Player Matchup

King Arthur
King Arthur
Bobstolemytv
King Arthur
Level 58
God Stats
8W - 13L
1,578 SR
Queue Stats
156W - 148L
1,508 Elo+
Party 2
Ymir
Ymir
CanNiskey
Ymir
Level 49
God Stats
2W - 5L
1,763 SR
Queue Stats
130W - 112L
1,558 Elo+
Party 2
Anubis
Anubis
UltraCivilized
Anubis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 67L
1,842 Elo+
Party 3
Artemis
Artemis
UwUmenace
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 3
Bastet
Bastet
frozenbovine
Bastet
Level 59
God Stats
7W - 6L
1,834 SR
Queue Stats
118W - 107L
1,588 Elo+
Party 2
Team Averages
Level 44
1,635 SR
1,640 Elo+

VS

Team Averages
Level 106
1,720 SR
1,481 Elo+
Nike
Nike
Griffiki
Nike
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
JerryZheng
Cernunnos
Level 78
God Stats
42W - 30L
1,725 SR
Queue Stats
409W - 452L
1,406 Elo+
Solo
Awilix
Awilix
Klapstinator
Awilix
Level 150
God Stats
2W - 0L
1,741 SR
Queue Stats
19W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
Ranaera
Chang'e
Level 122
God Stats
3W - 0L
1,873 SR
Queue Stats
19W - 6L
1,500 Elo+
Party 1
Bacchus
Bacchus
bakitsammie
Bacchus
Level 31
God Stats
5W - 0L
1,760 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bobstolemytv
King Arthur
14
4 / 2 / 1
8,114
580
8,620
17,076
8,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
11
3 / 2 / 2
6,956
497
5,712
11,304
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 5 / 1
7,302
522
8,703
11,253
4,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
UwUmenace
Artemis
11
1 / 4 / 4
6,169
441
7,433
7,940
1,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
11
1 / 5 / 4
6,814
487
6,695
12,873
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
3 / 1 / 3
8,684
620
10,993
9,421
9,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
JerryZheng
Cernunnos
14
4 / 4 / 3
8,354
597
9,738
13,113
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
14
7 / 4 / 3
8,944
639
8,726
11,404
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Ranaera
Chang'e
13
2 / 1 / 7
8,396
600
8,656
10,557
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
bakitsammie
Bacchus
12
2 / 1 / 4
7,903
565
4,250
13,513
10,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
11
Kills
18
18
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bobstolemytv
King Arthur
4
2
1
2.25
L
Ymir
3
2
2
2
W
Nike
3
1
3
4.5
W
Cernunnos
JerryZheng
Cernunnos
4
4
3
1.38
W
Awilix
7
4
3
2.13
W
Chang'e
Ranaera
Chang'e
2
1
7
5.5
L
2
5
1
0.5
L
Artemis
UwUmenace
Artemis
1
4
4
0.75
W
Bacchus
bakitsammie
Bacchus
2
1
4
4
L
Bastet
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,163
Damage
42,363
60,446
Taken
58,008
24,904
Mitigated
29,486
19,938
Healing
22,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bobstolemytv
King Arthur
8,620
1,052
0
6,569
17,076
8,900
0
860
15,868
15
45,037
L
Ymir
5,712
835
364
2,810
11,304
6,289
87
3,024
8,280
22,166
5,578
W
Nike
10,993
2,203
0
1,585
9,421
9,549
0
462
8,941
0
55,601
W
Cernunnos
JerryZheng
Cernunnos
9,738
5,559
0
3,658
13,113
4,088
1,324
3,012
10,050
0
56,976
W
Awilix
8,726
4,347
0
607
11,404
3,025
64
4,210
7,114
0
58,343
W
Chang'e
Ranaera
Chang'e
8,656
729
1,994
7,366
10,557
2,625
1,005
3,452
7,013
50,359
0
L
8,703
170
0
3,256
11,253
4,800
0
4,457
6,796
48,627
0
L
Artemis
UwUmenace
Artemis
7,433
3,955
0
1,726
7,940
1,399
150
1,624
6,316
0
29,042
W
Bacchus
bakitsammie
Bacchus
4,250
210
2,159
5,566
13,513
10,199
243
2,124
11,389
27,568
0
L
Bastet
6,695
2,034
0
5,213
12,873
3,516
0
2,941
9,932
0
37,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,355
Gold Earned
42,281
328
Minions Killed
442
0
Camps Cleared
0
1,326,498
Distance Traveled
1,388,127
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,114
580
87
6
0
268,335
5
L
Ymir
6,956
497
50
4
0
274,514
6
W
Nike
8,684
620
112
8
0
281,125
5
W
Cernunnos
8,354
597
102
7
0
233,436
3
W
Awilix
8,944
639
93
7
0
288,364
2
W
Chang'e
8,396
600
95
7
0
300,820
1
L
Anubis
7,302
522
84
6
0
245,177
5
L
Artemis
6,169
441
43
3
0
239,213
4
W
Bacchus
7,903
565
40
3
0
284,382
6
L
Bastet
6,814
487
64
5
0
299,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role