Player Matchup

The Morrigan
The Morrigan
ImNotEthereal
The Morrigan
Level 60
God Stats
8W - 6L
1,290 SR
Queue Stats
202W - 123L
1,547 Elo+
Party 3
Mercury
Mercury
SBN Lew
Mercury
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 115L
1,498 Elo+
Party 1
Hachiman
Hachiman
Screwybadoodoo
Hachiman
Level 16
God Stats
9W - 9L
1,575 SR
Queue Stats
24W - 21L
1,981 Elo+
Party 1
Vamana
Vamana
SuzzyOzzie
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Nox
Nox
dave0comes
Nox
Level 46
God Stats
17W - 11L
1,512 SR
Queue Stats
248W - 177L
1,528 Elo+
Party 3
Team Averages
Level 55
1,475 SR
1,611 Elo+

VS

Team Averages
Level 48
1,415 SR
1,440 Elo+
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Life0fJacob
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 2
Chaac
Chaac
YuWRLD
Chaac
Level 69
God Stats
3W - 3L
1,286 SR
Queue Stats
14W - 10L
1,396 Elo+
Party 2
Izanami
Izanami
awfrick
Izanami
Level 34
God Stats
1W - 7L
1,289 SR
Queue Stats
93W - 102L
1,396 Elo+
Solo
Hun Batz
Hun Batz
oOKidBuuOo
Hun Batz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ImNotEthereal
The Morrigan
13
2 / 2 / 2
7,764
555
5,629
4,978
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
SBN Lew
Mercury
13
4 / 0 / 1
7,853
561
4,872
8,149
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hachiman
13
3 / 2 / 0
7,966
569
8,123
7,954
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
SuzzyOzzie
Vamana
16
2 / 0 / 2
9,322
666
7,929
8,563
8,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 1 / 3
7,526
538
2,617
5,578
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 2
7,303
522
5,384
6,071
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 3 / 1
6,515
465
2,361
10,425
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
YuWRLD
Chaac
13
0 / 2 / 1
6,772
484
4,177
9,627
5,375
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
awfrick
Izanami
13
1 / 2 / 1
7,730
552
3,482
8,804
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
oOKidBuuOo
Hun Batz
12
1 / 2 / 1
6,973
498
5,256
9,125
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
5
5
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
2
1.5
W
The Morrigan
ImNotEthereal
The Morrigan
2
2
2
1.5
L
1
3
1
0.5
W
Mercury
SBN Lew
Mercury
4
0
1
4.5
W
Hachiman
3
2
0
1.5
W
Vamana
SuzzyOzzie
Vamana
2
0
2
3
L
Chaac
YuWRLD
Chaac
0
2
1
0.25
L
Izanami
awfrick
Izanami
1
2
1
0.75
W
0
1
3
1.5
L
Hun Batz
oOKidBuuOo
Hun Batz
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,170
Damage
20,660
35,222
Taken
44,052
18,147
Mitigated
17,101
9,561
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,384
1,945
0
1,920
6,071
1,968
0
2,404
3,667
41,309
4,621
W
The Morrigan
ImNotEthereal
The Morrigan
5,629
1,169
0
769
4,978
1,715
0
1,672
3,306
53,060
2,351
L
2,361
357
0
789
10,425
5,411
0
1,666
8,759
16,146
0
W
Mercury
SBN Lew
Mercury
4,872
2,478
0
205
8,149
2,534
0
1,262
6,887
0
48,135
W
Hachiman
8,123
3,431
0
3,363
7,954
2,130
1,256
1,222
6,732
0
53,064
W
Vamana
SuzzyOzzie
Vamana
7,929
3,666
0
3,942
8,563
8,038
57
486
8,077
0
73,590
L
Chaac
YuWRLD
Chaac
4,177
1,199
0
2,331
9,627
5,375
0
502
9,125
0
40,200
L
Izanami
awfrick
Izanami
3,482
1,467
0
2,961
8,804
1,742
1,168
260
8,544
0
54,212
W
2,617
849
188
1,094
5,578
3,730
0
2,601
2,977
21,684
0
L
Hun Batz
oOKidBuuOo
Hun Batz
5,256
1,811
0
500
9,125
2,605
0
1,071
8,054
0
48,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,431
Gold Earned
35,293
495
Minions Killed
424
0
Camps Cleared
0
1,408,398
Distance Traveled
1,357,235
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,303
522
102
7
0
241,175
1
W
The Morrigan
7,764
555
109
8
0
275,719
7
L
Ares
6,515
465
24
2
0
288,544
0
W
Mercury
7,853
561
90
6
0
343,471
1
W
Hachiman
7,966
569
95
7
0
248,363
2
W
Vamana
9,322
666
159
11
0
298,632
5
L
Chaac
6,772
484
86
6
0
277,667
4
L
Izanami
7,730
552
118
8
0
248,466
3
W
Nox
7,526
538
42
3
0
242,213
1
L
Hun Batz
6,973
498
94
7
0
301,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role