Player Matchup

Skadi
Skadi
Bunnysoulz
Skadi
Level 43
God Stats
1W - 3L
1,398 SR
Queue Stats
49W - 69L
1,471 Elo+
Party 4
Atlas
Atlas
FerretFarmer
Atlas
Level 55
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 8L
1,172 Elo+
Party 1
Chaac
Chaac
SNXCKDXDDY
Chaac
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 73L
1,479 Elo+
Party 4
Tsukuyomi
Tsukuyomi
WileECoyote5O
Tsukuyomi
Level 23
God Stats
0W - 4L
1,127 SR
Queue Stats
1W - 8L
1,172 Elo+
Party 1
Ah Puch
Ah Puch
dank Whale368
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,232 Elo+
Party 1
Team Averages
Level 50
1,360 SR
1,305 Elo+

VS

Team Averages
Level 66
1,520 SR
1,430 Elo+
Bellona
Bellona
Canelita_Uchiha
Bellona
Level 41
God Stats
3W - 0L
1,720 SR
Queue Stats
107W - 102L
1,444 Elo+
Party 3
Pele
Pele
Kerysi
Pele
Level 96
God Stats
15W - 14L
1,593 SR
Queue Stats
315W - 284L
1,477 Elo+
Party 2
Izanami
Izanami
Larger Pancakes
Izanami
Level 89
God Stats
24W - 19L
1,506 SR
Queue Stats
362W - 347L
1,445 Elo+
Party 2
Tiamat
Tiamat
Oversized72645
Tiamat
Level 16
God Stats
20W - 17L
1,409 SR
Queue Stats
265W - 238L
1,326 Elo+
Party 2
Achilles
Achilles
Red_DevilXI
Achilles
Level 88
God Stats
4W - 4L
1,373 SR
Queue Stats
108W - 103L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
1 / 7 / 0
7,097
507
2,215
9,215
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 1
7,032
502
5,217
10,306
4,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
12
0 / 4 / 0
7,253
518
8,665
12,918
7,923
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tsukuyomi
WileECoyote5O
Tsukuyomi
12
0 / 4 / 1
6,784
485
3,176
10,634
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
11
0 / 6 / 1
6,908
493
2,917
9,579
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 6
8,776
627
8,841
8,882
7,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
Kerysi
Pele
13
6 / 1 / 3
8,101
579
9,490
10,035
6,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 6
7,320
523
4,489
4,024
1,259
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 0 / 8
8,317
594
4,135
2,805
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Red_DevilXI
Achilles
14
6 / 0 / 4
8,169
584
6,992
11,225
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
22
22
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
7
0
0.14
W
8
0
6
11
L
1
1
1
1.5
W
Pele
Kerysi
Pele
6
1
3
7.5
W
1
1
6
4
W
1
0
8
5
W
Achilles
Red_DevilXI
Achilles
6
0
4
8
L
Chaac
0
4
0
0
L
Tsukuyomi
WileECoyote5O
Tsukuyomi
0
4
1
0.13
L
Ah Puch
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,190
Damage
33,947
52,652
Taken
36,971
21,443
Mitigated
26,788
13,596
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
2,215
675
0
500
9,215
2,298
13
0
8,936
0
41,171
W
8,841
2,677
0
2,327
8,882
7,937
0
1,420
7,462
0
57,268
L
5,217
2,063
1,527
1,989
10,306
4,764
0
401
9,805
24,910
0
W
Pele
Kerysi
Pele
9,490
2,329
0
3,959
10,035
6,082
191
4,048
5,987
0
44,698
W
4,489
2,328
0
989
4,024
1,259
399
781
3,243
0
45,812
W
4,135
68
0
1,879
2,805
1,287
269
627
2,178
46,085
0
W
Achilles
Red_DevilXI
Achilles
6,992
2,095
0
4,629
11,225
10,223
559
1,258
9,967
0
31,704
L
Chaac
8,665
1,289
0
3,587
12,918
7,923
534
1,086
11,097
0
42,221
L
Tsukuyomi
WileECoyote5O
Tsukuyomi
3,176
848
0
3,894
10,634
2,926
0
224
10,205
0
40,938
L
Ah Puch
2,917
731
51
2,048
9,579
3,532
588
2,064
6,961
34,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,074
Gold Earned
40,683
382
Minions Killed
413
0
Camps Cleared
0
1,331,601
Distance Traveled
1,496,265
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,097
507
82
6
0
235,814
1
W
Bellona
8,776
627
91
7
0
348,743
1
L
Atlas
7,032
502
45
3
0
272,256
1
W
Pele
8,101
579
69
5
0
289,546
8
W
Izanami
7,320
523
78
6
0
287,241
5
W
Tiamat
8,317
594
111
8
0
291,426
8
W
Achilles
8,169
584
64
5
0
279,309
1
L
Chaac
7,253
518
102
7
0
284,260
0
L
Tsukuyomi
6,784
485
86
6
0
311,717
2
L
Ah Puch
6,908
493
67
5
0
227,554
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role