Player Matchup

Sol
Sol
Hadengel
Sol
Level 117
God Stats
13W - 20L
1,290 SR
Queue Stats
216W - 243L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IYoriichi
Gilgamesh
Level 146
God Stats
1W - 0L
1,843 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LMT 4quiles
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,500 Elo+
Party 2
Achilles
Achilles
TokuRagnarok
Achilles
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 15L
1,643 Elo+
Party 2
Kukulkan
Kukulkan
WKudasaiW
Kukulkan
Level 29
God Stats
1W - 0L
1,803 SR
Queue Stats
3W - 2L
1,437 Elo+
Party 2
Team Averages
Level 104
1,587 SR
1,516 Elo+

VS

Team Averages
Level 73
1,412 SR
1,486 Elo+
Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AdamNeeSan
Bakasura
Level 42
God Stats
0W - 1L
1,480 SR
Queue Stats
3W - 2L
1,340 Elo+
Party 1
Jormungandr
Jormungandr
Arentex
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,682 Elo+
Party 1
Cliodhna
Cliodhna
BreadLorrd
Cliodhna
Level 6
God Stats
0W - 1L
1,177 SR
Queue Stats
1W - 2L
1,340 Elo+
Party 1
Scylla
Scylla
KiraMikomi
Scylla
Level 111
God Stats
1W - 2L
1,401 SR
Queue Stats
11W - 12L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 7
11,188
861
5,612
8,171
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
IYoriichi
Gilgamesh
16
6 / 6 / 10
10,444
803
12,049
22,093
10,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
LMT 4quiles
Danzaburou
19
8 / 1 / 6
12,108
931
13,458
12,392
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
TokuRagnarok
Achilles
17
3 / 2 / 14
10,935
841
10,500
18,711
20,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
WKudasaiW
Kukulkan
17
4 / 3 / 9
10,421
802
11,570
8,451
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 2 / 1
7,553
581
1,020
2,444
996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
AdamNeeSan
Bakasura
15
3 / 8 / 3
9,612
739
6,221
16,462
5,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Arentex
Jormungandr
16
4 / 3 / 5
9,638
741
16,270
14,151
9,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
BreadLorrd
Cliodhna
15
3 / 9 / 3
9,141
703
9,668
14,057
4,452
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
KiraMikomi
Scylla
18
2 / 2 / 7
10,302
792
14,123
12,230
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
24
Kills
12
13
Deaths
24
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
1
0.25
L
Bakasura
AdamNeeSan
Bakasura
3
8
3
0.56
L
Jormungandr
Arentex
Jormungandr
4
3
5
2.17
L
Cliodhna
BreadLorrd
Cliodhna
3
9
3
0.5
W
3
1
7
6.5
W
Gilgamesh
IYoriichi
Gilgamesh
6
6
10
1.83
L
Scylla
KiraMikomi
Scylla
2
2
7
2.75
W
Danzaburou
LMT 4quiles
Danzaburou
8
1
6
11
W
Achilles
TokuRagnarok
Achilles
3
2
14
5
W
Kukulkan
WKudasaiW
Kukulkan
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,189
Damage
47,302
69,818
Taken
59,344
41,703
Mitigated
23,834
19,339
Healing
3,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,020
0
0
211
2,444
996
0
261
2,183
0
3,683
L
Bakasura
AdamNeeSan
Bakasura
6,221
3,033
882
1,365
16,462
5,391
0
3,515
12,698
0
9,456
L
Jormungandr
Arentex
Jormungandr
16,270
2,581
45
94
14,151
9,231
0
5,525
8,189
30,081
0
L
Cliodhna
BreadLorrd
Cliodhna
9,668
325
93
714
14,057
4,452
0
4,038
9,905
0
30,042
W
5,612
1,307
0
2,527
8,171
3,103
4,156
3,295
4,605
54,561
3,052
W
Gilgamesh
IYoriichi
Gilgamesh
12,049
2,115
0
3,979
22,093
10,631
323
10,030
11,367
0
28,019
L
Scylla
KiraMikomi
Scylla
14,123
1,496
0
522
12,230
3,764
0
3,444
8,514
46,766
0
W
Danzaburou
LMT 4quiles
Danzaburou
13,458
4,945
0
4,201
12,392
4,905
2,940
4,357
7,776
0
51,187
W
Achilles
TokuRagnarok
Achilles
10,500
2,487
282
6,747
18,711
20,274
444
7,145
10,328
347
22,570
W
Kukulkan
WKudasaiW
Kukulkan
11,570
587
0
1,603
8,451
2,790
1,897
4,785
3,510
34,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,096
Gold Earned
46,246
265
Minions Killed
169
0
Camps Cleared
0
1,446,341
Distance Traveled
1,090,375
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,553
581
7
1
0
39,975
0
L
Bakasura
9,612
739
13
1
0
263,050
0
L
Jormungandr
9,638
741
29
2
0
259,881
0
L
Cliodhna
9,141
703
46
4
0
252,550
0
W
Sol
11,188
861
91
7
0
286,906
8
W
Gilgamesh
10,444
803
28
2
0
288,214
5
L
Scylla
10,302
792
74
6
0
274,919
0
W
Danzaburou
12,108
931
82
6
0
274,647
0
W
Achilles
10,935
841
14
1
0
321,720
1
W
Kukulkan
10,421
802
50
4
0
274,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role