Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Ampicide
Cu Chulainn
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,590 MMR
Solo
Cliodhna
Cliodhna
Gold V
Deoisonsmite
Cliodhna
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,636 MMR
Solo
Agni
Agni
Gold IV
NachoLaVergota
Agni
Gold IV
Level 155
God Stats
40W - 35L
1,542 SR
Queue Stats
124W - 109L
1,641 MMR
Solo
Rama
Rama
Gold V
Zoliaa
Rama
Gold V
Level 159
God Stats
6W - 5L
1,500 SR
Queue Stats
69W - 82L
1,594 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,508 SR
1,592 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,467 SR
1,573 MMR
Hera
Hera
Gold IV
 
Hera
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Gold IV
Amador-JG
Odin
Gold IV
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,493 MMR
Party 2
Artio
Artio
Gold IV
H0th
Artio
Gold IV
Level 129
God Stats
1W - 1L
1,336 SR
Queue Stats
7W - 8L
1,554 MMR
Solo
Camazotz
Camazotz
Gold V
PlatinumPunisher
Camazotz
Gold V
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 51L
1,661 MMR
Party 1
Heimdallr
Heimdallr
Gold V
theglasrabit
Heimdallr
Gold V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,657 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 3 / 0
6,104
407
2,050
8,478
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Ampicide
Cu Chulainn
11
0 / 5 / 2
6,721
448
7,495
16,029
7,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Deoisonsmite
Cliodhna
14
1 / 3 / 0
8,171
545
8,908
9,896
8,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
6,276
418
4,639
5,225
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Zoliaa
Rama
12
2 / 6 / 1
7,399
493
5,803
13,394
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
ApolloErlang ShenKaliGilgamesh

VS

Bans
AtlasThothGebIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 0 / 8
9,521
635
8,122
5,749
2,132
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
14
3 / 0 / 3
9,148
610
5,587
13,413
7,112
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
H0th
Artio
13
2 / 1 / 7
8,514
568
6,193
14,771
12,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 0 / 5
9,952
663
10,780
13,190
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
theglasrabit
Heimdallr
17
6 / 3 / 2
10,321
688
9,754
10,343
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
22
22
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
0
0.33
W
Hera
 
Hera
3
0
8
7
W
Odin
3
0
3
4.5
L
Cu Chulainn
Ampicide
Cu Chulainn
0
5
2
0.2
L
Cliodhna
Deoisonsmite
Cliodhna
1
3
0
0.33
W
Artio
H0th
Artio
2
1
7
5.5
L
0
5
1
0.1
W
8
0
5
10.5
L
Rama
Zoliaa
Rama
2
6
1
0.42
W
Heimdallr
theglasrabit
Heimdallr
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,895
Damage
40,436
53,022
Taken
57,466
23,025
Mitigated
31,328
14,988
Healing
21,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,050
1,042
1,143
2,732
8,478
3,417
0
3,613
4,865
12,790
0
W
Hera
 
Hera
8,122
2,051
0
1,557
5,749
2,132
2,696
1,256
4,493
64,592
0
W
Odin
5,587
1,265
0
1,480
13,413
7,112
1,950
0
12,623
3,258
41,624
L
Cu Chulainn
Ampicide
Cu Chulainn
7,495
2,634
0
3,497
16,029
7,278
0
5,483
10,546
0
38,170
L
Cliodhna
Deoisonsmite
Cliodhna
8,908
313
1
3,749
9,896
8,216
0
1,784
8,112
0
54,576
W
Artio
H0th
Artio
6,193
700
2,265
6,276
14,771
12,834
313
2,492
12,239
27,028
0
L
4,639
548
0
421
5,225
1,308
0
1,761
3,463
31,928
0
W
10,780
3,335
0
6,393
13,190
5,080
1,542
1,559
11,540
0
58,316
L
Rama
Zoliaa
Rama
5,803
4,718
0
3,445
13,394
2,806
0
2,509
10,885
0
38,391
W
Heimdallr
theglasrabit
Heimdallr
9,754
6,199
0
3,730
10,343
4,170
5,944
1,382
8,875
0
79,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,671
Gold Earned
47,456
360
Minions Killed
506
0
Camps Cleared
0
1,218,895
Distance Traveled
1,570,549
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,104
407
18
1
0
193,270
2
W
Hera
9,521
635
125
8
0
311,675
9
W
Odin
9,148
610
101
7
0
309,251
2
L
Cu Chulainn
6,721
448
80
5
0
287,772
2
L
Cliodhna
8,171
545
123
8
0
281,683
2
W
Artio
8,514
568
35
2
0
314,952
8
L
Agni
6,276
418
62
4
0
216,278
3
W
Camazotz
9,952
663
99
7
0
385,261
0
L
Rama
7,399
493
77
5
0
239,892
1
W
Heimdallr
10,321
688
146
10
0
249,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role