Player Matchup

Hercules
Hercules
ATOMICDAEDRA
Hercules
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,734 Elo+
Solo
Nu Wa
Nu Wa
Inflammable
Nu Wa
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,690 Elo+
Party 2
Xing Tian
Xing Tian
Saωyer
Xing Tian
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 120L
1,561 Elo+
Solo
Aphrodite
Aphrodite
i3300
Aphrodite
Level 62
God Stats
5W - 11L
1,403 SR
Queue Stats
17W - 32L
1,519 Elo+
Party 2
Izanami
Izanami
patateISback
Izanami
Level 139
God Stats
7W - 4L
1,374 SR
Queue Stats
61W - 44L
1,650 Elo+
Solo
Team Averages
Level 90
1,455 SR
1,631 Elo+

VS

Team Averages
Level 42
1,538 SR
1,639 Elo+
Atlas
Atlas
AdamNeeSan
Atlas
Level 42
God Stats
0W - 1L
1,503 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Set
Set
Arentex
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,778 Elo+
Party 1
Sol
Sol
BreadLorrd
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
KiraMikomi
Discordia
Level 111
God Stats
0W - 1L
1,688 SR
Queue Stats
11W - 12L
1,640 Elo+
Party 1
Hercules
Hercules
SalsaBeans
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ATOMICDAEDRA
Hercules
15
10 / 1 / 10
10,082
840
14,664
16,033
15,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
5 / 4 / 13
9,858
822
12,280
7,572
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Saωyer
Xing Tian
15
2 / 2 / 18
9,161
763
10,039
15,498
19,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
i3300
Aphrodite
15
3 / 1 / 18
9,394
783
9,446
7,803
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
patateISback
Izanami
18
6 / 0 / 11
10,694
891
5,656
5,282
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
2 / 5 / 0
8,089
674
10,782
15,527
6,409
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
13
0 / 9 / 3
7,359
613
5,677
12,686
5,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 3
7,601
633
4,489
10,439
3,587
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
KiraMikomi
Discordia
15
2 / 3 / 4
8,494
708
10,171
6,910
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
SalsaBeans
Hercules
14
3 / 4 / 2
8,481
707
6,392
14,732
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
26
Kills
7
8
Deaths
26
70
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
ATOMICDAEDRA
Hercules
10
1
10
15
L
Atlas
2
5
0
0.4
L
Set
0
9
3
0.17
L
0
5
3
0.3
W
5
4
13
2.88
L
Discordia
KiraMikomi
Discordia
2
3
4
1.33
L
Hercules
SalsaBeans
Hercules
3
4
2
1
W
Xing Tian
Saωyer
Xing Tian
2
2
18
5.5
W
Aphrodite
i3300
Aphrodite
3
1
18
12
W
Izanami
patateISback
Izanami
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,085
Damage
37,511
52,188
Taken
60,294
43,132
Mitigated
28,965
21,834
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ATOMICDAEDRA
Hercules
14,664
4,099
0
6,033
16,033
15,300
315
7,743
7,988
0
18,114
L
Atlas
10,782
2,808
0
680
15,527
6,409
0
7,001
7,793
28,277
0
L
Set
5,677
2,981
488
1,323
12,686
5,516
0
5,753
6,146
0
12,311
L
4,489
505
0
1,326
10,439
3,587
0
4,180
5,752
18,130
0
W
12,280
3,794
0
840
7,572
2,555
3,555
4,742
2,788
32,056
0
L
Discordia
KiraMikomi
Discordia
10,171
436
0
459
6,910
2,933
0
3,014
3,615
37,689
0
L
Hercules
SalsaBeans
Hercules
6,392
914
0
2,145
14,732
10,520
0
9,773
4,194
3,488
9,974
W
Xing Tian
Saωyer
Xing Tian
10,039
1,128
0
1,497
15,498
19,233
717
6,726
8,543
23,097
0
W
Aphrodite
i3300
Aphrodite
9,446
992
5,412
5,029
7,803
3,992
572
4,168
3,573
17,900
0
W
Izanami
patateISback
Izanami
5,656
3,663
0
3,023
5,282
2,052
5,354
3,158
2,079
0
65,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,189
Gold Earned
40,024
197
Minions Killed
141
0
Camps Cleared
0
1,198,866
Distance Traveled
1,153,059
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,082
840
9
1
0
264,430
0
L
Atlas
8,089
674
27
2
0
219,343
0
L
Set
7,359
613
12
1
0
215,086
0
L
Sol
7,601
633
28
2
0
239,328
0
W
Nu Wa
9,858
822
33
3
0
221,806
2
L
Discordia
8,494
708
64
5
0
237,730
1
L
Hercules
8,481
707
10
1
0
241,572
0
W
Xing Tian
9,161
763
21
2
0
233,316
0
W
Aphrodite
9,394
783
29
2
0
238,311
0
W
Izanami
10,694
891
105
9
0
241,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role