Player Matchup

Scylla
Scylla
Fortunate 7on
Scylla
Level 119
God Stats
2W - 0L
1,270 SR
Queue Stats
70W - 80L
1,494 Elo+
Solo
Atlas
Atlas
ShyGuy_Woke
Atlas
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,470 Elo+
Party 2
Loki
Loki
TrashPanda_God
Loki
Level 89
God Stats
2W - 2L
1,803 SR
Queue Stats
92W - 90L
1,470 Elo+
Party 2
Team Averages
Level 103
1,524 SR
1,478 Elo+

VS

Team Averages
Level 78
1,581 SR
1,596 Elo+
Bastet
Bastet
Herpaderpicneedl
Bastet
Level 47
God Stats
5W - 4L
1,915 SR
Queue Stats
69W - 73L
1,836 Elo+
Party 1
Cthulhu
Cthulhu
Koolten
Cthulhu
Level 125
God Stats
0W - 1L
1,742 SR
Queue Stats
31W - 24L
1,754 Elo+
Party 1
Charybdis
Charybdis
Ryoha_Emasueon
Charybdis
Level 61
God Stats
0W - 3L
1,087 SR
Queue Stats
12W - 18L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
7,744
774
6,952
3,960
1,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 9
7,755
776
5,919
9,755
8,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 5
7,922
792
9,084
6,710
2,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,641
664
5,938
8,467
3,343
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Koolten
Cthulhu
11
2 / 4 / 1
7,501
750
5,712
11,484
8,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
Ryoha_Emasueon
Charybdis
9
0 / 4 / 0
6,022
602
1,939
7,185
2,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
3
3
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
1
5
1
0.3
L
Cthulhu
Koolten
Cthulhu
2
4
1
0.63
L
Charybdis
Ryoha_Emasueon
Charybdis
0
4
0
0
W
4
1
9
8.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,955
Damage
13,589
20,425
Taken
27,136
12,710
Mitigated
14,862
5,892
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,952
718
198
953
3,960
1,836
460
1,726
2,234
23,258
0
L
5,938
1,639
0
619
8,467
3,343
0
4,189
4,109
0
11,547
L
Cthulhu
Koolten
Cthulhu
5,712
499
78
2,155
11,484
8,991
0
5,258
5,802
16,483
0
L
Charybdis
Ryoha_Emasueon
Charybdis
1,939
842
0
462
7,185
2,528
0
3,184
3,821
0
17,198
W
5,919
2,283
297
1,140
9,755
8,474
146
2,250
7,505
20,040
0
W
9,084
3,326
536
2,768
6,710
2,400
591
2,304
4,406
0
22,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,421
Gold Earned
20,164
116
Minions Killed
76
5
Camps Cleared
3
515,738
Distance Traveled
514,229
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,744
774
44
4
2
150,589
5
L
Bastet
6,641
664
17
2
0
197,201
2
L
Cthulhu
7,501
750
23
2
1
157,269
0
L
Charybdis
6,022
602
36
4
2
159,759
0
W
Atlas
7,755
776
30
3
1
182,290
1
W
Loki
7,922
792
42
4
2
182,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role