Player Matchup

Ares
Ares
Syuuuya
Ares
Level 137
God Stats
4W - 0L
1,500 SR
Queue Stats
173W - 81L
1,712 Elo+
Party 2
Nox
Nox
ariche
Nox
Level 150
God Stats
9W - 2L
1,500 SR
Queue Stats
319W - 110L
1,712 Elo+
Party 2
Neith
Neith
oruoru
Neith
Level 156
God Stats
36W - 15L
1,500 SR
Queue Stats
378W - 141L
1,712 Elo+
Party 2
Team Averages
Level 148
1,500 SR
1,712 Elo+

VS

Team Averages
Level 144
1,500 SR
1,703 Elo+
Izanami
Izanami
DaddyPhantom
Izanami
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 77L
1,683 Elo+
Party 1
Khepri
Khepri
RedneckSpartan1
Khepri
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
392W - 256L
1,726 Elo+
Party 1
Ymir
Ymir
SpooderLady
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 64L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Syuuuya
Ares
17
1 / 2 / 12
12,702
706
11,097
22,113
24,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
ariche
Nox
17
2 / 1 / 10
11,938
663
14,229
11,241
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
oruoru
Neith
19
11 / 0 / 3
13,626
757
30,861
10,933
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddyPhantom
Izanami
17
3 / 5 / 0
11,537
641
14,757
14,112
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
0 / 6 / 2
9,989
555
7,682
22,408
23,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 3 / 2
10,013
556
6,646
27,059
32,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
3
3
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
DaddyPhantom
Izanami
3
5
0
0.6
L
0
6
2
0.17
L
0
3
2
0.33
W
Ares
Syuuuya
Ares
1
2
12
3.5
W
Nox
ariche
Nox
2
1
10
7
W
Neith
oruoru
Neith
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,187
Damage
29,085
44,287
Taken
63,579
36,802
Mitigated
63,330
11,934
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DaddyPhantom
Izanami
14,757
10,601
0
2,653
14,112
6,473
410
4,307
9,780
0
75,918
L
7,682
186
2,148
3,281
22,408
23,973
0
8,744
13,164
30,940
0
L
6,646
963
832
2,981
27,059
32,884
0
11,861
15,198
16,175
0
W
Ares
Syuuuya
Ares
11,097
340
0
3,920
22,113
24,693
0
6,404
14,960
20,912
0
W
Nox
ariche
Nox
14,229
1,774
91
1,572
11,241
5,872
645
4,003
6,958
52,950
0
W
Neith
oruoru
Neith
30,861
17,174
0
6,351
10,933
6,237
2,799
2,846
7,762
0
85,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,266
Gold Earned
31,539
205
Minions Killed
175
9
Camps Cleared
5
875,561
Distance Traveled
862,438
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,537
641
125
7
3
257,676
1
L
Khepri
9,989
555
31
2
2
290,731
5
L
Ymir
10,013
556
19
1
0
314,031
2
W
Ares
12,702
706
9
1
1
295,925
4
W
Nox
11,938
663
97
5
3
282,989
1
W
Neith
13,626
757
99
6
5
296,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role