Player Matchup

Sobek
Sobek
Aaceazer333
Sobek
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,720 Elo+
Solo
Cthulhu
Cthulhu
Adelixel
Cthulhu
Level 107
God Stats
18W - 7L
1,092 SR
Queue Stats
297W - 285L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
Breadmaster66
Gilgamesh
Level 87
God Stats
10W - 3L
1,240 SR
Queue Stats
275W - 277L
1,540 Elo+
Solo
Vulcan
Vulcan
Nessie1397
Vulcan
Level 41
God Stats
3W - 1L
1,526 SR
Queue Stats
4W - 4L
1,255 Elo+
Solo
Olorun
Olorun
viictoorr88
Olorun
Level 69
God Stats
2W - 0L
1,829 SR
Queue Stats
10W - 9L
1,573 Elo+
Solo
Team Averages
Level 80
1,437 SR
1,525 Elo+

VS

Team Averages
Level 67
1,326 SR
1,262 Elo+
Bastet
Bastet
Demon_Hunter2508
Bastet
Level 107
God Stats
2W - 8L
1,108 SR
Queue Stats
55W - 100L
1,394 Elo+
Party 1
Bellona
Bellona
MandalorianX633
Bellona
Level 33
God Stats
1W - 3L
1,239 SR
Queue Stats
125W - 122L
1,010 Elo+
Party 2
Athena
Athena
NINJA DSR
Athena
Level 27
God Stats
0W - 4L
1,232 SR
Queue Stats
53W - 68L
1,010 Elo+
Party 2
Kukulkan
Kukulkan
Seiko631
Kukulkan
Level 117
God Stats
10W - 5L
1,550 SR
Queue Stats
51W - 97L
1,394 Elo+
Party 1
Neith
Neith
SideswipeDarck
Neith
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 12
10,714
510
9,333
25,320
18,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Adelixel
Cthulhu
18
9 / 2 / 8
11,801
562
23,395
20,085
18,615
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Breadmaster66
Gilgamesh
18
8 / 4 / 2
11,671
556
12,006
16,883
8,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
Nessie1397
Vulcan
17
6 / 4 / 5
10,797
514
11,955
10,705
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
15
4 / 5 / 9
9,739
464
16,453
17,681
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 7
10,410
496
17,136
22,120
6,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 4
8,250
393
11,327
21,498
15,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Athena
NINJA DSR
Athena
14
5 / 4 / 0
9,664
460
10,237
24,115
18,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Seiko631
Kukulkan
18
7 / 4 / 3
11,422
544
11,581
13,829
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 10 / 3
7,685
366
13,021
13,938
4,950
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
31
Kills
17
17
Deaths
31
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
Cthulhu
Adelixel
Cthulhu
9
2
8
6.5
W
Gilgamesh
Breadmaster66
Gilgamesh
8
4
2
2.25
L
5
9
7
0.94
L
0
4
4
0.5
L
Athena
NINJA DSR
Athena
5
4
0
1.25
W
Vulcan
Nessie1397
Vulcan
6
4
5
2.13
L
Kukulkan
Seiko631
Kukulkan
7
4
3
2.13
L
0
10
3
0.15
W
Olorun
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,142
Damage
63,302
90,674
Taken
95,500
55,187
Mitigated
49,060
34,577
Healing
22,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,333
1,032
0
12,539
25,320
18,721
392
4,582
20,468
26,129
6,883
W
Cthulhu
Adelixel
Cthulhu
23,395
1,922
530
8,062
20,085
18,615
140
4,052
15,022
86,399
0
W
Gilgamesh
Breadmaster66
Gilgamesh
12,006
3,990
0
3,534
16,883
8,094
0
5,763
10,959
0
80,920
L
17,136
4,402
397
5,514
22,120
6,085
0
11,419
10,571
0
52,479
L
11,327
1,873
0
6,191
21,498
15,083
0
15,107
6,309
6,446
33,362
L
Athena
NINJA DSR
Athena
10,237
2,509
531
5,455
24,115
18,606
0
15,861
8,214
33,579
0
W
Vulcan
Nessie1397
Vulcan
11,955
6,921
0
639
10,705
3,680
500
3,985
6,638
63,190
0
L
Kukulkan
Seiko631
Kukulkan
11,581
101
209
2,657
13,829
4,336
0
6,291
7,402
81,953
0
L
13,021
6,086
167
1,550
13,938
4,950
171
11,022
2,916
0
45,719
W
Olorun
16,453
9,113
949
8,324
17,681
6,077
3,232
4,892
12,702
60,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,722
Gold Earned
47,431
502
Minions Killed
411
0
Camps Cleared
0
1,933,585
Distance Traveled
1,811,233
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,714
510
45
2
0
423,534
7
W
Cthulhu
11,801
562
132
6
0
379,261
4
W
Gilgamesh
11,671
556
105
5
0
429,428
4
L
Bastet
10,410
496
66
3
0
373,968
0
L
Bellona
8,250
393
72
3
0
392,875
5
L
Athena
9,664
460
42
2
0
370,155
2
W
Vulcan
10,797
514
117
6
0
363,931
1
L
Kukulkan
11,422
544
156
7
0
343,153
10
L
Neith
7,685
366
75
4
0
331,082
0
W
Olorun
9,739
464
103
5
0
337,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role