Player Matchup

Achilles
Achilles
Silver I
HM IIScoutII
Achilles
Silver I
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
357W - 345L
1,303 MMR
Solo
Artio
Artio
Silver III
IIIVybzIII
Artio
Silver III
Level 123
God Stats
8W - 13L
1,628 SR
Queue Stats
71W - 82L
1,294 MMR
Party 1
Ratatoskr
Ratatoskr
Silver III
XMacabreMenaceX
Ratatoskr
Silver III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 104L
1,106 MMR
Solo
Sol
Sol
Silver II
XeShift
Sol
Silver II
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 22L
1,479 MMR
Party 1
Chiron
Chiron
Gold V
smurf233
Chiron
Gold V
Level 160
God Stats
8W - 7L
1,313 SR
Queue Stats
366W - 381L
1,379 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,488 SR
1,312 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,485 SR
1,315 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Silver IV
Ballistist
Arachne
Silver IV
Level 86
God Stats
6W - 10L
1,497 SR
Queue Stats
18W - 27L
1,408 MMR
Solo
Heimdallr
Heimdallr
Bronze III
PrepaidApple215
Heimdallr
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Ymir
Ymir
Silver III
rpgseann
Ymir
Silver III
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
580W - 611L
943 MMR
Solo
Discordia
Discordia
Bronze IV
xQNDx FAZER
Discordia
Bronze IV
Level 127
God Stats
1W - 7L
1,427 SR
Queue Stats
535W - 523L
1,323 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HM IIScoutII
Achilles
20
4 / 5 / 7
14,103
522
16,394
26,969
29,987
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
18
4 / 5 / 19
12,746
472
16,190
25,211
34,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
XMacabreMenaceX
Ratatoskr
20
5 / 3 / 9
15,070
558
11,580
19,860
9,548
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
20
11 / 3 / 9
15,289
566
30,788
17,498
9,019
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
smurf233
Chiron
20
10 / 2 / 8
15,587
577
19,737
17,452
8,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
MulanBastetOdinCliodhna

VS

Bans
ZeusAtlasGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 6 / 10
14,191
526
28,160
36,555
45,253
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Ballistist
Arachne
20
6 / 6 / 4
14,249
528
12,590
24,796
10,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
PrepaidApple215
Heimdallr
17
0 / 11 / 7
11,627
431
12,124
23,795
8,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
17
0 / 3 / 7
12,147
450
5,925
25,370
26,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
xQNDx FAZER
Discordia
19
6 / 8 / 2
13,754
509
11,123
16,023
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
47
34
Kills
17
18
Deaths
34
52
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
6
10
1.67
L
Arachne
Ballistist
Arachne
6
6
4
1.33
W
Achilles
HM IIScoutII
Achilles
4
5
7
1.5
W
Artio
4
5
19
2.7
L
Heimdallr
PrepaidApple215
Heimdallr
0
11
7
0.32
W
Ratatoskr
XMacabreMenaceX
Ratatoskr
5
3
9
3.17
W
Sol
11
3
9
5.17
L
Ymir
0
3
7
1.17
W
Chiron
smurf233
Chiron
10
2
8
7
L
Discordia
xQNDx FAZER
Discordia
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,689
Damage
69,922
106,990
Taken
126,539
91,718
Mitigated
95,333
38,075
Healing
37,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
28,160
4,889
0
14,136
36,555
45,253
716
11,633
24,922
0
98,613
L
Arachne
Ballistist
Arachne
12,590
9,436
0
4,971
24,796
10,178
121
10,350
14,291
0
127,908
W
Achilles
HM IIScoutII
Achilles
16,394
4,644
761
6,202
26,969
29,987
1,136
1,941
24,244
10,837
78,409
W
Artio
16,190
1,494
2,722
8,026
25,211
34,713
578
5,947
18,960
46,467
0
L
Heimdallr
PrepaidApple215
Heimdallr
12,124
5,681
0
3,399
23,795
8,313
687
7,085
16,710
0
66,848
W
Ratatoskr
XMacabreMenaceX
Ratatoskr
11,580
2,617
0
5,576
19,860
9,548
2,756
1,195
18,409
0
129,464
W
Sol
30,788
10,761
0
6,813
17,498
9,019
4,824
3,793
13,333
104,554
11,980
L
Ymir
5,925
660
4,794
6,986
25,370
26,014
3
10,333
15,037
38,466
0
W
Chiron
smurf233
Chiron
19,737
8,247
439
7,536
17,452
8,451
3,052
3,230
14,106
0
124,958
L
Discordia
xQNDx FAZER
Discordia
11,123
59
0
2,893
16,023
5,575
495
7,367
8,656
85,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,795
Gold Earned
65,968
733
Minions Killed
582
0
Camps Cleared
0
2,630,006
Distance Traveled
2,416,381
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,191
526
131
5
0
455,955
3
L
Arachne
14,249
528
173
6
0
560,492
3
W
Achilles
14,103
522
151
6
0
487,645
4
W
Artio
12,746
472
46
2
0
521,802
2
L
Heimdallr
11,627
431
105
4
0
478,240
3
W
Ratatoskr
15,070
558
182
7
0
599,181
4
W
Sol
15,289
566
164
6
0
502,339
6
L
Ymir
12,147
450
44
2
0
445,580
3
W
Chiron
15,587
577
190
7
0
519,039
2
L
Discordia
13,754
509
129
5
0
476,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role