Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
Tiesmo30
Bastet
Gold V
Level 80
God Stats
7W - 3L
1,907 SR
Queue Stats
76W - 77L
1,517 MMR
Solo
Cerberus
Cerberus
Bronze III
YvesSaintLeart
Cerberus
Bronze III
Level 126
God Stats
5W - 6L
1,500 SR
Queue Stats
133W - 119L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
dody99i
Ah Muzen Cab
Silver IV
Level 65
God Stats
2W - 2L
1,774 SR
Queue Stats
5W - 10L
1,408 MMR
Solo
Geb
Geb
Gold IV
oliwier386
Geb
Gold IV
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 109L
1,467 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,636 SR
1,478 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,531 SR
1,468 MMR
Charybdis
Charybdis
Bronze III
 
Charybdis
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Agusta__Atomica
Ymir
Bronze III
Level 149
God Stats
0W - 2L
1,887 SR
Queue Stats
219W - 222L
1,455 MMR
Solo
Da Ji
Da Ji
Silver I
SweGoD ALQUOF
Da Ji
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 251L
1,478 MMR
Solo
Hades
Hades
Bronze III
Tarzan_Gmx
Hades
Bronze III
Level 48
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
XimZophie
Bellona
Bronze III
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 0 / 5
10,852
638
12,940
5,232
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Tiesmo30
Bastet
18
13 / 1 / 2
11,466
674
16,671
15,169
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
16
3 / 2 / 9
10,495
617
12,426
16,484
14,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
dody99i
Ah Muzen Cab
15
3 / 1 / 7
9,763
574
8,588
8,136
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 11
9,262
545
5,831
14,888
12,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ChaacAtlasIzanami

VS

Bans
CliodhnaKaliMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 4 / 0
8,319
489
3,718
10,702
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 1
6,182
364
1,831
15,854
7,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 0
8,287
487
4,206
17,620
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
11
0 / 6 / 1
6,593
388
3,206
16,079
3,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
XimZophie
Bellona
12
3 / 7 / 0
8,193
482
7,078
14,227
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
27
Kills
5
5
Deaths
27
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
5
8.5
L
Charybdis
 
Charybdis
1
4
0
0.25
L
0
6
1
0.08
L
1
4
0
0.25
L
Hades
0
6
1
0.08
W
Bastet
Tiesmo30
Bastet
13
1
2
14
L
Bellona
XimZophie
Bellona
3
7
0
0.43
W
Cerberus
3
2
9
3.75
W
Ah Muzen Cab
dody99i
Ah Muzen Cab
3
1
7
6.5
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,456
Damage
20,039
59,909
Taken
74,482
38,312
Mitigated
23,017
27,847
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,940
850
132
1,784
5,232
1,764
218
628
4,604
88,963
3,227
L
Charybdis
 
Charybdis
3,718
2,415
0
3,480
10,702
2,319
1,828
2,021
8,681
0
68,079
L
1,831
821
261
1,518
15,854
7,197
0
6,967
8,744
16,031
0
L
4,206
1,214
0
4,721
17,620
4,568
0
7,471
9,994
0
50,317
L
Hades
3,206
524
152
3,225
16,079
3,976
0
6,107
9,926
26,202
0
W
Bastet
Tiesmo30
Bastet
16,671
4,246
0
9,279
15,169
6,229
1,857
1,992
12,911
0
97,461
L
Bellona
XimZophie
Bellona
7,078
2,695
0
2,003
14,227
4,957
750
7,355
6,092
0
41,977
W
Cerberus
12,426
778
231
7,978
16,484
14,270
104
1,585
14,555
62,132
0
W
Ah Muzen Cab
dody99i
Ah Muzen Cab
8,588
4,440
0
4,585
8,136
3,241
3,616
975
7,161
0
71,078
W
5,831
548
0
3,858
14,888
12,808
139
3,772
10,140
17,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,838
Gold Earned
37,574
557
Minions Killed
426
0
Camps Cleared
0
1,818,408
Distance Traveled
1,378,025
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,852
638
164
10
0
401,314
2
L
Charybdis
8,319
489
144
8
0
276,220
7
L
Ymir
6,182
364
36
2
0
254,223
2
L
Da Ji
8,287
487
96
6
0
307,830
2
L
Hades
6,593
388
56
3
0
251,143
6
W
Bastet
11,466
674
133
8
0
387,242
2
L
Bellona
8,193
482
94
6
0
288,609
5
W
Cerberus
10,495
617
135
8
0
338,719
1
W
Ah Muzen Cab
9,763
574
113
7
0
336,282
1
W
Geb
9,262
545
12
1
0
354,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role