Player Matchup

Sun Wukong
Sun Wukong
JoBien
Sun Wukong
Level 129
God Stats
11W - 4L
1,646 SR
Queue Stats
69W - 67L
1,498 Elo+
Party 1
Poseidon
Poseidon
Lurze
Poseidon
Level 21
God Stats
4W - 0L
1,804 SR
Queue Stats
25W - 24L
1,110 Elo+
Party 3
Artemis
Artemis
OnyxynO
Artemis
Level 143
God Stats
22W - 14L
1,819 SR
Queue Stats
95W - 107L
1,511 Elo+
Party 1
Ymir
Ymir
Torothon
Ymir
Level 45
God Stats
12W - 18L
1,415 SR
Queue Stats
70W - 73L
1,531 Elo+
Party 1
Da Ji
Da Ji
UwUSkrimp
Da Ji
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 68L
1,313 Elo+
Party 3
Team Averages
Level 80
1,637 SR
1,393 Elo+

VS

Team Averages
Level 47
1,548 SR
1,430 Elo+
Nox
Nox
Beatyoudowner
Nox
Level 25
God Stats
1W - 2L
1,484 SR
Queue Stats
5W - 6L
1,593 Elo+
Party 2
Guan Yu
Guan Yu
JustGavan
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 4
Bacchus
Bacchus
SugarFreeCandy
Bacchus
Level 127
God Stats
2W - 1L
1,885 SR
Queue Stats
6W - 4L
1,410 Elo+
Party 4
Da Ji
Da Ji
TheGreatRichard
Da Ji
Level 16
God Stats
3W - 3L
1,373 SR
Queue Stats
3W - 4L
1,410 Elo+
Party 4
Anhur
Anhur
skebinn
Anhur
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 22L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JoBien
Sun Wukong
16
7 / 2 / 6
11,168
588
16,588
15,559
15,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Lurze
Poseidon
16
3 / 5 / 5
10,453
550
6,473
8,931
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
OnyxynO
Artemis
20
14 / 2 / 7
12,866
677
22,669
14,178
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
6 / 1 / 16
11,902
626
5,320
14,424
14,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
UwUSkrimp
Da Ji
17
3 / 3 / 8
11,005
579
10,028
12,992
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
8,955
471
8,882
13,659
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
JustGavan
Guan Yu
15
0 / 5 / 1
8,658
456
4,683
18,519
13,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 5 / 6
8,458
445
8,470
17,647
24,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 8 / 2
8,970
472
10,074
16,577
5,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
skebinn
Anhur
13
3 / 9 / 1
8,503
448
9,467
16,316
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
33
Kills
13
13
Deaths
34
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Sun Wukong
JoBien
Sun Wukong
7
2
6
5
L
Guan Yu
JustGavan
Guan Yu
0
5
1
0.1
W
Poseidon
Lurze
Poseidon
3
5
5
1.1
W
Artemis
OnyxynO
Artemis
14
2
7
8.75
L
1
5
6
0.8
L
5
8
2
0.75
W
Ymir
6
1
16
14
W
Da Ji
UwUSkrimp
Da Ji
3
3
8
2.33
L
Anhur
skebinn
Anhur
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,078
Damage
41,576
66,084
Taken
82,718
42,242
Mitigated
55,324
21,814
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,882
874
73
1,821
13,659
5,732
0
1,800
11,639
45,199
0
W
Sun Wukong
JoBien
Sun Wukong
16,588
3,765
0
3,316
15,559
15,855
250
2,584
12,487
0
67,784
L
Guan Yu
JustGavan
Guan Yu
4,683
945
75
2,726
18,519
13,497
349
463
17,378
981
54,369
W
Poseidon
Lurze
Poseidon
6,473
1,118
210
1,176
8,931
2,916
3,580
3,591
5,162
65,027
0
W
Artemis
OnyxynO
Artemis
22,669
13,698
0
4,213
14,178
4,462
2,674
4,058
9,666
0
101,806
L
8,470
1,229
0
2,434
17,647
24,842
0
4,713
12,856
27,828
0
L
10,074
2,618
0
3,450
16,577
5,956
283
2,755
13,523
0
47,154
W
Ymir
5,320
1,600
3,514
4,218
14,424
14,515
748
5,380
8,830
21,164
0
W
Da Ji
UwUSkrimp
Da Ji
10,028
2,221
0
5,167
12,992
4,494
1,670
1,354
11,583
0
80,308
L
Anhur
skebinn
Anhur
9,467
4,997
0
1,957
16,316
5,297
0
2,062
14,254
0
43,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,394
Gold Earned
43,544
542
Minions Killed
366
0
Camps Cleared
0
1,928,447
Distance Traveled
1,732,631
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,955
471
95
5
0
350,791
5
W
Sun Wukong
11,168
588
103
5
0
387,782
1
L
Guan Yu
8,658
456
105
6
0
390,201
0
W
Poseidon
10,453
550
125
7
0
368,478
1
W
Artemis
12,866
677
152
8
0
351,276
0
L
Bacchus
8,458
445
26
1
0
364,236
4
L
Da Ji
8,970
472
67
4
0
343,645
2
W
Ymir
11,902
626
26
1
0
388,640
0
W
Da Ji
11,005
579
136
7
0
432,271
3
L
Anhur
8,503
448
73
4
0
283,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role