Player Matchup

Kukulkan
Kukulkan
ItalianPanther
Kukulkan
Level 11
God Stats
2W - 3L
1,569 SR
Queue Stats
2W - 4L
1,520 Elo+
Party 1
Artemis
Artemis
RadTheRedhead
Artemis
Level 61
God Stats
1W - 5L
1,261 SR
Queue Stats
69W - 75L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
TheStache10
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 70L
1,426 Elo+
Party 1
Skadi
Skadi
Xanthei
Skadi
Level 103
God Stats
3W - 1L
1,285 SR
Queue Stats
52W - 45L
1,390 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXGirthQuakeXx
Morgan Le Fay
Level 105
God Stats
9W - 7L
1,631 SR
Queue Stats
86W - 64L
1,504 Elo+
Party 1
Team Averages
Level 74
1,449 SR
1,440 Elo+

VS

Team Averages
Level 102
1,627 SR
1,639 Elo+
Cerberus
Cerberus
KrippledElephan
Cerberus
Level 124
God Stats
5W - 3L
1,549 SR
Queue Stats
136W - 119L
1,406 Elo+
Solo
Freya
Freya
MarinesInSpace
Freya
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 13L
1,858 Elo+
Party 2
Heimdallr
Heimdallr
SlimeyFPS
Heimdallr
Level 84
God Stats
20W - 14L
1,617 SR
Queue Stats
69W - 70L
1,442 Elo+
Solo
Thoth
Thoth
Sololordofsmite
Thoth
Level 41
God Stats
8W - 4L
1,968 SR
Queue Stats
16W - 6L
1,765 Elo+
Party 2
Achilles
Achilles
invad3r234
Achilles
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 127L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 2 / 0
8,316
693
4,324
6,485
2,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
15
2 / 5 / 3
8,905
742
10,082
10,055
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 1
8,882
740
8,270
9,200
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Xanthei
Skadi
15
1 / 4 / 2
8,112
676
5,678
10,480
3,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
xXGirthQuakeXx
Morgan Le Fay
15
1 / 4 / 3
8,050
671
9,199
9,712
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
9 / 2 / 7
10,732
894
8,719
14,850
9,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
5 / 0 / 7
9,751
813
5,196
9,284
3,534
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
SlimeyFPS
Heimdallr
15
1 / 1 / 1
8,530
711
4,877
10,754
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 4 / 7
8,420
702
9,612
6,021
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
invad3r234
Achilles
17
4 / 1 / 9
9,393
783
10,860
15,241
21,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
20
20
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
2
0
0.5
W
Cerberus
9
2
7
6.25
W
5
0
7
8.5
L
Artemis
2
5
3
0.7
W
Heimdallr
SlimeyFPS
Heimdallr
1
1
1
1.5
W
1
4
7
1.13
L
3
5
1
0.7
L
Skadi
Xanthei
Skadi
1
4
2
0.5
W
Achilles
invad3r234
Achilles
4
1
9
8.5
L
Morgan Le Fay
xXGirthQuakeXx
Morgan Le Fay
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,553
Damage
39,264
45,932
Taken
56,150
15,943
Mitigated
41,370
7,845
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,324
661
0
561
6,485
2,365
0
2,527
3,607
22,588
0
W
Cerberus
8,719
299
407
4,586
14,850
9,954
58
7,309
7,020
35,579
0
W
5,196
1,653
0
3,583
9,284
3,534
0
2,940
6,194
41,480
0
L
Artemis
10,082
4,076
93
1,794
10,055
3,527
88
4,779
4,824
0
26,417
W
Heimdallr
SlimeyFPS
Heimdallr
4,877
697
436
2,849
10,754
4,014
1,015
3,755
6,684
0
31,751
W
9,612
120
0
0
6,021
1,991
7
2,379
3,426
21,071
0
L
8,270
2,126
0
1,876
9,200
2,710
1,309
5,190
3,345
34,948
0
L
Skadi
Xanthei
Skadi
5,678
1,316
431
1,954
10,480
3,703
0
6,720
3,169
0
26,142
W
Achilles
invad3r234
Achilles
10,860
1,269
315
2,415
15,241
21,877
0
3,770
11,033
7,092
20,739
L
Morgan Le Fay
xXGirthQuakeXx
Morgan Le Fay
9,199
509
0
1,136
9,712
3,638
53
4,100
5,087
27,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,265
Gold Earned
46,826
252
Minions Killed
302
0
Camps Cleared
0
1,145,141
Distance Traveled
1,194,276
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,316
693
57
5
0
219,267
0
W
Cerberus
10,732
894
92
8
0
254,187
2
W
Freya
9,751
813
72
6
0
236,149
1
L
Artemis
8,905
742
44
4
0
240,958
1
W
Heimdallr
8,530
711
70
6
0
244,031
2
W
Thoth
8,420
702
29
2
0
213,027
0
L
Nu Wa
8,882
740
67
6
0
206,157
0
L
Skadi
8,112
676
42
4
0
243,576
0
W
Achilles
9,393
783
39
3
0
246,882
3
L
Morgan Le Fay
8,050
671
42
4
0
235,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role