Player Matchup

Ao Kuang
Ao Kuang
Anitont
Ao Kuang
Level 67
God Stats
9W - 5L
1,498 SR
Queue Stats
121W - 112L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
NimbleWecker
Sun Wukong
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Scylla
Scylla
OnionThe1st
Scylla
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 19L
1,733 Elo+
Solo
Ullr
Ullr
PowerIdola
Ullr
Level 158
God Stats
7W - 9L
1,500 SR
Queue Stats
262W - 283L
1,589 Elo+
Solo
Atlas
Atlas
iFreshz
Atlas
Level 158
God Stats
9W - 8L
1,545 SR
Queue Stats
177W - 152L
1,538 Elo+
Solo
Team Averages
Level 129
1,509 SR
1,562 Elo+

VS

Team Averages
Level 93
1,415 SR
1,430 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JakeOnPc
Hun Batz
Level 128
God Stats
1W - 3L
1,291 SR
Queue Stats
54W - 58L
1,336 Elo+
Solo
Achilles
Achilles
Nyymanni
Achilles
Level 115
God Stats
1W - 3L
1,562 SR
Queue Stats
141W - 139L
1,380 Elo+
Solo
Khepri
Khepri
rakasha1
Khepri
Level 65
God Stats
0W - 3L
1,223 SR
Queue Stats
7W - 15L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anitont
Ao Kuang
10
2 / 3 / 4
6,064
606
3,213
9,009
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
NimbleWecker
Sun Wukong
10
2 / 1 / 3
6,165
617
2,411
7,297
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
11
3 / 1 / 0
6,309
631
6,179
4,572
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 0 / 0
6,885
689
6,321
6,848
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
iFreshz
Atlas
9
1 / 0 / 5
6,012
601
4,457
8,391
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 3 / 0
5,423
542
3,888
6,755
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Nu Wa
 
Nu Wa
9
2 / 3 / 0
5,206
521
4,485
5,541
1,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
JakeOnPc
Hun Batz
9
2 / 3 / 2
5,609
561
5,005
7,178
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Nyymanni
Achilles
11
1 / 1 / 1
5,855
586
6,630
8,557
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
rakasha1
Khepri
7
0 / 4 / 1
4,712
471
1,828
7,366
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
5
5
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Nu Wa
 
Nu Wa
2
3
0
0.67
W
Ao Kuang
Anitont
Ao Kuang
2
3
4
1.33
L
Hun Batz
JakeOnPc
Hun Batz
2
3
2
1
W
Sun Wukong
NimbleWecker
Sun Wukong
2
1
3
3.5
L
Achilles
Nyymanni
Achilles
1
1
1
1.5
W
Scylla
3
1
0
3
W
6
0
0
6
W
Atlas
iFreshz
Atlas
1
0
5
3.5
L
Khepri
rakasha1
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,581
Damage
21,836
36,117
Taken
35,397
14,614
Mitigated
15,503
14,578
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,888
2,322
0
2,424
6,755
1,358
0
772
5,983
0
37,085
L
Nu Wa
 
Nu Wa
4,485
1,203
40
1,364
5,541
1,936
54
3,668
1,689
23,386
0
W
Ao Kuang
Anitont
Ao Kuang
3,213
1,306
0
4,010
9,009
2,603
0
814
7,979
25,450
0
L
Hun Batz
JakeOnPc
Hun Batz
5,005
1,558
0
1,904
7,178
2,135
0
3,154
3,900
0
29,974
W
Sun Wukong
NimbleWecker
Sun Wukong
2,411
549
0
2,439
7,297
3,590
0
1,271
5,483
0
28,504
L
Achilles
Nyymanni
Achilles
6,630
726
0
4,246
8,557
6,811
0
2,033
6,474
5,592
25,104
W
Scylla
6,179
691
93
1,753
4,572
1,258
583
1,642
2,930
41,519
0
W
6,321
2,450
0
2,112
6,848
2,148
704
1,179
5,669
0
40,341
W
Atlas
iFreshz
Atlas
4,457
1,661
379
3,792
8,391
5,015
0
2,593
5,720
16,618
2,612
L
Khepri
rakasha1
Khepri
1,828
263
0
837
7,366
3,263
0
3,499
3,765
10,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,435
Gold Earned
26,805
327
Minions Killed
260
0
Camps Cleared
0
1,006,614
Distance Traveled
1,021,858
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,423
542
73
7
0
196,207
3
L
Nu Wa
5,206
521
39
4
0
188,734
2
W
Ao Kuang
6,064
606
58
6
0
208,698
1
L
Hun Batz
5,609
561
68
7
0
223,564
5
W
Sun Wukong
6,165
617
60
6
0
204,771
3
L
Achilles
5,855
586
61
6
0
209,159
0
W
Scylla
6,309
631
90
9
0
183,617
4
W
Ullr
6,885
689
87
9
0
193,109
3
W
Atlas
6,012
601
32
3
0
216,419
3
L
Khepri
4,712
471
19
2
0
204,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role