Player Matchup

Jormungandr
Jormungandr
Coombes557
Jormungandr
Level 107
God Stats
1W - 1L
1,735 SR
Queue Stats
25W - 15L
1,587 Elo+
Party 2
Pele
Pele
L3IGW00D
Pele
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
605W - 487L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
TangentBurn
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,303 Elo+
Solo
Ymir
Ymir
Wheatley1478963
Ymir
Level 133
God Stats
1W - 3L
1,630 SR
Queue Stats
186W - 123L
1,645 Elo+
Party 2
Ares
Ares
sweve73
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,719 Elo+
Party 2
Team Averages
Level 127
1,573 SR
1,574 Elo+

VS

Team Averages
Level 102
1,443 SR
1,545 Elo+
Morgan Le Fay
Morgan Le Fay
GoldenBear015
Morgan Le Fay
Level 128
God Stats
14W - 13L
1,423 SR
Queue Stats
614W - 589L
1,507 Elo+
Solo
Raijin
Raijin
MonsterBlaze9712
Raijin
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
296W - 279L
1,714 Elo+
Solo
Artemis
Artemis
WornStingray409
Artemis
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
224W - 197L
1,587 Elo+
Solo
Neith
Neith
bloodysarge95
Neith
Level 67
God Stats
3W - 3L
1,290 SR
Queue Stats
156W - 149L
1,523 Elo+
Party 1
Discordia
Discordia
malikc11
Discordia
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 61L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coombes557
Jormungandr
15
1 / 6 / 10
7,931
721
10,854
14,925
15,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
14
1 / 6 / 10
7,883
717
8,517
11,035
5,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TangentBurn
Danzaburou
13
1 / 5 / 11
7,585
690
8,675
9,728
4,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 6
8,221
747
5,897
13,598
12,449
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
sweve73
Ares
14
8 / 4 / 4
8,845
804
8,438
12,712
13,088
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoldenBear015
Morgan Le Fay
16
5 / 2 / 14
8,887
808
6,358
11,213
10,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 21
8,841
804
11,506
9,925
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 14
9,236
840
18,183
11,022
5,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
9 / 1 / 14
9,845
895
10,634
7,104
3,321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
malikc11
Discordia
14
2 / 5 / 12
8,306
755
7,898
6,731
2,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
98
14
Kills
23
24
Deaths
14
41
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Coombes557
Jormungandr
1
6
10
1
W
Morgan Le Fay
GoldenBear015
Morgan Le Fay
5
2
14
6
L
Pele
1
6
10
1
W
1
3
21
3.83
L
Danzaburou
TangentBurn
Danzaburou
1
5
11
1.3
L
3
3
6
2
W
6
3
14
4.33
W
9
1
14
16
W
Discordia
malikc11
Discordia
2
5
12
1.6
L
Ares
sweve73
Ares
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,381
Damage
54,579
61,998
Taken
45,995
50,436
Mitigated
25,665
16,045
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Coombes557
Jormungandr
10,854
2,289
1,808
2,227
14,925
15,186
0
6,992
7,933
25,968
0
W
Morgan Le Fay
GoldenBear015
Morgan Le Fay
6,358
482
1,163
1,644
11,213
10,388
25
6,018
5,086
11,411
0
L
Pele
8,517
579
951
1,769
11,035
5,632
0
5,643
5,392
0
20,024
W
11,506
1,090
719
982
9,925
4,195
0
4,439
5,100
25,519
0
L
Danzaburou
TangentBurn
Danzaburou
8,675
1,324
626
1,950
9,728
4,081
0
3,130
6,598
0
18,797
L
5,897
458
1,296
1,868
13,598
12,449
0
5,844
7,754
9,806
0
W
18,183
7,704
837
2,533
11,022
5,037
1,882
7,122
3,664
0
28,099
W
10,634
5,034
1,056
2,742
7,104
3,321
547
3,412
3,613
0
17,137
W
Discordia
malikc11
Discordia
7,898
1,211
1,002
349
6,731
2,724
749
3,770
2,693
15,356
0
L
Ares
sweve73
Ares
8,438
107
1,568
1,982
12,712
13,088
0
4,153
8,559
9,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,465
Gold Earned
45,115
90
Minions Killed
106
0
Camps Cleared
0
952,828
Distance Traveled
903,508
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,931
721
25
2
0
180,580
0
W
Morgan Le Fay
8,887
808
5
0
0
197,224
0
L
Pele
7,883
717
26
2
0
210,989
0
W
Raijin
8,841
804
29
3
0
160,563
1
L
Danzaburou
7,585
690
24
2
0
165,024
0
L
Ymir
8,221
747
12
1
0
186,485
0
W
Artemis
9,236
840
26
2
0
173,343
0
W
Neith
9,845
895
27
2
0
210,443
0
W
Discordia
8,306
755
19
2
0
161,935
0
L
Ares
8,845
804
3
0
0
209,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role