Player Matchup

Bakasura
Bakasura
Alkazar42
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,349 Elo+
Party 2
Zeus
Zeus
AzraelBeast
Zeus
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
125W - 146L
1,448 Elo+
Solo
Olorun
Olorun
Giortai99
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Mercury
Mercury
Makugan228
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,265 Elo+
Party 2
Bellona
Bellona
sszymon-1995
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,390 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,390 Elo+

VS

Team Averages
Level 61
1,412 SR
1,574 Elo+
Mulan
Mulan
Estela93
Mulan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,781 Elo+
Party 1
Persephone
Persephone
L0NeSHEEp
Persephone
Level 28
God Stats
11W - 4L
1,142 SR
Queue Stats
99W - 90L
1,387 Elo+
Solo
Hou Yi
Hou Yi
LelekovSI
Hou Yi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SVMMY SOSA
Gilgamesh
Level 148
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 15L
1,753 Elo+
Solo
Baron Samedi
Baron Samedi
boonmariachi
Baron Samedi
Level 5
God Stats
3W - 2L
1,416 SR
Queue Stats
3W - 2L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alkazar42
Bakasura
20
5 / 12 / 8
16,790
763
12,090
32,637
16,476
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 5 / 3
17,676
803
23,084
15,311
5,660
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Giortai99
Olorun
20
2 / 13 / 7
15,462
703
9,989
24,504
9,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
Makugan228
Mercury
20
5 / 14 / 5
15,132
688
13,310
28,542
12,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
sszymon-1995
Bellona
20
1 / 15 / 12
14,457
657
13,306
34,832
26,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Estela93
Mulan
20
20 / 2 / 26
19,965
908
31,111
27,306
31,246
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
L0NeSHEEp
Persephone
20
12 / 5 / 19
19,833
902
29,906
19,324
9,875
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
LelekovSI
Hou Yi
17
2 / 6 / 3
13,076
594
2,931
7,406
2,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SVMMY SOSA
Gilgamesh
20
19 / 4 / 25
19,788
899
33,041
34,654
31,776
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
boonmariachi
Baron Samedi
20
5 / 4 / 17
15,540
706
9,261
11,320
5,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
148
20
Kills
58
59
Deaths
21
35
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alkazar42
Bakasura
5
12
8
0.75
L
7
5
3
1.7
W
Mulan
Estela93
Mulan
20
2
26
16.5
L
Olorun
Giortai99
Olorun
2
13
7
0.42
W
Persephone
L0NeSHEEp
Persephone
12
5
19
4.3
W
Hou Yi
LelekovSI
Hou Yi
2
6
3
0.58
L
Mercury
Makugan228
Mercury
5
14
5
0.54
W
Gilgamesh
SVMMY SOSA
Gilgamesh
19
4
25
7.88
W
Baron Samedi
boonmariachi
Baron Samedi
5
4
17
3.38
L
Bellona
sszymon-1995
Bellona
1
15
12
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,779
Damage
106,250
135,826
Taken
100,010
70,437
Mitigated
81,441
19,627
Healing
26,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alkazar42
Bakasura
12,090
7,189
1,456
8,390
32,637
16,476
2,221
9,920
22,195
218
33,219
L
23,084
989
0
2,589
15,311
5,660
0
5,226
9,935
105,081
0
W
Mulan
Estela93
Mulan
31,111
4,559
0
8,813
27,306
31,246
1,189
8,467
17,235
0
93,094
L
Olorun
Giortai99
Olorun
9,989
5,846
618
3,454
24,504
9,600
2,382
6,377
17,653
38,588
0
W
Persephone
L0NeSHEEp
Persephone
29,906
3,345
388
5,816
19,324
9,875
1,635
6,858
11,789
94,402
0
W
Hou Yi
LelekovSI
Hou Yi
2,931
879
0
0
7,406
2,921
0
2,006
5,305
0
14,230
L
Mercury
Makugan228
Mercury
13,310
6,928
0
2,186
28,542
12,522
2,718
9,777
18,368
0
56,387
W
Gilgamesh
SVMMY SOSA
Gilgamesh
33,041
8,510
539
6,545
34,654
31,776
2,853
12,655
20,621
11,642
85,953
W
Baron Samedi
boonmariachi
Baron Samedi
9,261
559
3,565
1,322
11,320
5,623
1,493
1,654
8,945
22,814
0
L
Bellona
sszymon-1995
Bellona
13,306
3,642
0
934
34,832
26,179
0
11,424
22,979
0
32,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,517
Gold Earned
88,202
374
Minions Killed
420
0
Camps Cleared
0
1,809,127
Distance Traveled
1,857,761
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
16,790
763
67
3
0
361,619
3
L
Zeus
17,676
803
141
6
0
390,823
3
W
Mulan
19,965
908
115
5
0
454,134
11
L
Olorun
15,462
703
60
3
0
320,386
1
W
Persephone
19,833
902
149
7
0
414,250
2
W
Hou Yi
13,076
594
14
1
0
112,104
1
L
Mercury
15,132
688
72
3
0
374,702
0
W
Gilgamesh
19,788
899
119
5
0
439,092
1
W
Baron Samedi
15,540
706
23
1
0
438,181
1
L
Bellona
14,457
657
34
2
0
361,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role