Player Matchup

Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
CurriedGaming
Poseidon
Level 127
God Stats
5W - 2L
1,089 SR
Queue Stats
140W - 182L
1,346 Elo+
Party 2
Bellona
Bellona
Yam Yamilton
Bellona
Level 62
God Stats
9W - 11L
1,578 SR
Queue Stats
108W - 127L
1,444 Elo+
Solo
Team Averages
Level 110
1,389 SR
1,430 Elo+

VS

Team Averages
Level 61
1,446 SR
1,386 Elo+
Medusa
Medusa
CHiLLeD1515
Medusa
Level 54
God Stats
7W - 2L
1,344 SR
Queue Stats
163W - 127L
1,506 Elo+
Solo
Ymir
Ymir
GreyGod13
Ymir
Level 8
God Stats
5W - 5L
1,494 SR
Queue Stats
6W - 9L
1,322 Elo+
Party 1
Hun Batz
Hun Batz
SkateKage
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 7 / 11
11,041
690
9,311
10,514
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Poseidon
CurriedGaming
Poseidon
17
9 / 2 / 6
12,528
783
15,222
10,281
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Yam Yamilton
Bellona
16
10 / 2 / 5
12,137
759
15,069
16,224
22,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 3 / 3
12,438
777
15,702
14,238
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
0 / 7 / 6
10,232
640
2,350
19,957
22,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
SkateKage
Hun Batz
14
5 / 12 / 4
11,234
702
12,359
18,322
7,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
21
Kills
11
11
Deaths
22
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
7
11
1.07
L
Medusa
6
3
3
2.5
W
Poseidon
CurriedGaming
Poseidon
9
2
6
6
L
Ymir
0
7
6
0.43
L
Hun Batz
SkateKage
Hun Batz
5
12
4
0.58
W
Bellona
Yam Yamilton
Bellona
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,602
Damage
30,411
37,019
Taken
52,517
29,828
Mitigated
37,844
2,261
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,311
3,686
0
0
10,514
3,701
1,221
687
9,827
0
35,789
L
Medusa
15,702
5,573
0
4,777
14,238
7,885
240
2,295
11,943
0
72,423
W
Poseidon
CurriedGaming
Poseidon
15,222
4,077
245
973
10,281
4,057
1,332
813
9,468
34,723
2,355
L
Ymir
2,350
68
0
689
19,957
22,563
78
5,919
14,038
5,158
0
L
Hun Batz
SkateKage
Hun Batz
12,359
3,139
0
1,010
18,322
7,396
316
6,447
11,875
0
29,851
W
Bellona
Yam Yamilton
Bellona
15,069
6,250
0
1,043
16,224
22,070
940
1,458
14,766
0
33,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
33,904
139
Minions Killed
158
4
Camps Cleared
8
750,736
Distance Traveled
767,380
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,041
690
55
3
0
192,469
2
L
Medusa
12,438
777
115
7
4
265,724
2
W
Poseidon
12,528
783
51
3
1
274,551
2
L
Ymir
10,232
640
8
1
0
264,597
0
L
Hun Batz
11,234
702
35
2
4
237,059
0
W
Bellona
12,137
759
33
2
3
283,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role