Player Matchup

Odin
Odin
BlyGuy197
Odin
Level 16
God Stats
4W - 10L
1,387 SR
Queue Stats
7W - 14L
1,382 Elo+
Party 1
Neith
Neith
CHRONIC69
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,361 Elo+
Party 1
Cernunnos
Cernunnos
bzdowns
Cernunnos
Level 82
God Stats
0W - 1L
1,745 SR
Queue Stats
16W - 13L
1,576 Elo+
Party 1
Ares
Ares
homegrownsmegum
Ares
Level 39
God Stats
8W - 7L
1,666 SR
Queue Stats
14W - 13L
1,517 Elo+
Party 1
Chronos
Chronos
ms777
Chronos
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 42L
1,525 Elo+
Party 1
Team Averages
Level 55
1,560 SR
1,472 Elo+

VS

Team Averages
Level 56
1,616 SR
1,669 Elo+
Kuzenbo
Kuzenbo
Citykingwill
Kuzenbo
Level 85
God Stats
3W - 0L
1,501 SR
Queue Stats
187W - 104L
1,793 Elo+
Party 2
Discordia
Discordia
D3fyingGr4v1ty
Discordia
Level 24
God Stats
1W - 3L
1,144 SR
Queue Stats
54W - 83L
1,303 Elo+
Solo
Ymir
Ymir
Faneto1234
Ymir
Level 34
God Stats
49W - 20L
1,811 SR
Queue Stats
99W - 55L
1,744 Elo+
Party 2
Neith
Neith
Stowzi
Neith
Level 113
God Stats
2W - 0L
1,718 SR
Queue Stats
50W - 26L
1,705 Elo+
Party 2
Ullr
Ullr
UllrXD
Ullr
Level 25
God Stats
13W - 0L
1,907 SR
Queue Stats
36W - 7L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
0 / 6 / 5
8,732
624
2,908
17,819
12,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
CHRONIC69
Neith
14
0 / 10 / 3
8,432
602
3,141
16,238
4,963
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
bzdowns
Cernunnos
18
3 / 7 / 2
10,423
745
11,854
18,895
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 8 / 3
8,429
602
2,121
16,801
11,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
ms777
Chronos
17
5 / 8 / 2
10,744
767
20,044
16,777
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Citykingwill
Kuzenbo
19
3 / 2 / 22
11,794
842
10,882
17,938
25,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
D3fyingGr4v1ty
Discordia
16
1 / 4 / 25
10,264
733
8,879
8,097
2,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 1 / 19
11,576
827
8,812
16,810
16,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Stowzi
Neith
19
10 / 2 / 20
12,009
858
29,789
16,299
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
UllrXD
Ullr
20
20 / 1 / 9
13,104
936
20,571
12,806
5,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
134
8
Kills
39
39
Deaths
10
15
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Odin
0
6
5
0.42
L
Neith
CHRONIC69
Neith
0
10
3
0.15
W
Kuzenbo
Citykingwill
Kuzenbo
3
2
22
7
W
Discordia
D3fyingGr4v1ty
Discordia
1
4
25
3.38
W
5
1
19
14.5
W
Neith
Stowzi
Neith
10
2
20
10
W
Ullr
UllrXD
Ullr
20
1
9
24.5
L
Cernunnos
bzdowns
Cernunnos
3
7
2
0.57
L
0
8
3
0.19
L
Chronos
ms777
Chronos
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,068
Damage
78,933
86,530
Taken
71,950
40,952
Mitigated
57,717
6,318
Healing
21,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,908
562
0
758
17,819
12,096
0
7,104
10,511
4,225
8,551
L
Neith
CHRONIC69
Neith
3,141
1,705
0
844
16,238
4,963
0
4,081
12,087
0
12,588
W
Kuzenbo
Citykingwill
Kuzenbo
10,882
4,531
822
3,463
17,938
25,614
229
4,621
13,055
37,589
0
W
Discordia
D3fyingGr4v1ty
Discordia
8,879
514
52
1,831
8,097
2,980
1,190
3,661
4,345
18,468
0
W
8,812
705
0
3,428
16,810
16,587
438
2,807
13,957
38,312
0
W
Neith
Stowzi
Neith
29,789
19,747
0
10,403
16,299
6,808
2,880
8,687
7,443
0
67,021
W
Ullr
UllrXD
Ullr
20,571
6,421
0
1,285
12,806
5,728
4,711
3,411
9,340
0
54,980
L
Cernunnos
bzdowns
Cernunnos
11,854
4,236
0
2,005
18,895
6,432
0
3,705
15,090
0
42,914
L
2,121
132
0
0
16,801
11,628
30
8,667
7,974
10,078
0
L
Chronos
ms777
Chronos
20,044
6,760
0
2,711
16,777
5,833
0
4,627
12,132
47,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,760
Gold Earned
58,747
167
Minions Killed
266
0
Camps Cleared
0
993,937
Distance Traveled
1,544,219
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,732
624
14
1
0
161,877
0
L
Neith
8,432
602
28
2
0
148,002
4
W
Kuzenbo
11,794
842
41
3
0
323,877
4
W
Discordia
10,264
733
20
1
0
284,542
0
W
Ymir
11,576
827
49
4
0
315,040
3
W
Neith
12,009
858
79
6
0
293,005
2
W
Ullr
13,104
936
77
6
0
327,755
0
L
Cernunnos
10,423
745
70
5
0
229,540
0
L
Ares
8,429
602
7
1
0
219,335
1
L
Chronos
10,744
767
48
3
0
235,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role