Player Matchup

Sol
Sol
Cintorn
Sol
Level 106
God Stats
0W - 2L
1,267 SR
Queue Stats
45W - 47L
1,592 Elo+
Solo
Hou Yi
Hou Yi
Grim Smiley
Hou Yi
Level 154
God Stats
15W - 10L
1,500 SR
Queue Stats
712W - 761L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
Inei2
Sun Wukong
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,844 Elo+
Party 1
Thoth
Thoth
Octane24
Thoth
Level 47
God Stats
4W - 1L
1,367 SR
Queue Stats
140W - 107L
1,381 Elo+
Solo
Artemis
Artemis
eaaem
Artemis
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 61L
1,653 Elo+
Party 1
Team Averages
Level 86
1,427 SR
1,610 Elo+

VS

Team Averages
Level 133
1,500 SR
1,479 Elo+
Bellona
Bellona
PopAndLock
Bellona
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 68L
1,520 Elo+
Party 2
Freya
Freya
Sxvia
Freya
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,563 Elo+
Party 2
Fafnir
Fafnir
ThisGameIsMyLife
Fafnir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,130 Elo+
Party 2
Cerberus
Cerberus
Trent002326
Cerberus
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 80L
1,537 Elo+
Solo
Thor
Thor
Westenfluss
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
3 / 5 / 11
9,368
852
12,339
12,156
4,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
15
5 / 3 / 8
8,945
813
11,914
7,424
2,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Inei2
Sun Wukong
14
1 / 5 / 12
8,315
756
9,692
16,257
10,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Octane24
Thoth
16
3 / 3 / 9
9,587
872
16,166
7,714
2,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
eaaem
Artemis
14
6 / 5 / 8
9,211
837
11,094
11,489
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PopAndLock
Bellona
18
9 / 3 / 8
10,544
959
13,745
17,312
14,948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Sxvia
Freya
16
2 / 4 / 11
9,557
869
9,972
12,502
3,821
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 2 / 14
9,968
906
5,541
14,598
16,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Trent002326
Cerberus
16
3 / 4 / 16
10,018
911
9,341
18,844
16,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 6 / 4
8,584
780
9,885
12,009
10,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
74
18
Kills
21
21
Deaths
19
48
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sol
3
5
11
1.7
L
Hou Yi
5
3
8
3
L
Sun Wukong
Inei2
Sun Wukong
1
5
12
1.4
L
Thoth
Octane24
Thoth
3
3
9
2.5
W
Bellona
PopAndLock
Bellona
9
3
8
4.33
W
Freya
Sxvia
Freya
2
4
11
1.88
W
3
2
14
5
W
Cerberus
Trent002326
Cerberus
3
4
16
2.75
W
4
6
4
1
L
Artemis
eaaem
Artemis
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,205
Damage
48,484
55,040
Taken
75,265
25,513
Mitigated
61,932
19,223
Healing
36,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
12,339
5,975
2,624
3,700
12,156
4,397
1,590
6,350
5,573
26,651
0
L
Hou Yi
11,914
4,707
864
1,338
7,424
2,981
730
4,112
3,104
0
16,876
L
Sun Wukong
Inei2
Sun Wukong
9,692
957
356
3,654
16,257
10,752
259
6,610
9,245
887
12,300
L
Thoth
Octane24
Thoth
16,166
896
239
1,978
7,714
2,860
246
3,173
4,232
34,667
0
W
Bellona
PopAndLock
Bellona
13,745
3,589
1,638
6,942
17,312
14,948
1,688
5,246
11,701
0
22,302
W
Freya
Sxvia
Freya
9,972
3,370
1,851
4,591
12,502
3,821
895
5,220
7,050
32,765
0
W
5,541
1,191
3,268
6,726
14,598
16,108
844
6,954
7,561
12,208
0
W
Cerberus
Trent002326
Cerberus
9,341
84
1,943
5,548
18,844
16,632
723
5,488
13,125
21,391
0
W
9,885
521
2,050
2,300
12,009
10,423
24
6,181
5,624
163
12,885
L
Artemis
eaaem
Artemis
11,094
5,058
633
3,837
11,489
4,523
148
4,772
6,154
0
14,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,426
Gold Earned
48,671
101
Minions Killed
135
0
Camps Cleared
0
925,808
Distance Traveled
1,012,177
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,368
852
31
3
0
157,600
0
L
Hou Yi
8,945
813
18
2
0
198,742
2
L
Sun Wukong
8,315
756
9
1
0
204,565
0
L
Thoth
9,587
872
32
3
0
187,312
0
W
Bellona
10,544
959
19
2
0
206,949
3
W
Freya
9,557
869
47
4
0
189,606
2
W
Fafnir
9,968
906
17
2
0
235,173
5
W
Cerberus
10,018
911
39
4
0
180,728
0
W
Thor
8,584
780
13
1
0
199,721
2
L
Artemis
9,211
837
11
1
0
177,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role