Player Matchup

Atlas
Atlas
AnAForEffort
Atlas
Level 26
God Stats
3W - 2L
1,609 SR
Queue Stats
19W - 21L
1,382 Elo+
Party 3
Kuzenbo
Kuzenbo
Oxssn
Kuzenbo
Level 131
God Stats
2W - 5L
1,665 SR
Queue Stats
194W - 187L
1,687 Elo+
Solo
Ullr
Ullr
PillCawsby
Ullr
Level 48
God Stats
14W - 14L
1,526 SR
Queue Stats
72W - 76L
1,547 Elo+
Party 1
Olorun
Olorun
PillCosbie
Olorun
Level 44
God Stats
12W - 15L
1,497 SR
Queue Stats
74W - 72L
1,568 Elo+
Party 1
Cliodhna
Cliodhna
Whipflare
Cliodhna
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,463 Elo+
Party 3
Team Averages
Level 81
1,559 SR
1,530 Elo+

VS

Team Averages
Level 73
1,567 SR
1,576 Elo+
Apollo
Apollo
 
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bionicpanda911
Tsukuyomi
Level 66
God Stats
11W - 17L
1,525 SR
Queue Stats
43W - 55L
1,614 Elo+
Party 2
Sol
Sol
GH0DDD
Sol
Level 64
God Stats
21W - 20L
1,514 SR
Queue Stats
62W - 79L
1,670 Elo+
Party 2
Baron Samedi
Baron Samedi
Nofunzoner
Baron Samedi
Level 69
God Stats
3W - 5L
1,788 SR
Queue Stats
101W - 107L
1,598 Elo+
Party 2
Ymir
Ymir
ShadycrossFade
Ymir
Level 23
God Stats
3W - 3L
1,508 SR
Queue Stats
12W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
6,904
531
4,804
13,745
6,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
Oxssn
Kuzenbo
13
0 / 0 / 1
6,967
536
4,217
9,235
6,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 1 / 3
6,893
530
6,573
9,257
2,734
Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
PillCosbie
Olorun
13
2 / 2 / 0
7,523
579
4,269
7,702
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Whipflare
Cliodhna
12
4 / 0 / 3
7,258
558
7,445
7,898
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
0 / 1 / 0
7,584
583
5,993
9,524
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Bionicpanda911
Tsukuyomi
10
0 / 3 / 0
5,916
455
3,246
8,742
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
GH0DDD
Sol
11
4 / 2 / 0
6,818
524
10,414
7,582
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
Nofunzoner
Baron Samedi
12
2 / 2 / 0
7,068
544
5,538
6,335
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 2
5,865
451
3,657
9,591
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
6
6
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
W
2
3
4
1.33
L
Tsukuyomi
Bionicpanda911
Tsukuyomi
0
3
0
0
L
Sol
GH0DDD
Sol
4
2
0
2
L
Baron Samedi
Nofunzoner
Baron Samedi
2
2
0
1
W
Kuzenbo
Oxssn
Kuzenbo
0
0
1
0.5
W
3
1
3
4.5
W
Olorun
PillCosbie
Olorun
2
2
0
1
L
0
3
2
0.33
W
Cliodhna
Whipflare
Cliodhna
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,308
Damage
28,848
47,837
Taken
41,774
20,786
Mitigated
16,072
18,014
Healing
14,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,993
4,411
0
4,274
9,524
2,894
724
3,254
5,451
0
57,109
W
4,804
1,790
2,223
4,787
13,745
6,418
72
7,169
6,576
21,471
0
L
Tsukuyomi
Bionicpanda911
Tsukuyomi
3,246
368
0
3,040
8,742
2,553
0
1,635
7,067
0
31,525
L
Sol
GH0DDD
Sol
10,414
2,504
0
4,288
7,582
2,267
0
2,280
5,302
35,283
4,126
L
Baron Samedi
Nofunzoner
Baron Samedi
5,538
384
167
2,176
6,335
2,826
0
2,995
3,340
36,945
0
W
Kuzenbo
Oxssn
Kuzenbo
4,217
1,105
0
3,742
9,235
6,579
205
0
9,235
41,518
0
W
6,573
2,531
0
2,350
9,257
2,734
432
5,311
3,946
0
40,204
W
Olorun
PillCosbie
Olorun
4,269
2,391
46
3,955
7,702
2,590
0
3,528
3,895
43,605
0
L
3,657
919
0
882
9,591
5,532
0
2,267
7,324
17,040
3,773
W
Cliodhna
Whipflare
Cliodhna
7,445
415
0
911
7,898
2,465
645
1,521
6,167
0
40,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,545
Gold Earned
33,251
357
Minions Killed
390
0
Camps Cleared
0
1,278,315
Distance Traveled
1,230,640
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,584
583
129
10
0
234,599
1
W
Atlas
6,904
531
33
3
0
243,932
6
L
Tsukuyomi
5,916
455
65
5
0
296,464
5
L
Sol
6,818
524
78
6
0
242,411
4
L
Baron Samedi
7,068
544
91
7
0
232,263
6
W
Kuzenbo
6,967
536
81
6
0
260,559
1
W
Ullr
6,893
530
81
6
0
235,559
0
W
Olorun
7,523
579
84
6
0
244,795
1
L
Ymir
5,865
451
27
2
0
224,903
1
W
Cliodhna
7,258
558
78
6
0
293,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role