Player Matchup

Artemis
Artemis
Dragonblitz93
Artemis
Level 45
God Stats
15W - 2L
1,658 SR
Queue Stats
73W - 40L
2,014 Elo+
Party 1
Cthulhu
Cthulhu
Flarefenrir
Cthulhu
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 42L
1,893 Elo+
Party 1
Tiamat
Tiamat
Nero323
Tiamat
Level 98
God Stats
31W - 14L
1,696 SR
Queue Stats
82W - 46L
1,837 Elo+
Party 1
Mulan
Mulan
RanaStark
Mulan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,593 Elo+
Solo
Camazotz
Camazotz
landonitis
Camazotz
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 135L
1,971 Elo+
Solo
Team Averages
Level 106
1,571 SR
1,862 Elo+

VS

Team Averages
Level 81
1,611 SR
1,638 Elo+
Cernunnos
Cernunnos
DrexVadaam
Cernunnos
Level 42
God Stats
7W - 4L
1,816 SR
Queue Stats
44W - 40L
1,614 Elo+
Solo
Hercules
Hercules
Eduardo017
Hercules
Level 72
God Stats
1W - 1L
1,702 SR
Queue Stats
5W - 5L
1,663 Elo+
Party 2
Kukulkan
Kukulkan
J_Tenn91
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,710 Elo+
Solo
Artemis
Artemis
Rektaesthetics
Artemis
Level 127
God Stats
11W - 7L
1,489 SR
Queue Stats
177W - 180L
1,598 Elo+
Solo
Cthulhu
Cthulhu
cosmiconcious
Cthulhu
Level 145
God Stats
29W - 28L
1,550 SR
Queue Stats
112W - 87L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
0 / 1 / 9
8,264
751
8,621
9,507
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Flarefenrir
Cthulhu
15
4 / 0 / 2
8,900
809
10,340
14,818
12,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
Nero323
Tiamat
17
5 / 1 / 7
9,807
892
13,265
8,935
6,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
RanaStark
Mulan
15
2 / 1 / 2
8,349
759
10,273
12,524
8,192
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Camazotz
landonitis
Camazotz
16
4 / 0 / 4
8,830
803
7,617
9,055
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrexVadaam
Cernunnos
15
0 / 2 / 2
7,732
703
8,212
10,363
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Eduardo017
Hercules
13
0 / 1 / 1
6,997
636
4,942
11,732
7,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
J_Tenn91
Kukulkan
14
0 / 5 / 0
7,735
703
4,137
9,572
5,404
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 1
7,309
664
8,678
10,094
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
14
2 / 2 / 0
7,981
726
11,822
13,813
11,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
0
1
9
4.5
L
Cernunnos
DrexVadaam
Cernunnos
0
2
2
0.5
L
Hercules
Eduardo017
Hercules
0
1
1
0.5
W
Cthulhu
Flarefenrir
Cthulhu
4
0
2
5
L
Kukulkan
J_Tenn91
Kukulkan
0
5
0
0
W
Tiamat
Nero323
Tiamat
5
1
7
8.5
W
Mulan
RanaStark
Mulan
2
1
2
3
L
1
5
1
0.3
L
Cthulhu
2
2
0
1
W
Camazotz
landonitis
Camazotz
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,116
Damage
37,791
54,839
Taken
55,574
34,018
Mitigated
31,327
17,942
Healing
14,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
8,621
4,677
153
2,922
9,507
3,080
1,564
2,359
7,009
0
27,487
L
Cernunnos
DrexVadaam
Cernunnos
8,212
4,462
0
4,264
10,363
3,390
43
3,809
6,418
0
28,242
L
Hercules
Eduardo017
Hercules
4,942
2,057
0
2,525
11,732
7,469
0
4,202
7,448
0
11,191
W
Cthulhu
Flarefenrir
Cthulhu
10,340
1,351
966
4,443
14,818
12,774
410
4,065
10,477
31,027
0
L
Kukulkan
J_Tenn91
Kukulkan
4,137
207
126
1,562
9,572
5,404
233
5,165
4,165
22,660
0
W
Tiamat
Nero323
Tiamat
13,265
1,174
716
2,353
8,935
6,770
140
2,862
5,826
38,060
0
W
Mulan
RanaStark
Mulan
10,273
692
0
1,380
12,524
8,192
0
3,776
8,438
0
28,880
L
8,678
3,475
0
1,177
10,094
3,635
0
5,130
4,722
0
19,293
L
Cthulhu
11,822
480
382
4,667
13,813
11,429
0
4,406
9,216
28,796
0
W
Camazotz
landonitis
Camazotz
7,617
705
0
5,009
9,055
3,202
94
1,800
7,130
0
31,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,150
Gold Earned
37,754
237
Minions Killed
170
0
Camps Cleared
0
1,212,105
Distance Traveled
1,102,265
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,264
751
47
4
0
220,931
0
L
Cernunnos
7,732
703
45
4
0
232,351
4
L
Hercules
6,997
636
17
2
0
216,690
0
W
Cthulhu
8,900
809
41
4
0
270,575
0
L
Kukulkan
7,735
703
53
5
0
188,684
3
W
Tiamat
9,807
892
59
5
0
237,951
1
W
Mulan
8,349
759
41
4
0
240,642
5
L
Artemis
7,309
664
17
2
0
211,010
1
L
Cthulhu
7,981
726
38
3
0
253,530
0
W
Camazotz
8,830
803
49
4
0
242,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role