Player Matchup

Chaac
Chaac
BodyBagzBrando
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hel
Hel
NegroFlame
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Odin
Odin
SSumbreon
Odin
Level 107
God Stats
4W - 8L
1,381 SR
Queue Stats
97W - 99L
1,571 Elo+
Party 1
Thanatos
Thanatos
XxMachoNachoxX
Thanatos
Level 64
God Stats
0W - 2L
1,324 SR
Queue Stats
10W - 16L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
Level 31
God Stats
6W - 6L
1,493 SR
Queue Stats
14W - 18L
1,547 Elo+
Party 1
Team Averages
Level 63
1,440 SR
1,535 Elo+

VS

Team Averages
Level 48
1,429 SR
1,480 Elo+
Kuzenbo
Kuzenbo
AtlasTC
Kuzenbo
Level 97
God Stats
1W - 0L
1,490 SR
Queue Stats
21W - 27L
1,429 Elo+
Party 2
Nike
Nike
LuckyChloe228
Nike
Level 38
God Stats
17W - 6L
1,520 SR
Queue Stats
92W - 78L
1,495 Elo+
Party 2
Neith
Neith
Macchiauto
Neith
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,461 Elo+
Solo
Sol
Sol
Rimulu
Sol
Level 37
God Stats
5W - 6L
1,293 SR
Queue Stats
263W - 255L
1,546 Elo+
Solo
Achilles
Achilles
comedypatrol
Achilles
Level 31
God Stats
2W - 2L
1,342 SR
Queue Stats
7W - 17L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
4,832
483
4,097
8,924
2,934
8
1 / 5 / 2
5,275
528
1,827
3,685
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
11
3 / 0 / 0
6,408
641
4,825
6,867
4,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
9
3 / 5 / 1
6,109
611
4,841
9,015
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
8
2 / 3 / 3
5,119
512
4,446
6,649
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AtlasTC
Kuzenbo
9
2 / 1 / 6
5,950
595
3,824
8,684
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 2 / 4
6,471
647
3,746
6,827
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
11
5 / 2 / 1
6,566
657
5,982
5,358
1,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Rimulu
Sol
11
7 / 2 / 0
6,960
696
6,166
5,522
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
comedypatrol
Achilles
9
0 / 3 / 1
5,205
521
4,224
9,360
5,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
10
Kills
18
18
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AtlasTC
Kuzenbo
2
1
6
5
L
1
5
2
0.4
W
4
2
4
3
W
Neith
5
2
1
2.75
L
1
5
2
0.4
W
Sol
Rimulu
Sol
7
2
0
3.5
L
Odin
3
0
0
3
L
Thanatos
3
5
1
0.7
W
Achilles
comedypatrol
Achilles
0
3
1
0.17
L
Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,036
Damage
23,942
35,140
Taken
35,751
12,410
Mitigated
18,271
10,200
Healing
12,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AtlasTC
Kuzenbo
3,824
1,492
0
1,669
8,684
7,777
297
225
8,020
11,018
4,114
L
4,097
736
0
968
8,924
2,934
400
2,059
6,865
0
19,964
W
3,746
724
0
2,322
6,827
2,097
65
130
6,697
0
32,833
W
Neith
5,982
3,698
0
2,389
5,358
1,389
576
0
5,358
0
35,827
L
1,827
797
0
22
3,685
1,011
62
2,447
1,238
13,689
0
W
Sol
Rimulu
Sol
6,166
2,348
0
2,031
5,522
1,720
818
1,697
3,825
31,014
4,083
L
Odin
4,825
978
0
2,110
6,867
4,431
102
455
5,825
5,643
27,753
L
Thanatos
4,841
1,840
0
4,618
9,015
2,534
0
2,683
6,332
0
30,663
W
Achilles
comedypatrol
Achilles
4,224
1,387
0
4,503
9,360
5,288
492
951
7,730
0
16,842
L
Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
4,446
2,176
0
2,482
6,649
1,500
0
1,332
5,317
0
23,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,743
Gold Earned
31,152
255
Minions Killed
266
0
Camps Cleared
0
934,974
Distance Traveled
1,012,198
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,950
595
17
2
0
215,323
2
L
Chaac
4,832
483
36
4
0
189,619
2
W
Nike
6,471
647
66
7
0
215,636
0
W
Neith
6,566
657
82
8
0
184,264
2
L
Hel
5,275
528
36
4
0
145,839
0
W
Sol
6,960
696
74
7
0
198,049
2
L
Odin
6,408
641
82
8
0
207,259
1
L
Thanatos
6,109
611
62
6
0
198,892
2
W
Achilles
5,205
521
27
3
0
198,926
4
L
Danzaburou
5,119
512
39
4
0
193,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role