
28,818
0
W
Hera
 
Hera
18,950
3,840
1,427
904
9,590
4,679
1,907
3,679
5,911
43,356
0
W
Arachne
 
Arachne
11,412
7,579
1,556
2,929
14,656
6,647
899
8,043
6,613
0
17,697
W
Baron Samedi
Belzebueb
Baron Samedi
16,933
256
11,190
6,600
13,570
9,758
789
5,486
8,084
40,084
0
W
Thoth
17,125
621
1,294
1,305
9,569
4,668
924
3,763
5,806
38,335
0
L
Arachne
Piepur13
Arachne
7,907
4,936
2,038
6,551
15,614
10,224
178
11,806
3,808
0
17,173
L
Chaac
RikB94
Chaac
12,965
1,279
1,010
12,244
29,656
30,426
23
20,865
8,791
0
32,484
W
8,883
491
4,124
6,910
29,457
38,222
424
10,335
19,122
15,229
0
L
Osiris
pnevm0mish
Osiris
6,189
438
209
862
13,174
13,264
0
10,081
3,093
0
19,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,030
Gold Earned
52,072
164
Minions Killed
174
0
Camps Cleared
0
1,190,540
Distance Traveled
1,252,158
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,742
749
59
5
0
217,029
0
L
Tiamat
8,608
662
40
3
0
251,380
1
W
Hera
11,141
857
48
4
0
274,364
4
W
Arachne
9,784
753
18
1
0
231,801
0
W
Baron Samedi
9,913
763
50
4
0
262,565
3
W
Thoth
10,731
825
50
4
0
251,086
2
L
Arachne
8,040
618
18
1
0
257,760
0
L
Chaac
9,311
716
27
2
0
232,037
1
W
Sobek
10,503
808
8
1
0
232,342
3
L
Osiris
8,329
641
20
2
0
232,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role