Player Matchup

Arachne
Arachne
Deathunit
Arachne
Level 69
God Stats
34W - 15L
1,948 SR
Queue Stats
141W - 127L
1,640 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Noob322
Tsukuyomi
Level 97
God Stats
9W - 3L
1,500 SR
Queue Stats
18W - 8L
1,781 Elo+
Solo
Ganesha
Ganesha
Skermer
Ganesha
Level 84
God Stats
9W - 3L
1,715 SR
Queue Stats
243W - 239L
1,438 Elo+
Solo
Thoth
Thoth
Snaden
Thoth
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,662 Elo+
Party 2
Hachiman
Hachiman
StarecC
Hachiman
Level 124
God Stats
1W - 0L
1,611 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Team Averages
Level 103
1,655 SR
1,604 Elo+

VS

Team Averages
Level 123
1,568 SR
1,575 Elo+
Nemesis
Nemesis
KochanaPaulina
Nemesis
Level 69
God Stats
7W - 2L
1,757 SR
Queue Stats
138W - 161L
1,552 Elo+
Party 1
Hou Yi
Hou Yi
LHART94
Hou Yi
Level 138
God Stats
16W - 15L
1,790 SR
Queue Stats
232W - 199L
1,515 Elo+
Solo
Zeus
Zeus
Ma4KaM
Zeus
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 34L
1,621 Elo+
Solo
Terra
Terra
WoodsSquirrel
Terra
Level 126
God Stats
5W - 7L
1,494 SR
Queue Stats
120W - 106L
1,676 Elo+
Solo
Cu Chulainn
Cu Chulainn
qwertuqwert
Cu Chulainn
Level 123
God Stats
0W - 2L
1,297 SR
Queue Stats
114W - 117L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deathunit
Arachne
11
2 / 0 / 2
6,653
605
3,934
8,793
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Noob322
Tsukuyomi
12
1 / 1 / 3
7,225
657
4,295
7,755
3,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Skermer
Ganesha
11
1 / 0 / 4
6,851
623
3,475
8,924
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Snaden
Thoth
12
4 / 2 / 1
7,393
672
6,800
5,272
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
StarecC
Hachiman
12
0 / 0 / 0
6,580
598
3,315
3,163
1,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,664
515
3,314
8,367
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hou Yi
LHART94
Hou Yi
10
0 / 0 / 0
5,733
521
2,658
4,936
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Ma4KaM
Zeus
11
2 / 3 / 1
6,447
586
5,913
5,103
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 3 / 0
5,772
525
2,850
9,265
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
qwertuqwert
Cu Chulainn
12
0 / 1 / 1
6,534
594
3,838
6,349
4,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
3
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Deathunit
Arachne
2
0
2
3
L
0
2
1
0.25
L
Hou Yi
LHART94
Hou Yi
0
0
0
0
L
Zeus
Ma4KaM
Zeus
2
3
1
0.83
W
Tsukuyomi
Noob322
Tsukuyomi
1
1
3
2.5
W
Ganesha
Skermer
Ganesha
1
0
4
3
W
Thoth
Snaden
Thoth
4
2
1
2.25
W
Hachiman
StarecC
Hachiman
0
0
0
0
L
1
3
0
0.33
L
Cu Chulainn
qwertuqwert
Cu Chulainn
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,819
Damage
18,573
33,907
Taken
34,020
16,074
Mitigated
13,464
15,365
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Deathunit
Arachne
3,934
2,747
0
6,771
8,793
2,511
0
1,216
7,401
0
28,218
L
3,314
451
0
1,041
8,367
2,517
0
831
7,536
0
36,805
L
Hou Yi
LHART94
Hou Yi
2,658
1,587
0
2,009
4,936
1,287
660
210
4,726
0
33,299
L
Zeus
Ma4KaM
Zeus
5,913
851
0
681
5,103
870
0
3,454
1,649
34,179
0
W
Tsukuyomi
Noob322
Tsukuyomi
4,295
1,789
0
2,642
7,755
3,764
222
110
7,645
0
41,673
W
Ganesha
Skermer
Ganesha
3,475
599
294
3,013
8,924
7,083
0
3,850
4,882
16,965
0
W
Thoth
Snaden
Thoth
6,800
0
0
1,184
5,272
1,656
0
2,851
2,205
50,233
0
W
Hachiman
StarecC
Hachiman
3,315
1,244
0
1,461
3,163
1,060
0
272
2,891
0
45,987
L
2,850
467
649
3,090
9,265
4,396
0
4,382
4,883
14,783
0
L
Cu Chulainn
qwertuqwert
Cu Chulainn
3,838
727
0
2,722
6,349
4,394
0
1,398
4,951
0
37,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
30,150
383
Minions Killed
371
0
Camps Cleared
0
1,222,571
Distance Traveled
1,142,933
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,653
605
70
6
0
291,578
2
L
Nemesis
5,664
515
76
7
0
226,868
5
L
Hou Yi
5,733
521
87
8
0
227,591
2
L
Zeus
6,447
586
94
9
0
209,066
5
W
Tsukuyomi
7,225
657
96
9
0
243,265
3
W
Ganesha
6,851
623
7
1
0
234,361
4
W
Thoth
7,393
672
104
9
0
243,214
7
W
Hachiman
6,580
598
106
10
0
210,153
0
L
Terra
5,772
525
15
1
0
245,761
3
L
Cu Chulainn
6,534
594
99
9
0
233,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role