Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
IITaM1LaVuKII
The Morrigan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,318 Elo+
Solo
Bellona
Bellona
MossadAgent123
Bellona
Level 61
God Stats
7W - 7L
1,788 SR
Queue Stats
356W - 347L
1,551 Elo+
Solo
Cernunnos
Cernunnos
Trolinghere
Cernunnos
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 195L
1,590 Elo+
Solo
Fenrir
Fenrir
Walleyed
Fenrir
Level 134
God Stats
3W - 3L
1,226 SR
Queue Stats
23W - 26L
1,258 Elo+
Solo
Team Averages
Level 94
1,503 SR
1,443 Elo+

VS

Team Averages
Level 73
1,552 SR
1,531 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JULIIMOG
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Pelaaja555
Sun Wukong
Level 43
God Stats
2W - 4L
1,703 SR
Queue Stats
33W - 48L
1,528 Elo+
Solo
Ymir
Ymir
PericoDOro
Ymir
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 28L
1,697 Elo+
Solo
Neith
Neith
marteaufout
Neith
Level 158
God Stats
56W - 62L
1,556 SR
Queue Stats
74W - 79L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 0 / 7
5,752
575
1,325
2,724
2,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
IITaM1LaVuKII
The Morrigan
11
4 / 3 / 3
6,591
659
4,527
6,168
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 3
6,491
649
6,503
5,621
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Trolinghere
Cernunnos
13
9 / 0 / 1
7,716
772
8,739
7,300
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Walleyed
Fenrir
11
7 / 2 / 3
6,783
678
4,472
7,952
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
3 / 4 / 0
5,718
572
4,609
5,868
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
JULIIMOG
Ah Muzen Cab
3
0 / 7 / 0
3,836
384
1,215
5,313
329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Pelaaja555
Sun Wukong
10
0 / 4 / 1
5,509
551
2,801
8,567
5,318
11
2 / 3 / 1
6,322
632
4,319
7,612
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 4 / 0
4,978
498
2,839
6,903
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
22
Kills
5
5
Deaths
22
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
7
4.5
L
Nu Wa
 
Nu Wa
3
4
0
0.75
W
The Morrigan
IITaM1LaVuKII
The Morrigan
4
3
3
1.83
L
Ah Muzen Cab
JULIIMOG
Ah Muzen Cab
0
7
0
0
W
1
0
3
2.5
L
Sun Wukong
Pelaaja555
Sun Wukong
0
4
1
0.13
L
2
3
1
0.83
W
Cernunnos
Trolinghere
Cernunnos
9
0
1
9.5
W
Fenrir
Walleyed
Fenrir
7
2
3
4.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,566
Damage
15,783
29,765
Taken
34,263
13,109
Mitigated
12,183
10,554
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,325
67
0
310
2,724
2,444
0
984
1,694
5,132
0
L
Nu Wa
 
Nu Wa
4,609
1,309
0
1,022
5,868
1,713
0
2,915
2,935
22,993
0
W
The Morrigan
IITaM1LaVuKII
The Morrigan
4,527
839
0
1,239
6,168
1,834
527
3,306
2,596
34,505
2,123
L
Ah Muzen Cab
JULIIMOG
Ah Muzen Cab
1,215
334
0
345
5,313
329
0
598
4,697
0
4,522
W
6,503
1,709
0
1,714
5,621
4,042
379
318
5,249
0
36,775
L
Sun Wukong
Pelaaja555
Sun Wukong
2,801
767
0
2,063
8,567
5,318
0
461
8,088
0
24,675
L
4,319
699
0
2,251
7,612
3,938
0
1,338
6,256
36,237
0
W
Cernunnos
Trolinghere
Cernunnos
8,739
4,486
0
4,485
7,300
2,183
0
404
6,842
0
59,561
W
Fenrir
Walleyed
Fenrir
4,472
503
0
2,806
7,952
2,606
0
3,474
4,456
0
31,702
L
2,839
904
0
1,784
6,903
885
0
212
6,683
0
27,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,333
Gold Earned
26,363
345
Minions Killed
233
0
Camps Cleared
0
1,095,742
Distance Traveled
915,495
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,752
575
6
1
0
236,165
3
L
Nu Wa
5,718
572
32
3
0
188,189
4
W
The Morrigan
6,591
659
80
8
0
196,787
0
L
Ah Muzen Cab
3,836
384
8
1
0
171,467
5
W
Bellona
6,491
649
81
8
0
233,287
4
L
Sun Wukong
5,509
551
69
7
0
200,635
4
L
Ymir
6,322
632
70
7
0
192,105
0
W
Cernunnos
7,716
772
120
12
0
187,512
2
W
Fenrir
6,783
678
58
6
0
241,991
0
L
Neith
4,978
498
54
5
0
163,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role