Player Matchup

Jing Wei
Jing Wei
Eatt
Jing Wei
Level 124
God Stats
4W - 0L
1,697 SR
Queue Stats
116W - 95L
1,668 Elo+
Party 1
Ymir
Ymir
LiLDodger
Ymir
Level 23
God Stats
11W - 4L
1,517 SR
Queue Stats
167W - 141L
1,601 Elo+
Party 1
Fenrir
Fenrir
Wiitcherr
Fenrir
Level 104
God Stats
3W - 1L
1,716 SR
Queue Stats
46W - 54L
1,416 Elo+
Party 3
Kukulkan
Kukulkan
napk11n
Kukulkan
Level 68
God Stats
2W - 2L
1,563 SR
Queue Stats
54W - 46L
1,671 Elo+
Party 1
Nemesis
Nemesis
paladin7878
Nemesis
Level 70
God Stats
2W - 1L
1,297 SR
Queue Stats
61W - 54L
1,448 Elo+
Party 3
Team Averages
Level 78
1,558 SR
1,561 Elo+

VS

Team Averages
Level 96
1,553 SR
1,566 Elo+
Atlas
Atlas
 
Atlas
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
INSALUBRE 84
Cupid
Level 73
God Stats
1W - 3L
1,536 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
ItsTooMoist
Cerberus
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 181L
1,670 Elo+
Party 2
Kali
Kali
MelbourneBuegs
Kali
Level 126
God Stats
7W - 9L
1,729 SR
Queue Stats
77W - 81L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
Willaaay
Cu Chulainn
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eatt
Jing Wei
20
12 / 2 / 4
12,788
609
20,012
16,128
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
15
2 / 3 / 15
10,520
501
10,433
15,048
15,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Wiitcherr
Fenrir
18
3 / 2 / 8
10,828
516
13,825
17,088
18,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
napk11n
Kukulkan
16
3 / 6 / 6
10,546
502
8,441
9,702
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
paladin7878
Nemesis
16
6 / 3 / 7
10,575
504
5,368
10,976
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 2 / 7
8,949
426
8,617
14,364
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 6 / 4
8,369
399
5,531
12,157
2,692
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
ItsTooMoist
Cerberus
15
9 / 4 / 4
10,674
508
16,472
16,995
6,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 7 / 3
9,249
440
3,998
19,586
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Willaaay
Cu Chulainn
16
2 / 7 / 0
9,893
471
10,538
16,817
14,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
26
Kills
16
16
Deaths
26
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
7
2.75
W
Jing Wei
Eatt
Jing Wei
12
2
4
7
L
2
6
4
0.67
L
Cerberus
ItsTooMoist
Cerberus
9
4
4
2.75
W
Ymir
2
3
15
3.17
L
1
7
3
0.36
W
Fenrir
Wiitcherr
Fenrir
3
2
8
3.5
L
Cu Chulainn
Willaaay
Cu Chulainn
2
7
0
0.29
W
Kukulkan
napk11n
Kukulkan
3
6
6
1
W
Nemesis
paladin7878
Nemesis
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,079
Damage
45,156
68,942
Taken
79,919
48,309
Mitigated
45,568
21,598
Healing
21,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,617
3,449
670
3,001
14,364
16,183
0
5,596
8,664
28,123
0
W
Jing Wei
Eatt
Jing Wei
20,012
15,965
0
7,601
16,128
7,224
283
6,181
9,693
0
118,499
L
5,531
2,263
61
2,343
12,157
2,692
0
2,387
9,719
0
33,955
L
Cerberus
ItsTooMoist
Cerberus
16,472
622
0
4,614
16,995
6,138
0
4,137
12,806
57,665
0
W
Ymir
10,433
2,301
0
3,000
15,048
15,616
0
6,819
7,884
15,382
6,511
L
3,998
1,539
0
8,186
19,586
6,292
0
3,891
15,549
0
64,084
W
Fenrir
Wiitcherr
Fenrir
13,825
1,695
0
6,068
17,088
18,607
786
3,798
12,357
12,817
52,194
L
Cu Chulainn
Willaaay
Cu Chulainn
10,538
2,268
0
2,632
16,817
14,263
0
3,002
12,791
9,268
51,803
W
Kukulkan
napk11n
Kukulkan
8,441
406
0
1,252
9,702
2,547
0
5,928
3,428
67,104
0
W
Nemesis
paladin7878
Nemesis
5,368
1,009
0
3,677
10,976
4,315
0
3,531
7,159
0
50,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,257
Gold Earned
47,134
533
Minions Killed
449
0
Camps Cleared
0
1,950,739
Distance Traveled
1,915,205
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,949
426
38
2
0
416,840
9
W
Jing Wei
12,788
609
175
8
0
393,776
10
L
Cupid
8,369
399
69
3
0
378,875
3
L
Cerberus
10,674
508
103
5
0
389,847
4
W
Ymir
10,520
501
26
1
0
389,173
3
L
Kali
9,249
440
119
6
0
379,364
2
W
Fenrir
10,828
516
119
6
0
350,995
2
L
Cu Chulainn
9,893
471
120
6
0
350,279
4
W
Kukulkan
10,546
502
126
6
0
388,267
11
W
Nemesis
10,575
504
87
4
0
428,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role